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Version 12.4 Changes Details: Sword Demon, Nico, Serti Strengthen Zeli, Chiana Weaken

According to the version plan, Meifu will update version 12.4 on February 16. The fist designers yesterday shared a change plan for version 12.4, and today brought detailed changes. Without further ado, let's take a sneak peek together!

Version 12.4 Changes Details: Sword Demon, Nico, Serti Strengthen Zeli, Chiana Weaken

Note: The following is the 12.4 version of the change content shared by the designer, does not represent the final result, all the national service is subject to the announcement!

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Hero Enhancements:

Attox:

Edge Damage Bonus: 50% adjusted to 60%;

Oroy:

Base Attack Speed/Attack Speed Payoff Ratio: 0.571 Adjusted to 0.625

W Skills:

Max Health Damage: 2%/100AD adjusted to 4%/100AD;

Ammu:

E Skills:

Damage Reduction Effect: Adjusted from 2/4/6/8/10 to 5/7/9/11/13;

Ash:

R Skills:

Ballistic flight speed: 1600 adjusted to 1500+200/s (maximum 2100);

Lucian:

Q Skills:

Mana Cost: 50/60/70/80/90 adjusted to 48/56/64/72/80;

Calista:

Armor: 21 adjusted to 24;

rosy clouds:

Critical Hit Damage Bonus: 0.5%/1% Critical Strike Chance Adjusted to 0.75%/1% Critical Strike Chance;

Seti:

Growth Health: 93 adjusted to 100;

Rambo:

Armor: 31 adjusted to 36;

Nicome:

Hit size: 80 adjusted to 65

Subsequent Blast Damage: 40/60/80/100/120 adjusted to 40/65/90/115/140

Cooldown: 20/19/18/17/16 adjusted to 16/15/14/13/12 seconds;

Nami (callback):

Damage per hit: 20/35/50/65/80 adjusted to 25/40/55/70/85;

Heroes Weakened:

Zeli:

Incomplete mana damage: 15-40 (+4% AP) adjusted to 10-25 (+3% AP)

Bonus damage to low health targets: 4x Adjusted to 6x

General Attack (Right Strike) Slowdown Duration: 1.5 Adjusted to 1 second

General Attack (Right Strike) Slowdown Effect: 20-40% Adjusted to 14-50%

Q Skill Base Damage: 10-30 adjusted to 9-25

Q skill can now critical hit

Conversion rate of Q skill attack speed attack power: 50% adjusted to 60%

Cooldown: 10 adjusted to 13-9 seconds

Cooldown: 23-17 Adjusted to 23-19 seconds

Cooldown returned when a skill or attack hits an enemy: 1.5 adjusted to 1 second;

Attack speed bonus: 30-40% adjusted to 30%;

Mondo:

Grow Attack Damage: 4.2 adjusted to 3.5

Cooldown: 110/100/90 adjusted to 110 seconds;

Chiana:

passive:

AD bonus: 55% adjusted to 40%;

Vega:

Armor: 23 adjusted to 21

Growing Armor: 3.75 adjusted to 4

Cooldown: 18/16.5/15/13.5/12 adjusted to 20/18/16/14/12 seconds;

Britz:

Health Regeneration: 8.5 adjusted to 7.5

Nunu and Veyramp:

Q Skill Healing Effect (when used on Heroes): 80% adjusted to 60%;

Master Yi:

To explore more targeted changes, this version is not adjusted for the time being.

System Tuning:

Single-person road auxiliary equipment:

Replenishment Penalty Mechanism: Up to 4 knives per minute Adjusted to a maximum of 2 knives per minute (5 minutes ago), and after 5 minutes, it is still not more than 4 knives per minute

The early knife replenishment reward will now be adjusted based on your team's number of auxiliary equipment

When you have two or more boosters in your party, the Strategy Point Bounty is halved

Strategic Point Bounty Dwell Time: 15 seconds Adjusted to 5 seconds;

Version 12.4 Changes Details: Sword Demon, Nico, Serti Strengthen Zeli, Chiana Weaken

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