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Blood Legends: The rise of private servers has a lot to do with the fact that it uses players as cash machines

Blood Legend is the first highly distinctive online game in the history of our games, and even today there are still many classic gameplay methods, which players have always remembered.

If the blood legend of that year did not go the wrong way, it may be more legendary on the basis of legend. Unfortunately, after a few years of popularity, the legendary game was gradually replaced by the legendary private server game that followed.

Blood Legends: The rise of private servers has a lot to do with the fact that it uses players as cash machines

Nowadays, in the entire game market, it is often mentioned that only various versions of legendary private servers are mentioned. For the blood legend, the attitude adopted by most players is not to care, not to care, not to pay attention.

The reason why the blood legend will fall into this embarrassing situation has a lot to do with shanda's original viewing of players as cash machines.

Remember that at the beginning of the Blood Legends game, it had just launched a free-fee model, ready to test the waters by the Sky Level. The attitude expressed by players is very supportive, after all, the previous point card fee is to pay money, if you play the game later, you do not need to recharge the point card, it is a good thing.

Blood Legends: The rise of private servers has a lot to do with the fact that it uses players as cash machines

Unfortunately, that kind of free fee is actually just talking and making a show. What really lays behind is the charged blood basin mouth, which is several times worse than the point card mode.

And it's very unfair!

In it, regardless of whether your operation skills are OK or not, as long as you can pay the corresponding money, then it is not a problem to dominate in it, and it can also enable you to raise the level by dozens of levels in just a few days.

Remember, it's dozens of levels not a few levels, and you have to know what a concept of tens of levels is in the original legendary game. That's how some people don't eat or drink and work hard to train for several years, and they may not be able to reach the level.

Blood Legends: The rise of private servers has a lot to do with the fact that it uses players as cash machines

In this way, if you spend a small amount of money, you can catch up with others in just a few days, and how can such a difference make the players' psychological balance.

In addition to the level increase, there are also civilian players (people who do not spend money) in this game, there is simply no living space, do not dare to go out, because as soon as they go out, they will be killed, and there is no resistance to kill.

Therefore, if you want to survive in the game, play happily, and take money to recharge is essential. It's all about using legendary players one by one as cash machines.

Even if the door blocking incident occurs later, Shanda will not change this setting of dead money, in short, it is believed that there are blood legends, so we can't do without them, and naturally we will not put the players' mood in our eyes.

It is precisely for this reason that the private version of the legendary game is slowly born in the resentment of players. And it's getting hotter and hotter until it's replaced by a bloody legend.

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