The double knife of Monster Hunter: Rise is mainly based on attribute output, so the outfit is mainly based on attribute enhancement skills. Below a total of two sets of outfits, one set of overdoments, one set of graduation, let's take a look at the details.

Monster Hunter: Rise of the Bulge Double Knife Recommended Outfit:
In the next position, I directly use the Tiger Dragon Set in order to experience the new skill (but the effect is not ideal)
Upper transition
This set of power solution 3 (the amount of endurance consumption reduction is the same for 3 and 4 5) Physical Skills 3 and Resistance 3, suitable for newcomers and when their weapons are not good enough damage, they can maintain a long ghost state for fighting. The stone belt is weak and 2 without holes, and it is relatively simple to start.
Graduated from the upper class
Given that both this attack and the see-through beads have become 2 slots, the stacked attack is definitely inappropriate. So continue to choose the same attribute stream as MHWI, and the stone protection is still weak and special 2 no hole.
The trigger force of this equipment to solve the weakness is 95% of the heart, which is almost equal to the explosion (because the stone protection is not good enough). Handguard S2 inserts a genus will, waist S3 is almost a see-through. The remaining S1s are all marked with beads of the corresponding attributes, exactly 5 full.
If the weapon has many holes, it can be watched, S2 is broken, and S1 is good to hit a little satisfaction.
The use of weapons is a matter of opinion, I myself randomly selected a few good-looking attribute weapons.
Ray: Thunderwolf
Water: Mud Dragon
Ice: Ice teeth
Dragon: Wind God
Fire: Fire Dragon