The release of Elden Ring exceeded fan expectations in most respects, and it's From Software's highest-rated game to date, expanding Dark Souls into an open-world experience while maintaining the series' highest level.
But unfortunately, PC players get hurt due to scum optimization. Many players joke that whether you use gtx1060 or RTX3080 experience is the same, because you will encounter stuttering frames.
However, according to the latest official patch notes, the cause of this problem may have been "cracked". In the full PC patch note released by the official release of "Eldon Law Ring", there is a clause written: the development team "fixed the problem that the graphics card was not used and caused performance degradation".
Most of the performance problems with the Arden Ring of Law on PC are not persistent, and frame drops and catons are mostly intermittent. Therefore, according to the official patch description, it can be considered that Old Man Ring is optimizing the use of graphics cards most of the time and in most cases. The patch notes may imply that some part of the game, shaders, particles, or some aspect of rendering is not properly enabled for the graphics card.
Guess what, when the game has too many effects, coupled with the graphics card failing to call successfully, the player's CPU burden will be too heavy. Or the CPU will also be overwhelmed when performing certain actions that are not optimized for it, so it makes sense for the stuttering and frame drops on the PC.
From Software and Bandai Namco are constantly updating the game with patches, and the recent minor updates are constant, but these patches certainly won't be able to fully fix bugs and bugs in the PC version of Eldon's Ring of Law, and players will need to be patient.