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In the shooter's "neutered" version, the red and blue camps are assigned as the key, and the blue side comes with its own winning percentage

Hello everyone, I'm Ma Beard, it's a pleasure to see you again!

For Moba game lovers, the hero with poke as the output means is the favorite hero of the vast majority of players, from the perspective of class division, they are concentrated on mages and shooters, which is why the glory of the king of the shooters, mage players the most reasons.

Safe output, high damage, is the reason why players like shooters and mages, such heroes are strong and can cater to the needs of the player market. However, from a competitive point of view, if the output cost and development cycle of the poke profession are not increased, there is almost no need for other professions.

Therefore, the Glory of Kings officially targeted mages and shooters in terms of balance, and attracted a lot of discussion and emotion.

In the shooter's "neutered" version, the red and blue camps are assigned as the key, and the blue side comes with its own winning percentage

The two major classes of mage and archer are cold in the glory of the king, for a reason, but because of the advantage of the geographical location of the middle road, in the voice of doubt, the player has a greater opinion of the current situation of the shooter.

Shooter "sterilization" is a topic discussed by many players, in fact, Lao Ma believes that the environment is fair, the result is unfair, there is no need to question or argue, because the biggest fairness is the fairness of the rules, both sides of the battle are in the same "sterilization" state, as long as the line right is attached, relax the perspective of resources, the former and middle shooters can still be used as a foil.

In the shooter's "neutered" version, the red and blue camps are assigned as the key, and the blue side comes with its own winning percentage

This is the case now, as well as in later versions, where the treatment of shooters and mages can only be optimized and is unlikely to improve

Therefore, the shooter's thinking should follow the stages of line, pig raising, lying to win with the group, promotion, power period, etc., do not have to ask too much, and the key point is to lie to win and follow the group or immersive development.

In summary, for the shooter, the biggest problem is not "sterilization", but the distribution of the red and blue sides, the winning rate of the red side is naturally lower than that of the blue side, in other words, the shooter is easy to win on the blue side, and it is easy to lose on the red side.

In the shooter's "neutered" version, the red and blue camps are assigned as the key, and the blue side comes with its own winning percentage

In terms of operating habits, the blue side is more suitable for the development path, while the red side will affect the operation of the lower right and from the top because of the key position, and the shooter whose concentration is not concentrated on the field of vision is easily gank on the red side, and the risk is greater.

In terms of resources, the blue shooter is closer to the red, it is easier to get the river crab and the bird, while whether the red shooter needs to take the "lizard" depends on the mood of the teammates, and the small resources and key Buff tend to the blue side shooter.

As far as the drop control dragon is concerned, the blue square shooter has more geographical advantages, and the red side needs to be exposed to the "big road" and relies more on the field of vision.

In the shooter's "neutered" version, the red and blue camps are assigned as the key, and the blue side comes with its own winning percentage

As far as the invasion is concerned, the blue square shooter invades the wild area, and the attack and retreat route is open, and the red square shooter invades the wild area, and the attack is easy to retreat and difficult to retreat, because the red Buff has many corners and thick walls.

In terms of advantages and disadvantages, the advantage blue square shooter is more likely to start the rhythm or lie to win, the red square shooter even if there is an advantage, its support route is not smooth; in terms of disadvantages, during the tower, the red square shooter is very easy to be "wrapped dumplings", sometimes the tower is not selected, and the blue square shooter is "wrapped dumplings" The probability is low.

In short, in short, during the early development of the red and blue side distribution, there is a certain constraint or preferential treatment for the intensity of the shooter, so we should pay attention to the red and blue distribution at the beginning.

In the shooter's "neutered" version, the red and blue camps are assigned as the key, and the blue side comes with its own winning percentage

If it is the red side, how to break the game?

Lineup battle spike edge, wild core is preferred, shooter selection should choose a shooter with fast turning speed or high line strength, of course, the game's battlefield is not limited to the early stage, so we must use the right mentality to look at the map problem.

—The End—

The author |I am a bearded horse

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