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Which class skill is the most useless? Punish the Rider: Or we are the worst!

Ever since Blizzard designers had a whim in the World of Warcraft 9.0 "Shadowlands" version, allowing a large number of deleted class skills to return, many players have begun to complain that their skill bar can no longer put skills. And what makes players even more angry is that many of the returning skills are actually useless in the game, which can be said to be completely "for the sake of return". Therefore, players recently launched a discussion on the most wasteful vocational skills in the forum, so which vocational skills are the most useless?

Which class skill is the most useless? Punish the Rider: Or we are the worst!

The first to complain is the shaman player. In the 9.0 version of the Shaman Player Skill Book, there is a new regression skill "Root Strike". However, the Root Strike skill not only fails to be linked to other game content such as the class's talent Orange Suit, but also causes very little damage, and many shamanic players have never even used it.

Which class skill is the most useless? Punish the Rider: Or we are the worst!

But is root strike really the most useless skill? In fact, it is not useless, because although the root strike is not looked up to by the player after the high level, it is still a good skill at the low level (although it can not kill the low-level mobs). More importantly, in the subsequent upgrade process, if the player is enhanced, it will be replaced by the wind strike, which means that the root strike can be counted as a precursor skill of the wind strike, which is acceptable.

Which class skill is the most useless? Punish the Rider: Or we are the worst!

The second one to complain about is the thief player. In the eyes of the thief player, there is a mystery of the existence of such a skill, this skill is the "detection trap". The skill of detecting traps is usually not put at all, because there will be no players walking to test whether there are traps in front of them, and this skill in the current copy cannot be used, and Blizzard has not designed an application scenario for this skill at all.

Which class skill is the most useless? Punish the Rider: Or we are the worst!

However, the thief's detection trap skill is not the most useless skill, because the detection trap skill has been highlighted in the past. In the time of playing ICC, there would be traps in the original, and if there were no thieves to detect the traps in advance, then it would be a waste of time when the wasteland was opened, and it can be said that this skill was a magic skill in the beginning. So the thieves' detection traps can't pick up the most useless skills.

Which class skill is the most useless? Punish the Rider: Or we are the worst!

The last thing to complain about is to punish the rider. In version 9.0, in order to make a "sense of nostalgia", Blizzard let all three series of knights learn common skills, including the original anti-mounted shield attack. And the Shield Strike skill of the Punishment Rider can definitely be called the most useless skill in the current version.

Which class skill is the most useless? Punish the Rider: Or we are the worst!

Because the previous skills, whether it is root strike or detection trap, even if the player does not use much, but at least it can be used. The Skill of the Punishment Rider's Shield Strike cannot be used at all, because the Shield Strike Release must be accompanied by a shield. However, the release of other skills requires two-handed weapons, which means that if the player wants to use a shield to strike, then other output skills cannot be used, and if the player wants to use the output skill, it is impossible to use a shield. Such an inexplicable skill design, I believe that there is no serious disease design can not be out.

Which class skill is the most useless? Punish the Rider: Or we are the worst!

Overall, neither the shaman's root strike, the thief's detection trap, or the punishment rider's shield strike can satisfy the player, as these are useless skills that Blizzard designers forced back for the so-called "sense of RP". But such a return does not make the player feel nostalgic, but makes the player feel perfunctory. If you really want to make the role-playing feel stronger, isn't it better to go back to some of the magic skills of the early years than to be scolded like this?

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