DNF officially announced the latest details of the latest career innovation on December 15, mainly for sharpshooters, male and female fighting changes
1.1.1 Sharpshooter (male) – Ammunition Specialist
Skill name
alter
Polymeric bombs
* No longer reduces bullet attack power
Ammunition dominates
* Added G-38ARG Smart Grenade to bonus list, Supernova Nuclear Explosion - Proficient Benchmark Attack Power increased by 30%
C4 long-range bomb
* 50% increase in attack damage
Hellfire
* Attack damage increased by 30% * Cast time reduced - 0.6 seconds – > 0.4 seconds
C4 Flying Bomb
* 60% increased attack damage
Bullet blasting
* Frozen Bomb Attack Damage Ratio increased (24% -> 30%)* Explosive Bomb Attack Damage Ratio increased (24% -> 30%)
Battlefield exploits
* Increased skill attack power - 26% increase in mastery benchmark attack power
G-38ARG Smart Grenade
* Maximum number of reactions changed to 10 - Adjusts attack power based on the modified number of times
1.1.2 Sharpshooter (male) – Gunner
BBQ
* 160% increase in attack damage
M-3 flamethrower
* 12% increased attack damage
Laser cannon
* 23% increased attack damage
FM-92 bayonet
* 15% increased attack damage
FM-31 grenade launcher
* 10% increased attack damage
Quantum bombs
* 27% increase in attack damage
X-1 compression quantum cannon
Satellite rays
* Attack Damage increased by 12% * Duration reduced - Mastery baseline 13.2 seconds→8 seconds * Simultaneous readjustment of attack power * Reduced multi-segment attack interval (300→200)
Ice blaster
* 17% increased attack damage
FM-92 SW bayonet
* 11% increased attack damage
Earth pulse oscillator
* 46% increased attack damage
Destruction Ray
* 3% increase in attack damage
Heavy firearms improvement
* Ice Blaster Attack Damage Increased rate increased by 8% * Destruction Ray Attack Damage increased rate increased by 8% * Bonus to BBQ, Cannon, Ground Shocker - Mastery Benchmark Attack Damage increased by 30%
Concentrate firepower
Add BBQ, Cannon, Ground Shock* Added description of satellite rays
Heavy firearms proficiency
* No longer need to stack usage * Added heavy firearm attack power effect when learning (mastery benchmark 20%)
other
* Heavy Firearms Upanishads, Heavy Firearms Proficiency, Potential Burst, Concentrated Firepower, Heavy Firearms Improvements Contain Skill Descriptions Uniformly Changed to "Heavy Firearms Skills"
1.1.3 Sharpshooter (male) – Roaming Gunner
Fancy marksmanship
* Increased attack damage of the softened shooting skill (10% →20%)
Shooting mastery
* Increases the attack power of the following Shooting System skills (20% of Proficiency Benchmark) - Triple Shot, Mobile Shot, Random Shot, Multiple Shot, Double Eagle Slalom, Crazy Slaughter, Death Raid, Suppression Shot, Storm, Seventh Wing Move
Instant kick
* 52% increased attack damage
Three consecutive shots
Move to shoot
Spree
Multiple shots
Double Eagle Whirling
* 20% increased attack damage
Crazy slaughter
* 5% increase in attack damage
Death Raid
Suppress the shot
Stormy
1.1.4 Sharpshooter (male) – Mechanic
RX-78 Pursuers
Ez-8 Suicide Bomber
* 40% increased attack damage
Airdrop support
* Drop Interval (170 → 80)
Ez-10 Striker
* 5% increased attack damage
Interceptor factory
* Interceptor Bullet Attack Damage increased by 51% * Interceptor Explosion Attack Damage increased by 102%
※ Bug fixes
* Added other related skills to the HS-1 Skills Experience.
1.2.1 Sharpshooter (female) – Ammunition Specialist
Ammo boost
* Photon Blast Attack Damage Increase Rate Increase - 30% increase based on Proficiency* Added to Blitzkrieg Mines, Shotguns, C4 Ranged Bombs, M-61 Mines, C4 Flying Bombs, G-96 Hot Grenades, Battle Day Bonus - 30% increased based on Proficiency* Removes the ability to change the effect of blitzkriegs and G-14 grenades to fire attributes
Photon bombs
* 70% increased attack damage
1.2.2 Sharpshooter (female) – Gunner
* 157% increased attack damage
FM-92 mk2 grenade
* Attack damage increased by 40% * Z-axis range increased in dungeons (56→100)
* 30% increased attack damage
* 19% increased attack damage
FM-92 mk2 SW grenade
* Attack damage increased by 47% * Z-axis range increased in dungeons (56→100)
PT-15 original compression gun
* 35% increased attack damage
The fire is in full swing
* Attack damage increased by 16% * Fixed the phenomenon that the explosive attack power of a full-fire rocket will be double bonused by buff
Super-warmed heavy firearms
* Add bonus to cannon* Add bonus to FM-31 grenade launcher, quantum blaster, X-1 compression quantum cannon, full fire bonus* Modified caption (when some heavy firearm skills are used → heavy firearm skills are used)
AJ Tactical Enhancement
* Added bonus for BBQ, Cannon, Full Fire - 20% increase in Proficiency Benchmark Attack Power * Added description of FM-31 Grenade Launcher PT-15 Primitive Compression Cannon * Effective for Ancient Particle Cannon * Fixed increase in duration Effect does not work on Ice Blaster * Skills 4→5, Level 6→7 on M-3 Flamethrower, Focus Flamethrower, Ice Blaster Attack Damage Bonus Change - Attack Power Change after Level 5 - Level 7 Baseline 2 Stage Attack Damage +8%, Stage 3 Attack Power + 16%* Ability 6→7 to M-3 Flamethrower, Focus Flamethrower, Ice Blaster Attack Damage Bonus Change - Stage 7 Benchmark +29%- BBQ, Anti-Tank Gun, FM-31 Grenade Launcher, FM-92 Bayer, FM-92 Mk2 SW Grenade, Quantum Blaster, Ancient Particle Cannon, PT-15 Primitive Compression Gun, Full Fire
Heavy firearms Upanishads
* After study, the initial value will change.
* Stack usage no longer required * Heavy Firearm Attack Power effect added when new acquisitions are added (20% at Master level)
Ancient Particle Cannon
* Reduced time required for skill release * Reduced main gun duration (4000→3000) * Reduced number of multi-stage attacks of the main gun (16→10) * Reduced maximum number of combos required for the main gun to be full* Reduced duration when the main gun is full (1200→500) * Shortened the animation time from the main gun to fire by 40% * While adjusting the attack power
Heavy armament
* After study, the initial value will change. (2% growth rate per level, proficiency benchmark is the same as it is now)
1.2.3 Sharpshooter (female) – Roaming Gunner
Dance of the Roses
* Increases the attack power of the following shooting system skills (20% of proficiency benchmarks) - Fatal Shot, Multiple Shot, Suppress Shot
Gun blade improvement
* Increased damage rate of enemies attacking bleeding - 14% → 20% proficiency level
Crimson Phantom
* Increase base cancellations (4→5) * Decrease the number of reply times (13 seconds→5 seconds)
Stabbing kicks
* 22% increase in attack damage
Deadly shooting
* 10% increased attack damage
Chain interception
Gun Dance
* 26% increased attack damage
Bloody
* 21% increased attack damage
Bloodshed
* 12% increased attack damage
1.2.4 Sharpshooter (female) – Mechanic
* 6% increased attack damage
Air Combat Machinery : Wild Winds
* 20% increase in attack power * Applies to mechanical detonation and adds on/off switch for detonation commands
* Aircraft bullet attack power increased* Aircraft self-detonation attack power increased* Suitable for mechanical detonation and added on/off switch for detonation instructions
* Reduced delivery interval (170→80)
* Attack Damage increased by 18% * Increased attack damage of the spawned pursuer
G-series expansion
* Effect applies to pursuers, self-detonators * No longer stacked * Modified cooldown time becomes 0- As the cooldown time is adjusted, G2 is no longer automatically full charged when it is re-transformed- Added the function of charging according to the charging cooldown of G2- Added icon showing charging status
1.3.1 Magician (male) - Ice Knot Master
Ice Sword
Bow of Ice
Ice-breaking flying blade
* The number of fragmentation launches is fixed at 4
Spin ice puncture
* 10% increase in attack power and final attack damage when moving
Ice Hammer Strike
Polar ice blooms
Ice storm
Ice breaks
* 50% increased explosive attack damage
Broken ice
Polar ice field
Eternal Sin Ice Hell
1.4.1 Fighter (female) - Sanda
Basic attack
* Increase the Y-axis range under the 4th
Front kick
* Adjust Attack Power and Growth Rate - Level 1 Baseline Percentage Attack Damage +68%, Fixed Attack Damage +91% - Level 43 Benchmark Percentage Attack Damage +30%, Fixed Attack Damage +49%
Next kick
* Adjust Attack Damage and Growth Rate - Level 1 Baseline Attack Damage +54% - Level 41 Benchmark Attack Damage +20%
Crash Punch
* 29% increased attack damage
Broken bones
Inch punch
* Boxing attack damage increased by 10% * Shockwave attack damage increased by 24% * Increased boxing attack range * Mastery/Cap level adjusted - Mastery level 30/Cap 40 adjusted to Mastery level 50/Cap 60
Thang Long Fist
Dance of Lightning
* Increased the Y-axis attack range of the first hit
Shadow series kicks
* Attack Damage increased - Level 1 Benchmark Kick Attack +34%, Boxing Attack +9% - Level 23 Base Kick Attack +32%, Boxing Attack +8% * On-time attack decreased (12 → 10) * Delay between consecutive kicks and the last punch decreased * Burst on-time kick speed increased
Broken Fist
* Indirect attack damage increased by 120%* Increased Y axis attack range* Reduced attack delay
Thang Long Ba
* 9% increase in overall attack damage
Tiger Roar God Fist
* 14% increased overall attack damage
The Holy Martial Chain is broken
* Attack damage increased - 6% increased attack damage at level 1 - 7% increased baseline attack damage at level 6
Extreme martial arts overlord fist
* Increased Y-axis attack range