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Burning Will: Awakening Aniru skill plus points, and skill points are seriously insufficient

All the gentlemen are well, the fog summer fungus reported.

Anilu awakening has been launched, the actual combat video has also been released, then this round to see the skill plus point after the awakening of Anilu, it is also seriously insufficient to add points, and some trade-offs are needed.

1. Role positioning & skill matching

Positioning is range output, rear row priority. But in fact, his positioning after awakening is biased towards a regimental auxiliary control, but he also has a certain output ability, after all, there is removal, and the lightning damage can be increased by up to 600%.

Burning Will: Awakening Aniru skill plus points, and skill points are seriously insufficient

At present, the performance of PVP, the starting is basically seated, and aniru who has not awakened will be extremely uncomfortable with nausea. Aniru has a mechanism where the character in the overloaded state has a 50% chance of triggering paralysis after being hit by an enemy skill, which is easily triggered, and then the opposite side is numbed all the time.

Burning Will: Awakening Aniru skill plus points, and skill points are seriously insufficient

But the good news is that this character can be played at a low speed, the cost of cultivation is not so high, and civilians can also play. The only thing to pay is to find a way to achieve 1 awakening, and then the white prostitute awakening badge rises to two and three senses. If you go to battle, the second sense can be, and the second sense is the paralyzing mechanism of the 50% probability of the [Gou Yu Tai Drum], and the auxiliary effect of the group is strong.

Burning Will: Awakening Aniru skill plus points, and skill points are seriously insufficient

In terms of skill collocation, you can directly bring a thunderbird, no ruts, the rest are finishing skills. Once you use the final skill, you can't immediately use the Upanishads to enter the extended state, plus the skill points are not enough, so you can only give up the final skill before the transformation. If there is a need for follow-up, we will consider adjusting it when the time comes.

Burning Will: Awakening Aniru skill plus points, and skill points are seriously insufficient

2. Skill points

In terms of adding points, Aniru transforms into a bunch of final skills before the transformation, but we mainly play the transformation flow, so the final skills before the transformation are not considered much. Add points directly according to the following figure, now the awakening skill points are not enough to wave, you can only try to give the main skill point level 11 as the bottom.

Burning Will: Awakening Aniru skill plus points, and skill points are seriously insufficient

From level 20 to level 40, it is also the skill point level 11 after the Upanishads and the transformation. In the end, there will be about 30 points left, if you want to give your favorite skill a few more levels, although it is not a few levels.

Burning Will: Awakening Aniru skill plus points, and skill points are seriously insufficient

Level 50 to level 100, all directly full on the line. If you can't reach the three senses at once, the skill point should leave the part required for the three senses skill in advance, rather than squandering it, unless you have too many skill reset books to be useless.

Burning Will: Awakening Aniru skill plus points, and skill points are seriously insufficient

Bacteria said

Finally, in terms of equipment, the requirements are not high, the cruel set of the pass can be, and there is no need to deliberately brush the speed for the time being, and the normal heap damage is ok. If you can't do cruel sets, then use others that can be brushed, gentlemen, rangers, etc., Andilu awakening this time can be cheap, not arrogant.

Burning Will: Awakening Aniru skill plus points, and skill points are seriously insufficient

Okay, this round is over, thanks for reading, bye bye.

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