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LoL has the lowest sense of existence of the critical hit suit, even the designer is "lazy to manage", not to redo can only be messed up

Hello League of Legends players, I'm Grey Brother, and I want to ask you a question first: Of all the current critical hit equipment, which one is the one that you have produced the least or never produced? Presumably, most people's answer should be Lan Qie. According to the data of the Passers-by Bureau, only 2 of the 159 heroes in the Summoner Canyon have LanChe in the recommended outfit, which is Quinn and Xiao Cannon, Quinn is mainly on the road, and needs to play with various warriors, with Lan Che's deceleration is better to pull, and the small cannon is easier to play the E skill after Lan Cut, in addition, the female police and Jinx may also choose it in the advantage round, but the appearance rate is basically negligible.

LoL has the lowest sense of existence of the critical hit suit, even the designer is "lazy to manage", not to redo can only be messed up

A piece of equipment is not popular to this extent, the designer must also look in the eyes, according to the theory to give a little strengthening is the right thing, but strange things have appeared, since the 10.23 version of the adjustment, Lan Che has not experienced any numerical changes, it has been almost a year and a half, and the last change is also traced back to the 10.2 version, all kinds of details show that the designer is really "lazy to care" Lan Che's life and death.

LoL has the lowest sense of existence of the critical hit suit, even the designer is "lazy to manage", not to redo can only be messed up

The reason for the unpopularity of Lan Che

So why doesn't everyone want to see Lan Che? Gray Brother summed up three reasons, one is that the attributes are too fierce, 10.23 version of the adjustment after the full dive, although the price of 2700 gold and attributes match quite well, 40 attack power = 1300 gold coins (Storm Sword), 15% attack speed ≈ 375 gold (short sword 300 gold 12% attack speed), 20% critical strike chance ≈800 gold coins (Dexterous Cloak 600 gold 15 critical strike chance), a total of 2475 gold, equivalent to passive is 225 gold, But usually the ADC out of the Lan everything to match the artillery, and the artillery has no attack power, the combination of the two is the "gua sha combination".

LoL has the lowest sense of existence of the critical hit suit, even the designer is "lazy to manage", not to redo can only be messed up

The second is that the positioning is too embarrassing, before the myth system is online, ADC is basically the first or second piece out of lanche, now the first thing to come out of the myth, the second piece of equipment wants to hit damage can choose the collector, the opposite tank can choose a giant kill, the pursuit of fast forming and more cost-effective artillery, green fork, not to mention that there are some heroes have to give priority to sucking blue knives or hurricanes, Lan Che is less than the upper, less than the bottom, and then the third piece of equipment position is also endlessly predetermined, fourth, The fifth item will definitely be given priority to the life-saving magic sword, blood drinking sword, mercury sword or resurrection armor, and Lan Che has no place to insert at all.

LoL has the lowest sense of existence of the critical hit suit, even the designer is "lazy to manage", not to redo can only be messed up

The removal of its three electric knives also had a great impact on the appearance rate of LanChe, once the electric knife with Lan Cut flat A can achieve AOE deceleration, the functionality is directly pulled full, and the old version of Lan Cut also has the effect of Ying energy improvement, but now everything no longer exists.

LoL has the lowest sense of existence of the critical hit suit, even the designer is "lazy to manage", not to redo can only be messed up

Don't redo it but just mess it up

Players' attitude towards Lan Che is also to hate iron is not steel, some players said: "This piece of equipment is typical of what attributes are there, but none of them are prominent, compared to other critical hits without any advantage, no wonder no one is out." Some players said bluntly: "Lan Che really should be redone, now a hundred games may not be seen, if I don't look at the store I forgot that it exists." ”

LoL has the lowest sense of existence of the critical hit suit, even the designer is "lazy to manage", not to redo can only be messed up

Lan Che redoed the program concept

How to make Lan Che more competitive while ensuring balance? Gray Brother felt that he could start with the synthesis route, Lan Cut's small piece had the Storm Sword, which was too slow for a pre-speed molding equipment, you could consider changing it to Warhammer or 875, and then add a 10 skill rush or 5-10 attack power, there should be someone willing to come out.

LoL has the lowest sense of existence of the critical hit suit, even the designer is "lazy to manage", not to redo can only be messed up

In addition, it is to highlight the characteristics, Lan Che's positioning is to enhance the ability to pull and retain people, compared to slowing down the opponent, gray brother feels that it will be more advantageous to change to their own acceleration, or the opponent slows down, accelerates itself, so that it is very comfortable to use with a rapid pace, of course, the number of them is worth adjusting, after all, their own acceleration can be much more powerful than slowing down the opponent.

LoL has the lowest sense of existence of the critical hit suit, even the designer is "lazy to manage", not to redo can only be messed up

In addition, there are also players who suggest that they can interrupt Ping A while slowing down, the effect is similar to Casadin's Q skill, so that the ADC has more room to struggle when facing opponents with bar reading skills, do you have any high moves?

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