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The details of the Teenage Hand are great, but because the skill mechanics are too complex, players need to adapt to the period!

Naruto mobile game of the girl Tsunade has been officially launched, before I have based on the Naruto mobile game intelligence jun's skills to analyze this ninja in advance, this time let's talk about the feeling of getting started. No other details were found in the general attack, and the analysis began directly from the skill side. When a skill enters the field, there are two layers of charge, up to four layers, according to my visual evaluation, the speed of charge recovery is about 6 seconds a layer.

The details of the Teenage Hand are great, but because the skill mechanics are too complex, players need to adapt to the period!

Originally, I thought that this skill would trigger the corresponding attack when it touched the opponent after the first click, similar to the Sakura Leap of Baihao Sakura, but in fact it needed to be clicked twice, and it consumed two layers of charging to trigger the attack. If you just click once, it's a pure jump effect with no attack characteristics. Long pressing a skill will consume a layer of charge and jump higher, you can also click a skill again after jumping once to achieve a second jump. When you have four layers of charge in your hand, you can jump four times in a row, which is very fun, and you can also slightly control the Y axis movement through the joystick during the jump.

The details of the Teenage Hand are great, but because the skill mechanics are too complex, players need to adapt to the period!

In addition to clicking on a skill twice to release an aerial grab effect, the Maiden Gang Hand can also point a general attack and a two skill in the air, but these two attack effects are also related to the charge of a skill. Every time you release the general attack and the second skill in the air, you will consume a layer of charge accordingly, and you need to pay more attention to the number of charging layers of a skill in actual combat, because I am not familiar with it when I first started, and as a result, I have encountered several jumps into the air in actual combat without charging, and the general attack cannot be released. When you are close to the wall, you can trigger the bounce wall by pressing a long time or jumping in two consecutive stages, and a short press once a skill will not trigger the bounce wall mechanism. When jumping to the wall, you can click on a skill to release a long-range two-stage jump grab effect, which will not consume additional charge, but if you click on the wall or two skills, it will still consume the charge of one skill.

The details of the Teenage Hand are great, but because the skill mechanics are too complex, players need to adapt to the period!

The effect of the two skills is relatively simple, the rolling flying kick appears teenage and the juvenile snake maru, and the two ninjas that appear will also have an attack effect. The Juvenile Great Snake Pill still maintained a long running distance, and the teenager would knock the other party out of the air when he fell to the ground. It's just that the Juvenile Great Snake Pill that appears in the Maiden Gang Hand Skill only causes flat push damage, while the Juvenile Great Snake Pill in the Teenage Zilai Skill is a flying blow. Clicking on a skill during the two-skill rolling stage can directly trigger the grab of the two-stage jump, which is a layer less than the consumption of charge to achieve the grasping effect, but it needs to consume the second skill.

The details of the Teenage Hand are great, but because the skill mechanics are too complex, players need to adapt to the period!

In addition, this ninja has a small detail, that is, when a skill jump grabs an enemy in a standing state, there are two different attack methods. If the other party is a male ninja, the girl will directly grab the other person and throw it out, while if the other party is a female ninja, she will directly throw the other party out with her legs. Upanishads have failure and success as well as additional high damage effects, and when you release the Upanishads without clicking the size or guessing wrong after clicking, there will be a backstabbing. And if you guess correctly, you will cancel the back shake and successfully receive the second skill.

The details of the Teenage Hand are great, but because the skill mechanics are too complex, players need to adapt to the period!

In addition to the regular size, there is also the fact that after guessing, the corresponding skill icon can consume a skill charge to increase the probability of the leopard, and the four clicks consume four layers of charge to increase the leopard, and there will be additional burst damage at this time. But there is a premise that you must guess the size correctly, if you consume four layers of charge to appear leopard, but the result is wrong, the same is to deal with the failure, the appearance of the Upanishads can not receive the skill. The above is the experience of the girl's hands, the overall quality is still very high, but the skill mechanism requires a certain period of adaptation.

The details of the Teenage Hand are great, but because the skill mechanics are too complex, players need to adapt to the period!

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