Clash of Clans: Since you want to be fast, then these are the essentials to keep in mind, otherwise the development rate will be halved!
After the sub-service, the stable development is basically unable to keep up with the pace of the version normally, and the fast book can develop quickly according to various resources, so the current version of the player wants to adapt to the era to quickly complete the development, then you need a certain fast book way to help their own development!
So since you have chosen to quickly develop your own village, then these essentials should be kept in mind, rather than blindly choosing your own path, otherwise it is easy to halve the development rate due to improper operation in the process of fast book!

Upgrade of resource buildings
First of all, after the quick book, the player must choose carefully for the upgrade of resource buildings, here it is recommended to prioritize the upgrade of resource storage tanks, and the resource collector is idle outside, can not upgrade without upgrading!
Because after the fastbook, the player does not have any defense to protect their homeland, and the resource collector collects resources all the time, although it accelerates the collection of resources, but it also causes other players to peep because of too many resources, resulting in further loss of resources! The resource storage tank has no restrictions in this regard, but determines the upper limit of the player's resource reserve, so you can prioritize the upgrade of the resource storage tank, as for the resource collector to the stable cost and then upgrade is not too late!
Class of choice
After the fast book, the choice of class is also a big problem, after all, resource collection is the most tense thing after the fast book, and it is also what the player urgently needs!
In terms of resource collection, the Goblin said first, I believe that no other class said second! Players can choose the normal goblin to fight resources at a low cost, and after reaching the advanced stage, the ordinary goblins transform into super goblins, and the efficiency of playing resources will be further improved! As for other classes, in addition to the steady upgrade of heroes, try to see the tribe's just need to upgrade, after all, the hero level can not keep up, the level of other classes can not normally form a genre to attack, so everything is still waiting until the time of stability to upgrade is not too late!
The lag of defense
After the quick book, do not blindly upgrade the defense building except for the trap, otherwise it is easy to affect its matching value!
Because the defense building will synchronously increase its own matching value when upgrading, and even if its defense value is raised, it cannot be compared with normal players, so it is far better to give up the defense value early to mainly increase the technology value, which can also effectively help stabilize the future! As for the allocation of resources, try to focus on technology here, and excess resources can be prioritized on the walls and traps, after all, these two items will not increase their own technology value, so try to match the value after the fast book, and suppress the defense value in exchange for the low strength of the attacking opponent!
Speed nine steady two
At the time of fast book, the level of fast book is also very critical, rather than blindly fast book to the base camp level you want to achieve quickly!
Because the speedbook level is too high, it needs to be filled with certain resources, and once the resources cannot meet the daily needs normally, then the player is very likely to choose to retreat! Therefore, the fast book must be done according to the ability, rather than wanting to speed up to a few books! Here it is recommended that the player's fast book be in the nine books as much as possible, and then go to the fast two books after the stable book, that is, the fast book to the eleven books, so that the player can also have a certain free period in the process of development to make up for the lack of their own defense and technology, so that the follow-up can better complete the conversion of the fast book and stable book!
Selling money is important
Many players may feel that resources are important after the fast book and desperately protect their own resources, but this way can not effectively protect resources, but will stimulate the opponent's desire to attack!
Because the defense after the fastbook will be much lower than that of the same player, no matter what kind of formation you face the same player, you will be easily broken! Therefore, in addition to quickly spending resources clean and thus reducing attacks in daily times, it is also extremely important to sell your capital! Because although the seller will get a certain amount of resources by the opponent, the selling of the book can get the corresponding shield protection, so as to further protect their village! Therefore, selling this is not to sell resources, but there is a certain protective effect, and the use of shield protection is more secure and efficient!
What do you think? Feel free to share your thoughts!