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Original God: Whenever a new character is launched, why do xp parties and intensity parties always have disputes?

In Protoss players, the Strength Party usually requires a balance between the strength of the wallet and the character's positioning. XP parties usually do not actively pursue anything, but passive, such as the appearance of the character, the plot performance or personality, and may even be because of playing red, but they can't help but want to smoke. However, when the role is not strong enough or the design is problematic, the strength party will think that the role may not be drawn, or it is not worth smoking, and there will be a big conflict with the XP party.

Original God: Whenever a new character is launched, why do xp parties and intensity parties always have disputes?

Most of the strength party are only Kryptonite card players, spend less money, tun to a lot of stones, carefully choose which limited role should be smoked, to get a good game experience, in addition to the role also have to see whether it is better to smoke weapons or more than one or two lives, other parts can be supplemented with liver, but in short, can not be weak. If you want to draw this character full of life, then they must want to spend the money worth, do C damage limit can not be low, the auxiliary effect can not be too single, otherwise kryptonite is very meaningless to them. In essence, the suggestions of the Strength Party are basically correct, and these suggestions are really important for different groups of people who play the original gods, and everyone hopes to easily face the big world or the abyss.

Original God: Whenever a new character is launched, why do xp parties and intensity parties always have disputes?

But the intensity party itself different groups look at different levels, more directly, the intensity party is also in constant dispute, if today I did not want to draw the seat, then whether there is a problem with the design of the seat has nothing to do with me. The other part of the people look at whether there is a higher upper limit, both groups can also be seconds boss, but the damage data will be compared to the point of high and low, if you want to choose the best of course, but also depends on whether the training cost meets the final strength expectations. Stronger characters must have other roles to set him off better, otherwise if they are all as strong, there is really no need to draw new horns, but this statement will definitely cause dissatisfaction.

Original God: Whenever a new character is launched, why do xp parties and intensity parties always have disputes?

For the XP party, imagine that if your favorite character is criticized, the mood will certainly not be good, first of all, whether it is really criticizing, the intensity party and then euphemistically expressed, as long as the conclusion expressed is not OK, there will be a rebuttal. Spending a lot of energy on liver dowry or stone, just to take good care of her favorite character and let her carry it forward, the result is obviously that the XP Party is very satisfied, but the Strength Party points out her skill group or combat strength. If you think that whether you should express the cost of training for this role, and spend a long time practicing without greater benefits, then there is indeed a better choice, but everyone pursues differently, and no one likes their own views to be denied.

Original God: Whenever a new character is launched, why do xp parties and intensity parties always have disputes?

I think the player should do the comfortable party, they will ask for appearance, operation feel, strength, function aspects, choose a role from which he feels most comfortable, such as Zhang San is a comfortable party, the loli appearance of the early grapefruit he is not interested, the big world is strong he will not bring out, he chooses Youla, because her appearance can attract him, and it is with a big sword, the big world mining is convenient, the strength is enough, he will not use her because Ganyu can shoot the monster from afar. Every time the comfort party chooses to use the role, it considers whether the person is loved, function, damage output, whether the operation is convenient, etc., and the comfort party has nothing to do with its kryptonite gold, and is related to the use of values.

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