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According to the linkage of "Three-Body", Twitter reached the top, and the overseas results of the domestic mobile game "Wilderness Action" were gratifying

Mentioning the two terms Liu Cixin and "Three-Body", people who like science fiction themes must not be able to sit still. When it comes to "Wilderness Action", I believe that everyone will not be unfamiliar. As a mobile game independently developed by NetEase, "Wilderness Action" has been widely praised by players at home and abroad.

And when "Three-Body" and "Wilderness Action" appeared at the same time, this time it was the majority of Twitter netizens who exclaimed.

According to the linkage of "Three-Body", Twitter reached the top, and the overseas results of the domestic mobile game "Wilderness Action" were gratifying
According to the linkage of "Three-Body", Twitter reached the top, and the overseas results of the domestic mobile game "Wilderness Action" were gratifying

Not long ago, Twitter just released the list of "Most Tweeted About Games Globally" (Twitter's most mentioned games of 2021). "Wilderness Action" is highly anticipated and is on the list again. As an old game that has been operating overseas for four years, the popularity of "Wild Ops" overseas has never diminished.

According to the linkage of "Three-Body", Twitter reached the top, and the overseas results of the domestic mobile game "Wilderness Action" were gratifying

As a classic FPS game, "Wild Ops" has been far ahead of similar games in China. After being introduced into the international market in 2017, it has been widely recommended by Google Play, the number of players has grown rapidly, and the evaluation overseas has continued to improve.

It is worth mentioning that "Wilderness Action" often plants many Chinese elements in the game. From the armed -10 helicopter, the domestic weapon Type 95 rifle, etc., to the use of three-country elements in terms of culture, "Chinese culture" and "Made in China" are presented to overseas markets everywhere, and Chinese stories are told and Chinese strength is shown with games.

According to the linkage of "Three-Body", Twitter reached the top, and the overseas results of the domestic mobile game "Wilderness Action" were gratifying

"Wild Ops" also opens the door to a "free creation" space for players with excellent adaptability and rich game content. In Platforms such as Twitter, Youtube, and Tiktok, Wild Ops playerSO UGC is rich in content and has become more and more far-reaching, firmly rooted in the overseas game market and taking root.

According to the linkage of "Three-Body", Twitter reached the top, and the overseas results of the domestic mobile game "Wilderness Action" were gratifying
According to the linkage of "Three-Body", Twitter reached the top, and the overseas results of the domestic mobile game "Wilderness Action" were gratifying

Such "Wilderness Action" and "Three-Body Problem", which also tells the Story of China, can be said to be a match made in heaven. What's more, games have become an important medium of communication and one of the carriers of culture.

A "Three-Body Problem" has created a pattern of new science fiction in China and become a benchmark for Chinese science fiction. "Three-body" in the eyes of science fiction fans, is simply like a god, in addition to creating a science fiction boom in China, overseas, countless fans have also sent "Three-Body" to the Twitter hot list many times. "The Three-Body Problem" won the 73rd Hugo Awards, the Best Novel Award, and Liu Cixin is also the first Asian to win since the establishment of this award.

According to the linkage of "Three-Body", Twitter reached the top, and the overseas results of the domestic mobile game "Wilderness Action" were gratifying

"Three-Body" has just landed in Japan, and on the day of its debut, it topped the Japanese Amazon literary and art sales list, and many bookstores have also seen "Three-Body" sold out. Within seven days, "The Three-Body Problem" was reprinted 10 times and more than 80,000 copies were sold.

The combination of these two IP with great influence overseas is exactly what everyone expects. Chinese science fiction is presented in Chinese games. Presumably, under the rich interactive support of "Wilderness Action", "Three-Body" will open up a fuller imagination space.

According to the linkage of "Three-Body", Twitter reached the top, and the overseas results of the domestic mobile game "Wilderness Action" were gratifying

Games are a medium with complete, panoramic, and immersive content.

"The Three-Body Problem" conveys science and technology and knowledge to the world and highlights the national spirit. As a game, "Wilderness Action" is more easily accepted by the public and can subtly infect people's hearts. Therefore, this time "Wilderness Action" takes itself as the cornerstone and joins hands with "Three-Body" to build this bridge to overseas markets, which will inevitably cause greater repercussions, show the world a more colorful Chinese culture, and reflect China's cultural self-confidence.

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