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Bone: Hero Killer Review: A poor action Rogue production

Author: Dyed Blue

Shocking plot (spoilers involved)

Some people may skip the plot directly, so I will comb through it

The game uses a fragmented narrative to advance the plot, advancing a plot with each level passed. When I watched the opening episode, I thought it was just the clichéd princess rescue plot, just replacing the princess with a demon king and a human being with a skeleton. But as the plot progressed, I found that things were not so simple. The first few plots are all about the story of a teenager, through the perspective of a teenager we can know that he is friends with the demon king, and he dreams of becoming a brave man to bring peace to everyone. They also glimpsed the darkness within The Kalien army and the darkness of human nature, where they used demons to conduct terrible living experiments, and they were jealous and suspicious of each other. At this time, the teenager hiding on the side was discovered, and a human soldier chased after him to end the teenager's life...

Bone: Hero Killer Review: A poor action Rogue production

The Demon King tried to save the boy, but he could not do anything, when the first generation of brave people appeared, it turned out that the young man was the only son of the first generation of brave people, he saw his son's body appear next to the demon king, thinking that the demon king had killed his son. In this way, he attacked the Demon King City in disregard of the peace agreement and captured the Demon King. Our protagonist, Xiao Bone, wakes up in a pile of corpses and embarks on the road to save the Demon King, but he is not optimistic, but he finally kills the first generation of brave people and saves the Demon King.

Bone: Hero Killer Review: A poor action Rogue production

Through the last plot, we can know that this small bone is the dead teenager, that is to say, the teenager killed his father with his own hands. But he also brought peace to the continent and fulfilled his father's long-cherished wish, once dreaming of becoming a brave man like his father, but after his death, he fulfilled his dream. Looking back on the whole process, the teenager was innocent, innocent and kind, and had great ideals, but he was ruthlessly killed, and after his death, he was still strong and unyielding, and with a weak skeleton body, he achieved a great cause that no one completed without being favored by everyone. In life, we should also have such a will, no matter how difficult it is ahead, in order to move forward for the dream, and finally reach the other side of the dream!

Bone: Hero Killer Review: A poor action Rogue production

Although the random elements are diverse, the drawbacks are also obvious

skull

The skulls in the game are actually characters, and the skulls are divided into ordinary, rare, epic, and legendary. All skulls except Legends can be upgraded by obtaining Bone Meal, which requires 10 Bone Meal for Normal Liters rare, 30 For Rare Liters, and 100 for Epic Legends. Bone meal, on the other hand, can be obtained by breaking down the skull or triggering specific events. The more than 100 kinds of skulls mentioned in the game introduction are actually advanced modes that include the same skull, and there are actually not so many characters. These characters are divided into three types: balanced, speed, and strength, on the basis of which different characters have magic attacks, physical attacks, or both.

Bone: Hero Killer Review: A poor action Rogue production

prop

During the game, players can get different quality props through exploration or shop, and the props in the game are also divided into ordinary, rare, epic, and legendary. An item has 2 traits in addition to its own effect, and a prop with the same trait will strengthen the trait. Players can achieve miraculous effects by matching different items.

Bone: Hero Killer Review: A poor action Rogue production

malpractices

As mentioned earlier, both skulls and props in the game are divided into different types and qualities, which seems to add a variety of randomness to the game, but there are also many problems. In the process of playing, I found that some legendary skulls were actually not as good as epic skulls, most of the speed type and balance type small bones are simply gua sha masters, only the strength type small bone ability is the most prominent, although the attack speed may be a little slower, but the damage is there. And if you encounter a skull that is stronger than the one on your body during the game, but it is mainly damaged by magic, and you are full of physical equipment, you say to change or not to change. To know that this game to change the prop system is very difficult, the props obtained in the level are random, you never know what it will be, and want to buy equipment in the store the more expensive it is to the back, refresh the store props are also, more and more expensive, maybe the props have not been completely replaced, they have been photographed by the enemy back to their hometown. I feel that the relatedness of the props in this game is not very strong (personal feeling ha, do not spray), coupled with the distinction of quality, it is difficult to build a complete and powerful system.

Bone: Hero Killer Review: A poor action Rogue production

Late in the game is exhausting

The early stage of the game is still very interesting, because at that time all the props, skulls have not been seen, the enemies have not yet been seen, but about 15 hours, all the small bones, props are basically seen, lost a lot of fun, and later will find that the terrain in the level is only so many, even where there will be something strange has been touched clearly, completely lost the freshness. At this time, your only motivation to move forward is to pass the level, and when you pass the level once, there is actually no longer the idea of playing a second time. Because all the content of this game is actually so much, and the game does not have a custom mode, the replay value is immediately low. Incidentally, I feel a little stiff when I sprint and jump in the game, and then when I hit the enemy, it feels a bit like a frame pump, not a smooth operation like a dead cell.

Bone: Hero Killer Review: A poor action Rogue production

summary

As the title suggests, the game as a whole is satisfactory, and the story part of the game appeals to me the most. The middle and early stages of the game can also allow players to maintain a certain sense of freshness, if you feel that the difficulty of the game is too high, don't forget that there is a novice mode to use, I only found out that there is this mode after I passed the level... So it's worth getting started.

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Source: Game console fans