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What are some of the world wars in the game that arise because a player does something?

For players who like to play MMORPG online games, more or less have heard of a lot of things due to one player doing things, which has caused a big scuffle in the entire server, of course, for those of us who eat melons, this kind of thing is definitely happy.

What are some of the world wars in the game that arise because a player does something?

For example, because there was an alliance leader who was robbed of a goose in the game, which triggered a 61-hour war on the entire server. There is also a world of Warcraft, there is a tribal player because of a whim, in the public channel to play want to go to the alliance to slaughter the city, the result is not expected tens of thousands of tribal players have echoed, launched an inexplicable war against the alliance.

What are some of the world wars in the game that arise because a player does something?

However, as the domestic game circle tilts towards the mobile game end, the number of many end gamers has gradually declined, and those famous scenes of the big scuffle are becoming more and more rare. However, a small number of mobile games today, as the successors of the former duanyou, also continue to interpret the interesting stories of the duanyou era.

Just as the so-called place where there are people, there is no shortage of troublemakers in the place where a large number of players gather, and in the EVE mobile game, although the strength of the player seems to be weak, the butterfly effect can also cause a huge tsunami. Some time ago, there was a player with an ID called "Torture King", who single-handedly not only pulled two pirate groups into the melee, but even made his pirate group be extinguished by his opponents, and today Barley came to talk to you about the interesting things that happened in the EVE mobile game some time ago.

What are some of the world wars in the game that arise because a player does something?

Zone 00 of EVE has always been an extra-outlaw place in the game, and it doesn't take any reason to start a war against anyone here, it can be said to be a new nightmare land, but it is a paradise for pirates. Here, pirates plunder with impunity, and pirates attack each other. For the general players who are deeply disturbed by pirates, it is absolutely gratifying to see pirates pinching each other, some time ago WOG and ISF these two pirate groups suddenly opened the mutual pinch mode, the reason is also funny, it is because a player on the ISF side pushed away WOG's level 10 pirate base, and the time span is as long as 1 month.

What are some of the world wars in the game that arise because a player does something?

The cause of the incident was actually when WOG and ISF were pinching each other, and the player named Torture King secretly ran to smash WOG's base alone. Originally, it was almost impossible for a player's strength to inflict any substantial damage to the base, so WOG didn't care about it and let him snipe little by little with rage.

What are some of the world wars in the game that arise because a player does something?

But he belongs to the kind of perseverance player, even if the damage is low, he still believes that one day it will be worn by water drops. However, even so, not only did it not cause any damage to WOG's base, but even the base was upgraded to level 10.

Interestingly, he really waited for the turning point in the more than a month that he was gua sha at the WOG base. Another pirate alliance called XL came to attack WOG's base at this time, and although it was eventually driven away, there were not many NPC ships left in WOG's base. It seems that WOG has forgotten about the torturer king, at this time the defense in the WOG base is empty, the torture king took the opportunity to steal the chicken, solve all the remaining NPC ships and then take down this level 10 base in one fell swoop!

What are some of the world wars in the game that arise because a player does something?

At this time, the WOG people were stupid, and the hard-working level 10 base was actually pushed away by a person? So the war against the ISF rose to a lights-out war, vowing to completely erase the ISF from the 00 district.

Soon, within a few days, WOG assembled a large number of troops to push out 2 isfights and 2 bases. The ISF did not sit still, and urgently united its allies to eventually engage in a head-on battle in the PI5-39 galaxy. In this battle, both sides took out all their family foundations, but the strength of the ISF was obviously inferior to that of WOG, and after being destroyed by the regiment three times in a row, it could no longer organize the fleet to counterattack. The defeated ISF not only lost the PI5-39 galaxy, but his allies also left him and established diplomatic relations with WOG instead. At this point, the ISF has gone, the former Pro 4 pirates have become 3 pirates, and the ISF has officially withdrawn from the 00 stage of new Eden.

What are some of the world wars in the game that arise because a player does something?

After the end of this war, many players lamented that the ISF would not have been extinguished if it had not tortured the king players. But in fact, I don't think this can all be blamed on this player, because the ISF's allies at the time believed that the battle caused by the torture king was caused by the player, and should not drag the entire alliance into the water. But the ISF didn't think so at the time, and they were responsible for torturing the king. Then it is obvious that in fact, the ISF itself wants to launch a war against WOG, but it needs to find a suitable reason, so it did not directly throw the pot, but pushed the boat along the water to launch a war against WOG by this source, but misestimated the strength of the enemy and us, and finally ended up with a dead end.

What are some of the world wars in the game that arise because a player does something?

It is relatively common for pirates in Area 00 to go to war, but the ISF's purpose of waging war is to eliminate the pirates of the rich Region 00 one by one and eventually turn them into a barren high-altitude area. The purpose of this is to make it impossible for latecomers to have access to resources, a behavior also known in EVE as "scorched earth tactics". Of course, other pirate alliances are not stupid, naturally in their war with WOG, either stand by and watch, or secretly fund WOG, but also make is the ISF's strategy ultimately unsuccessful.

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