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A thousand ways to die for teammates are fully developed, and it hits our friend "Hell Diver" old tour recommendation

Recently, the old youtiao has been addicted to the "Eldon's Law Ring", and as we all know, the old ring is fun, but the monsters, scenes and other content inside are very bad san values, and unconsciously, the san value of the old yokai has also returned to 0. At this time, Ben called a few friends to play monster hunting or eternal robbery together, but the action game also has a lot of content to think about, and the old youtiao who is surrounded by the underground labyrinth of the royal city does not want to think about the problem at all.

A thousand ways to die for teammates are fully developed, and it hits our friend "Hell Diver" old tour recommendation

That's when I saw a multiplayer co-op game called HellBusters on Steam, a top-down two-axis action shooter. After checking the information, I found that this game was actually released quite early, and it did not become popular when it was released in 2015, which is also a treasure buried in many masterpieces. Indeed, not to mention the beginning, even in earlier times, this type of game did not have the potential to become a big hit, after all, there are too many similar competitors. But what surprised me the most was that this game has a unique charm in multiplayer, and if you judge the game in terms of type and graphics, it is a bit preconceived.

A thousand ways to die for teammates are fully developed, and it hits our friend "Hell Diver" old tour recommendation

In the game, we will play as the super galactic soldiers of the Super Earth Federation, traveling to different galaxies to face enemies of different species, and through these large and small battles, we can increase the support rate of the Galactic Federation in various galaxies, thus unlocking more battle areas. This is also a relatively common game setting, until we fall from a battleship on a planet in a landing capsule, and things gradually start to go wrong.

A thousand ways to die for teammates are fully developed, and it hits our friend "Hell Diver" old tour recommendation

There are usually two or three tasks to complete in an area, including starting rockets, escorting hostages, setting up turrets, and so on. Originally a common mission, after the player fired the gun, all the flavors changed, and all the tasks became don't hit your teammates, protect yourself, don't hit the hostages. Just as the so-called guns have no eyes, we are completely the eggs of the recruits who have just arrived on the battlefield, when we see a large number of bugs rushing over, the first reaction of most people is the same, the old youtiao picked up the gun in his hand is a sudden burst, but the strange thing is that the teammate fell, at that time I also asked intimately, "How did you fall?" Until my teammates got up and gave me a shot.

A thousand ways to die for teammates are fully developed, and it hits our friend "Hell Diver" old tour recommendation

Good guys, it turns out that the selling point of this game is not in the cool fight, nor in the achievement of the task, but in the mutual harm between teammates. Yes, everything in this game has teammate damage, you can take a shotgun to shoot your teammates far away at close range, you can also call for an airdrop to smash your teammates when there is no bullet, if you want your good friends to go together, you can call a turret, because this thing does not have the enemy recognition function, it will only clear the enemy in front. Such an immersive system also made our voice channel instantly ignite, opening a scolding war between friends. Fortunately, in the case of multiplayer online, as long as one person does not die, you can also call your teammates back down through commands.

A thousand ways to die for teammates are fully developed, and it hits our friend "Hell Diver" old tour recommendation

But if you think about it, this game is still quite real, after all, if it is not in the game, see a large number of alien creatures rushing over, just as you have a less familiar weapon in your hand, you also shoot randomly. And for the four brothers who have just started, it is still too difficult to play a good cooperation within a few hours of play. The screen shared by 4 people is also so big, how can you make all the airdrops and bullets perfectly avoid your teammates on this small screen, and defeat all the monsters that come to attack? Maybe there's only one answer, and that's no teammates, so the single-player mode has also emerged.

A thousand ways to die for teammates are fully developed, and it hits our friend "Hell Diver" old tour recommendation

Although the single-player action gameplay can be more arrogant and unscrupulous than multiplayer, it also bears the pressure of many enemies, and compared to multiplayer, the fun of single-player mode is too little and too little, rather than "Hell Stalker" needs to be embellished through multiplayer play.

Of course, as a plane shooter, this game is absolutely qualified, whether it is shooting effects or graphic expression, it belongs to the superior level. The maximum player level is 50, and through the continuous improvement of the level, we can unlock more and more strategic weapons, such as turrets, mechs, armored car jumping backpacks, and so on. The types of airdrops we can call for each battle are relatively limited, and the resurrection teammates and ammo fill already occupy two slots, so the rational allocation of tactical resources is still very critical for players.

A thousand ways to die for teammates are fully developed, and it hits our friend "Hell Diver" old tour recommendation

There is also a pity point, because this game has been out for a long time, and there are very few people online. And this huge community system also seems dispensable. The original setting was that "Super Earth" has these different strategy progress on multiple fronts, and the full service players can work together to conquer a planet according to the situation, and then turn around to assist another front, so that the players who go online every day to carry out the mission have a little more motivation, but now there is no heat at the beginning of the game.

A thousand ways to die for teammates are fully developed, and it hits our friend "Hell Diver" old tour recommendation

When it comes to the shortcomings of the game, it is also very obvious, the repetition of maps, missions, and enemies is too high. Most of them are basically not too restrictive to the player except for the slightly undulating terrain, the enemy is basically enhanced by the number and health, the boss level variety is only a few, the mission objectives are even fewer, and the play is the same. If you are used to single-player games, it is still recommended to give up this game, although the current price is cheap but it is really not worth it, as mentioned earlier, multiplayer is the soul of this game.

A thousand ways to die for teammates are fully developed, and it hits our friend "Hell Diver" old tour recommendation

To sum up, "Hell Diver" as a life seasoning with friends is still very good, if it is a couple playing between, remember to play psychological prevention shots first.

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