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Tomorrow's Ark Crisis Contract Day Action Shop Price/Performance Details Blood Loss Intermediate Xp Card Replacement

Tomorrow's Ark for this open crisis contract day-finding action activities, involving the activity of the core store props, specific handling cost performance, here brings specific analysis and explanation, while providing some reliable exchange recommendations and ideas, convenient for players to maximize the use of the crisis contract to obtain points, reasonable handling of resources.

Tomorrow's Ark Crisis Contract Day Action Shop Price/Performance Details Blood Loss Intermediate Xp Card Replacement

First of all, the flag and the relic, this all depends on whether you are the player of the collection direction, if it is the collection direction, it must be directly changed, if not, it is okay not to change, anyway, it is a permanent resource, sooner or later when there is a resource overflow, it can be replaced without pressure. As for many players tangled about whether to change the letter, this depends on the length of time you have been in the pit, you are poor and white to raise cadres into a problem, play 18 barely strong, first change the resources of the limited pool, the strength of the gift improvement is indeed not large, in addition to a very small number of cadres such as bagpipes, basically are full of practice after the pursuit of the reliquary.

Tomorrow's Ark Crisis Contract Day Action Shop Price/Performance Details Blood Loss Intermediate Xp Card Replacement

Then there is this time the resource price comparison of the limited pool

First gear: new device, keto array, semi-natural solvent, gantry coin

Second gear: purification of source rock, dragon gate coin, polymerizer

Third gear: module, hetero-iron group, improved device

Intermediate experience card do not change, the cost performance is too low, the most garbage resources, replaced is purely blood loss, rather than change the resources of the limited pool, do not touch this intermediate experience card.

Tomorrow's Ark Crisis Contract Day Action Shop Price/Performance Details Blood Loss Intermediate Xp Card Replacement

The resources of the infinite pool are basically not much, and the general cost performance is not high, the conventional yellow materials are not changed, the intermediate experience card and chip and the Ganmen coin are even lower than the cost performance, that is, the three materials including the isoferroid group, the polyester group and the ketogenic agglutination group capsules are necessary, and the absolute cost performance of these three materials is the isoferro group> ketone agglutination group > polyestite group.

Tomorrow's Ark Crisis Contract Day Action Shop Price/Performance Details Blood Loss Intermediate Xp Card Replacement

However, the specific change is still based on their own material gap, which material gap is the largest to change which, after all, this point of cost performance gap is not obvious.

However, the number of resources that can be obtained by the crisis contract itself is limited, and it is generally almost the same after emptying the resources of the limited pool, and the infinite pool cannot be exchanged much.

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