In the early hours of this morning, it was officially announced that Sacco will update the special effects in version 12.7. Mainly involving the original skin and 6 skins.
There may be differences in the final version of the national uniform, please take the official as the mainstay
Similar to the previous Vicz, Sindra, Kieran, etc., we are updating the heroes' VFX (Visual Effects), their effects require some care, and our goal is to bring their VFX up to the current level of technology and improve clarity. This time, it's Sarko's turn, for version 12.7!
This special effects update is mainly to make Sarko's skills more unique and modern, while also making them easier to see.
Raw skin
Completely redoed
passive
All attacks now have different effects, depending on whether they are frontal or backstabbed. There are also different critical hit effects.
Q
New incognito effects. Pursue "illusion" magic. Try to preserve some of the iconic orange smoke. New hit effects.
In
A new box placement effect, which cleans up the range indicator, and adds a subtle explosion effect to show the range of fear after the box is triggered (it is larger than the box's trigger range). There are also new ballistics and hit effects.
And
New ballistics, hits, and slow-motion effects.
R
New casts, timers, and explosion effects.
A source of fear
Got a new raw skin effect.
Aristocratic descent
Nutcracker
Got new original skin effects, repainting with a winter theme, and some snowflakes.
Passive, Q, W, E
Clown Workshop
Got new original skin effects, repainting with an electronic theme, and some spark effects.
Passive, Q
W、E
Flying madhouse
The pinnacle of martial arts
Got a new original skin effect, with red and purple recoloration.
E、R
The Universal Clown
Death Signs
Mirror new skin effects, new hit effects and some minor cleanups.
Arcane magician
Underground urban nightmares
Minor adjustments
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