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10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

Hello everyone, I'm the strategist.

On October 12th, that is, today, the official uniform of the glory of the king ushered in the update,

1. Incorruptible 丨 adjustment

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

Although Lian Po positioned the tank but the damage in the early stage of the game was quite high, the side-assisted swing position attribute also made Lian Po adapt to most of the lineup; the official service this time raised the increase in lian po's war intention per second, and lowered the damage of the second skill, in order to make Lian Po better able to bear the front row of the team, it seems that the balance adjustment of the attributes is actually a weakening of Lian Po.

The physical and health bonus values of the Lianpo II skill have not been adjusted, and the basic damage of the lower level is 50 points, and the level growth damage is increased from 20 to 25, and now the damage of the Lianpo Full Level II skill is still 25 points less than before.

Adjust the first two skills: 150 + 20 * 5 = 250

Adjusted two skills: 100 + 25 * 5 = 225

The reason why Lianpo is strong in the early stage of small-scale regiments is not only because of its own multi-stage control, but more importantly, the damage of its two skills, a set of 121 combo moves can simply and rudely directly lower the c-bit blood line, but this adjustment will directly reduce the damage intensity of Lianpo in the early stage of the game.

2. Crazy Iron 丨 Enhanced

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

Crazy Iron this time is really ecstasy, before the skill hit hero is to restore 10 energy instead of hero for 7 points, the general attack hit hit hero is to restore 7 points of energy instead of hero for 5 points, now the former skill is unified at 10 points, the latter general attack is unified to 7 points, no longer distinguish between unit types.

There may be no concept to say this, but let's take an example.

Wild Iron can store a total of 90 energy points, each small tile is 30 points, and when using the skill, the Wild Iron will consume one block of energy, before adjustment, if the Wild Iron one skill hits the two soldiers and heroes in the front row, it can only get 48 energy points, that is, more than one and a half blocks, and can only use one enhancement skill.

Energy before adjustment: 10*2+7*2*2=48

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

However, after the adjustment, if the Crazy Iron one skill hits the two soldiers and heroes in the front row, it will get exactly 60 energy points, which is just two blocks of energy, and can directly use the two reinforcement skills.

Adjusted energy: 10 *2*3=60

Although the wild iron is somewhat unpopular but the strength is not low, it is expected that the appearance rate will rise in the next step.

3. Dharma 丨 enhanced

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

But the premise of everything is that your Dharma Three skills will put the target on the wall;

4. Erin 丨 weakened

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

From the point of view of damage alone, Irene is really weakened, removing the additional damage after passive strong penetration, but this time it also reduces the rapid movement distance after Irene's full energy, and the shortening of this distance means that Irene's mobility is reduced, but the short-range rapid movement is a small optimization of its operating feel, which will also allow Irene to connect to the next general attack as soon as possible.

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

As of now, the winning rate of the first sister of the development road has reached 54.58% above 1350 points in the peak race, and in the all-hero winning rate list, second only to the son of the version of Yixing and the unpopular Athena, the adjustment of the official service will not have a substantial impact on Irene, a sister is strong, or strong.

Here, is someone supposed to ask Irene about the raiders? (Dog Head)

5. Xiahou Huan 丨 optimization

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

The formal suit optimizes Xiahou Huan's one-three skills to enhance its operating feel; in fact, Xiahou Huan's strength has always been very high, both calm and damage, able to resist and fight and fully controlled.

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

Now Xiahou Huan not only has a faster connection speed in the first stage of the first skill, but also shortens the stiff forward shake of the two stages of the three skills, before the two stages of the three skills need to pause for a while before they will pass, and now although there is stiffness, there is obviously a lot less time.

I don't know who should be chosen on the side road, in addition to Lian Po Baiqi, Xiahou Huan is also a very good choice.

6. Yixing 丨 weakened

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

The two casting distances of the official service against the Star Ii skill are reduced by 25 each, and they do not start from other aspects such as damage cooldown control time, such a change cannot shake the status of the middle brother.

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

Just to say that the casting range of the Yixing II skill is enough to cover the entire middle road, and no one can escape the layout of Yixing during the team battle; in addition, Yixing is not only long and has sufficient control, coupled with the self-protection ability of the "famous knife", the reshaped Yixing is currently performing very well.

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

As of now, in the peak of the game of more than 1350 points of data statistics, Yixing 55.38% of the high winning rate ranks first in the list of heroes, which has a lot of explanation of how high the current Yixing intensity is, coupled with the fact that Yixing is not difficult to operate and the team combat ability is excellent, the ban rate is also to 22.31%;

Other tweaks: Line of Arms optimization

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization

The official uniform adjusted the middle road line, delaying the time of the intersection of the first wave of the middle road line by 2s, while the subsequent waves of the middle road line remained unchanged.

First, the impact on the rhythm of the single hero.

The delay of the first wave of the line of soldiers 2s means that after the middle auxiliary line is 2s later than before, because the subsequent waves of the middle road line remain unchanged, then for some mages with short legs, such as Xiao Qiao, Wang Zhaojun, and Zhen Ji, if the middle road grabs the line and does not move for the first time, it is likely that when the side is turned back to the middle, there will probably be a missing knife or a card position after being grabbed by the enemy after the line is grabbed; therefore, the mage with short legs and no displacement needs to carefully choose the wandering support in the first wave of line grabbing rhythm.

However, for Shen Mengxi, who has a strong ability to grab the line, he can still swim after the first wave of grabbing the line, but the delay of 2s is likely to make the side road more intense, and it is easier to find a blood opportunity.

However, once most of the zhongdan are too late to swim bilaterally, the best choice is to oppose the three pigs of the face, and it is also good to be able to take two piglets, so that it will not delay the right to grab the next wave of troops, but also can seize the resources to accelerate to four, and can also explore the enemy's wild movements; then the importance of the three pigs on both sides of the enemy and us is self-evident to the zhongdan.

Second, the impact on the opening of the middle line of the field.

In the two problems of S25 playing wild, I have analyzed the universal problem of playing in the field, not all the wild can choose the middle open, the three wilds suitable for the middle open are oranges, Pei Hu and Pangu, the purpose of the field is to invade the anti-field, the core point is to grasp the time difference, but the delay of the middle road line 2s directly affects the rhythm of this kind of wild open.

Every second in the early stages of the game is crucial, which will directly affect your rhythm when you are in the anti-wild, it is likely that the difference of 1s you will not reverse the buff he is playing, or be directly left by the enemy multiplayer when invading the anti-wild.

Therefore, if this kind of playing field still wants to open the field, in addition to looking at the lineup of both sides, the cooperation of the middle field auxiliary opening game also needs to be quite reasonable, but such a tacit understanding is not common in the passers-by game, then the rhythm of the middle open and reverse field is not so high, if there is no 80% certainty, do not choose the middle open and reverse field.

Canyon related issue fixes

The official service also has 11 problems to fix, as follows:

10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization
10.12 official service update, Dharma enhancement Irene weakening, middle road line optimization