laitimes

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

The next 2.6 version of Harajin will usher in the debut of Ayahiko Kanri, and Ayahua Kanri, as the younger sister, will also be reproduced for the first time. As an XP card draw game, the holding rate of Ayahua Shenli is not low, and the appearance rate of the abyss has been maintained at a high level, in short, it has drawn a character that is absolutely not loss-making.

Of course, some friends only joined the game after the 2.0 version, missed the debut of Ayahua Shinri, so don't miss the opportunity to make up tickets in the next version. This article will be a re-examination of the strength of Ayaka Inari, because after the god there are some characters that can further strengthen the god, so keep pace with the times and let everyone see how strong the current version of the god is.

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

First on my graduation training degree configuration, zero life no special martial arts, is definitely the cai version of the cai version. Attack power of two thousand, violent damage of two hundred, ice wind four-piece set up, talent 10/8/9.

Due to the +15% critical strike chance brought by the double ice buff and the 40% critical strike rate brought by the ice wind set, in fact, Ayahua's critical strike rate can be fully exploded as long as it is piled up to 45%, and considering the blessing of the abyss buff, the current 35% panel critical strike rate is enough.

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

The team configuration is the most luxurious all-five-star dream team at the moment, all of which are zero life and no special martial arts but have graduated strength:

Ayahua Kamiri + Shinzuru + Kaedehara Manyo + Coral Palace Heart Sea

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

The test environment is the upper half of Abyss 12-1, without any scene buff, and the monster is 20% resistant to ice.

Punch/Heavy Strike

First of all, the test of general attack and heavy strike is carried out, the test environment is the constant mechanism array, there is no scene BUFF, and the monster is 10% resistant to ice.

The output method is in accordance with: Shin Tsuru Heavy E Manyo E Shinkai E Shinri Ayahua E Sprint Heavy A*3

General Attack Section Damage: 8122

Heavy Hit Damage: 9792*3

General Attack Damage with Shen He Bonus: 20832

Heavy hit damage with Shen He bonus: 22603*3

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

Since Shin Tsuru-e has a 15-second cooldown CD and takes effect up to 7 times, in the three hits after the dash, only the first seven damages can actually be given bonus effects, especially when facing multiple monsters. However, if it is in a single environment, such a super high degree of injury enhancement will make the god have a strong output performance.

In fact, even without Shen He's blessing, the heavy blow naked injury in the god was not bad at all, because the elemental attachment had a time limit, we would deal a total of 112,500 damage according to the three general attack damage and nine heavy hit damage.

Calculated by pinching the meter, it takes about five seconds from the beginning of the sprint to the end of the three heavy blows.

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

That is to say, usually the second injury in the god is about 22,500, which is not counting the damage of EQ.

If Shen He's bonus is counted, the total damage during the actual damage can reach 202,000, and the second injury during the outbreak period reaches 40,400!

If Shen He's 15 seconds of additional damage are evenly distributed, the second damage is 28,500.

As for the general attack damage in the gods, it is actually only slightly worse than the DPS of the heavy hit, but the heavy hit is a range damage, so it is more suitable for the output of the heavy hit technique in the occasion of fighting monsters.

General Attack Damage: 20832/21498/24123/16485*3/14727

*The Zero Life Shen Crane's blessing is only 7 times at most, and it cannot be covered to the fifth stage damage if the E is used once.

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

In short, in the team of Shenhe Wanxin, the output efficiency of the divine general attack/heavy blow is very high, and it can be used as the main C. And this is why I said that The God is very suitable for the big world, this set of combos is extremely explosive, and does not consume any big moves, and the heavy A in the God can also hit the floating monsters, and the attack range is also wide.

After all, even if we squeeze out all the water, only counting the heavy hit damage in the gods, we can reach 28,500 seconds damage, which is still not counted in the EQ damage and other character damage.

Shinri Ryu Binghua (E skill)

The most unpretentious skill in God, but it should not be underestimated, because it has three major advantages.

First of all, the first advantage is that the ball production efficiency is high, and three ice balls are produced in 10 seconds, and occasionally one more ball without attributes is produced to assist the gods to charge.

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

The second advantage is the high skill multiplier, even if I only rose to LV8, I still have a damage multiplier of up to 383%, even without Shen He's blessing, the damage can reach 30,000, which is equivalent to directly increasing the average second damage of the god of three thousand.

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

The third advantage is that it can provide a 30% damage bonus for heavy hits and general attacks in the gods.

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

Shinri stream frost extinction (Q skill)

This is the most important skill in the gods, but also her core output skills, the entire team's DPS is largely focused on this skill, the reason why the former Gongzi Ganyu's set of permafrost streams was finally replaced by the god's permafrost streams, the big moves in the gods are indispensable.

You can simply calculate that although the duration of the god's big move is only five seconds, it can deal up to four damages in one second, the measured limit damage is 19 cutting damage + 1 bloom damage, and the final total multiplier of the talent level LV9 is as high as 3915%, and no character can surpass it so far.

In the past, when the gods first came out, everyone had mixed reviews of this skill, the main problem was that many people felt that this big move was very stupid, the monster would not be motionless and hurt, perhaps it was also the reason why the god's big move was designed so perverted, after all, it was still flawed.

However, since the rise of the Divine Eternal Freeze Stream, as long as the monster is frozen, this problem is solved naturally, so that the big move can be eaten completely.

Let's test how strong this big move really is, the test environment is the upper half of the abyss 12-1, the monster resistance is 20%, and the output method is in accordance with: Shen He E Wanye E Shen He Q Xin Hai E Shen Li Sprint Q

Cutting Damage: 20566

Cut damage with Shin Crane bonus: 32384

Bloom Damage: 23137

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

Total Damage Inflicted: 32384*5+20566*14+23137=472981

Through the calculation, the god's big move caused a total of 473,000 damage, even if it was substituted for 20 seconds cooldown time, the second damage reached 47,300!

Before, we have not calculated that there are 28,500 seconds of heavy hits in The God, and then we calculate the EQ, and only one person in the God has provided 78,800 seconds of injury for the entire team!

This did not take into account the damage of Wanye, Xinhai, and Shen He, and the test subject was still under the premise of zero life and no special weapon.

Of course, this calculation does have a certain amount of moisture, because there are not many monsters that can withstand the big move damage in the gods, and the follow-up damage is empty, and the BOSS that can completely eat the damage not only does not eat freeze, but also often has a blood locking mechanism...

What's more, when Shen Li was facing a plural monster, Shen He's bonus effect would also be greatly reduced.

But even so, you can see how strong this character of Shenli really is, so since version 2.1, Shenli's appearance rate in the abyss has become higher and higher, until the 2.4 version reaches its peak and ranks first!

Hara God: Welcome Shinri Ayahua Replica The actual test version configuration can also hit 78,800 seconds of injury

Even in the 2.5 version, which is not conducive to the output of the ice element, the appearance rate of the gods can still reach 57%, which shows the strength of this character.

So the next 2.6 version, personal advice has not yet started the cute new players have the conditions to smoke, draw is to earn, can not be deceived!

Read on