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【Game Guide】Issue 4: Efficient screening to strengthen core skills

preface

The Booster Core is the only way for all characters to go after 5 turns, and each character must go through unlocking a large number of core gems, and then repeatedly sift through them for the right booster core. This step involves a large number of repetitive combinatorial operations, and how to more intuitively screen and reduce the difficulty of each reinforcement core involves operations requires a way that can reduce the amount of notes and intuitively arrange them.

Filtering methods

The Reinforcement Core is a randomly matched arrangement of 3 different skills, according to the formula of the number of permutations,

where n is the number of reinforcement cores in the profession, and m is the number of participating permutations, that is, m= 3.

This means that the more cores of the class reinforcement, the more permutations there are. The reciprocal of the number of permutations is the frequency FA for opening a certain core arrangement, the more permutations, the lower the frequency FA of opening a certain core arrangement, the higher the difficulty, and the corresponding consumption of core gems or the number of core fragments required for crafting will be more.

Since the maximum level of the enhanced core skill is 60, and the maximum level of a single core column of the V matrix is 30, the optimal solution for each skill is only in the V matrix and only appears 2 times for the combination, and the skill is not used instead. Since the V matrix strictly stipulates that the head skill of the core bar is the target enhancement skill of the core bar, the enhancement level of the core bar is applied to the head skill and the tail skill synchronously, which adds the head and tail restrictions to the arrangement.

According to the arrangement mechanism of the V matrix, the four basic methods of screening and strengthening the core can be sorted out as follows:

1. Perfect matching method

According to the part of the reinforced core, the match is exactly the same as the part of the core, but the head is not the same.

2. Disorderly collocation

According to the arrangement of the reinforcement core, the consistency is not considered, but only for the alignment that can form the skill part and appear twice. This combination can be arbitrarily matched with the initial 2 booster cores (except when the target boost skill number is 3), and starting from the 3rd boost core, the remaining skill parts that do not appear 2 times must be screened from the initial 2 booster cores. According to the number of skills b that are repeated 2 times in the initial 2 enhancement cores, the number of target skills a (usually a multiple of 3) will be reduced to a-b, and the number of optional groups screened next time will be reduced to

In the last screening, since the remaining collocation target a-b = 3, the number of auto-selected groups, according to the number of skills in the auto-select group that has been used as the head, the number of auto-selected groups is

Take the 6 target reinforcement skills as an example (a=6), and the core column (number of screenings) is

According to the initial two reinforcement cores, there are the following four cases.

Suppose the 1st and 2nd reinforcement cores are perfect cores for each other

Suppose the 1st and 2nd Enhancement Cores have 2 skills to complete the match

Note: If the 2 skills that were not matched in the previous 2 screenings appear at the same time in the 3rd screening, it will result in a-b=2

Suppose the 1st and 2nd Enhancement Cores have 1 skill to complete the match

Note: If all the skills in the 3rd screening are skills that did not complete the matching in the previous 2 screenings, it will result in a-b=2

Suppose the 1st and 2nd reinforcement cores do not match each other

The above only discusses the case where the number of cores of the target reinforcement skill is a=6. In practice, the number of reinforcement cores required for different classes is not the same, as the target skill core a is improved, the higher the number of permutations, the more complicated the situation that needs to be discussed; if the target reinforcement skill core a is not a multiple of 3, there will eventually be 1 to 2 skills that need to be repeated 3 times.

3. Keep the head and replace the tail

According to the need to strengthen the core collocation, replace one skill in the middle and tail of the core with another skill, while retaining the head, so that the experience points of the strengthening core remain unchanged.

Taking the screening process with a target skill number of 6 (a=6) as an example, suppose that 4 screenings are as follows.

This invalid group belongs to the first case of class, because when the 3rd screening, A and B have completed the collocation (b=2), while C and D have appeared once and have not yet taken the lead, at this time a-b=4, if the CDE core is used, it will cause the F skill to bye in the 4th screening, that is, a-b=2

4. Replace the head to keep the tail

According to the need to strengthen the core matching, replace the same skill core head at the tail. Under normal circumstances, the number of skill cores led by a head is significantly more than the number of skill cores led by the replaced head, and the tails corresponding to the two heads are exactly the same, this method can be used, but the experience points of the strengthening core are lost.

Taking the number of target reinforcement skills as an example of 9 (a=9, T=6), the core of reinforcement after 6 screenings is as follows.

In the first 4 screenings, A, B, C, D have all completed the collocation, while E, F, G, H only appeared once, and I has not yet appeared, so if E, F, G or H appear at the same time in the 5th screening, it will inevitably lead to I bye. At this point, you need to replace the skills in the 5th screening with an I-containing permutation, such as feg with an IEG. This method is required for substitution at this time.

Core enhanced screening tools

From the above screening steps, it can be seen that the difficulty of strengthening core skills screening lies in how to optimize the core arrangement after the 3rd screening, and finally arrange it into a perfect core. Especially after opening a large number of core gems, there are more screening interference items, and the difficulty of operation is greatly improved, at this time, it is necessary to reduce the amount of notes and clearly list the tools that strengthen the core.

Web tools made by Hanbok netizens fully play this function.

How to use

Step 1: After opening the webpage, select the corresponding occupational group of the occupation group, take the screenshot of the complete V matrix under the occupational group, and upload the screenshot in png format.

Note that since this tool is customized according to the Hanbok occupation, overseas occupations are not suitable for this tool. If the markup generation is incorrect, take a clear screenshot again and upload it.

【Game Guide】Issue 4: Efficient screening to strengthen core skills

Step 2: After submitting the upload screenshot, the background automatically marks each core column. If a non-hardened core is under the marked core bar, it will not appear in the generated skill bar.

Step 3: Select 2 to 3 enhancement skills.

In general, 2 are selected to locate the head and tail, 3 are selected to look for the presence of the skill core permutation, and more than 3 are selected to filter unlabeled and core permutations that overlap only 2 times.

Step 4: Find the color bar in the generated skill bar. From left to right, the skill bar is marked number, core bar, head skill, tail skill, and the number of overlapping main cores that meet the conditions.

【Game Guide】Issue 4: Efficient screening to strengthen core skills

Step 5: Develop an intensification plan

The reinforcement plan needs to be customized in advance, such as selecting 0 to 5 as the target reinforcement core in the 8 enhancement skills of the elemental division, at this time a = 6, T = 4, and finally need to make the 6th and 7th bye. At this time, select skill 0 to 5, find the core bar that is not colored, and return to the game for core decomposition, thereby reducing the screening interference.

Then select 3 skills, if there are 2 or more color bars that overlap 3 times at the same time, and the heads are not the same, it means that there is a perfect match of the core arrangement. If there is no perfectly matched core arrangement, then perform 2 screenings at will, and pay attention to controlling the remaining target number a-b≥3 in the subsequent screening, otherwise the last screening will inevitably lead to the bye of individual skills. Finally, when screening the remaining core skills that have not completed the matching, by selecting 2 skills, comparing the position of the skills, it is determined whether it is suitable for the same head and tail method or the same tail change method. If after comparison, it is found that none of them can complete the collocation, it means that there is no arrangement among the core gems opened in this round that can be combined into a perfect match.

Step 6: Filter skills

【Game Guide】Issue 4: Efficient screening to strengthen core skills

In general, after opening a large number of core gems, the number of skills is enhanced to occupy several pages of the V matrix interface. Taking the character's Shadow Double Knife as an example, there are 14 core skills to strengthen, and the selected target skills are numbers 5, 10, 11, 12, 13 and 14, at this time a = 6, T = 4, the number of permutations, and the remaining 8 skills are bye-bye. This allows you to select the number of core columns to use in the filter table on the right as 4, if you need to consider the arrangement between sub-skills, you can click the "sub-core" option on the right, click the "Find Combination" button to calculate the number of collocations. Then, after filtering the number of overlaps and levels of each skill in the filter table below, click the start "Filter" button, and a combination table will be generated according to the number of core columns below.

【Game Guide】Issue 4: Efficient screening to strengthen core skills

Taking the combination table 0 obtained by the elementalist as an example, the skill bar numbers that can be combined are 14, 6, 7 and 26, and these 4 skill bars are found respectively.

Mark the following filtering process with letters

Click on the combination again in the combo table, at which point we find that F skill appears 3 times, while B skill only appears 1 time, so the combination does not meet the conditions for a perfect match.

Finally, keep looking for a combination in the combination table where all skills overlap twice, so that the screening process is completed. If there is still a set of arrangements in the combination table that meets the conditions, it means that the core gems that open this round have not yet met the skill arrangements that meet the conditions.

Using tools like this, we found that we could reduce the number of calculation steps and more intuitively visualize the combination and overlap of skills, thereby reducing the amount of notes in the screening process.

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