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T0-level lineup: Yodel White Devils, brainless operation easy to score

The best lineup is often very simple and simple, and the use of the cooperation between the heroes can play a super combat ability. Today, Xiaobian will introduce you to the T0 level of easy-to-form lineup: Yodel White Devil.

Full lineup

T0-level lineup: Yodel White Devils, brainless operation easy to score

Big Head, Vigus, Bobby, Lulu, Bomberman, Little Cannon, Wind Girl, and Little Law Bondage are composed

T0-level lineup: Yodel White Devils, brainless operation easy to score

6 Yodel People &1 Yodel King &3 White Magicians &2 Geeks &2 Black Magicians &2 Scholar Bondage Analysis

The core of this lineup is to use the bondage effect of the 6 Yodel people to continuously improve their own strength, saving money and pulling strength at the same time, forming faster than other lineups, and there is a small method to improve the overall combat intensity of the lineup, and the output ability is guaranteed. Secondly, the buff provided by white magic can make this lineup more durable in actual combat, have more opportunities to fight back, and improve a certain fault tolerance rate when facing a high-explosive lineup.

T0-level lineup: Yodel White Devils, brainless operation easy to score

Position analysis

T0-level lineup: Yodel White Devils, brainless operation easy to score

Bobby and Vigus are the two most candid characters in the lineup, and both abilities can apply shield effects to themselves, so priority is given to placing these two heroes in the front row. The remaining units are basically crispy and can be lined up in the back row, with the big head in the center, placed next to Lulu and the small cannon to prevent the Assassins from cutting in. The Wind Girl is in the inverted second row of cards, and the skill released can also bounce off enemies, providing more living space for the back row of Crispy skins for protection.

Hex selection and analysis

T0-level lineup: Yodel White Devils, brainless operation easy to score

6 Yodel Bondage is easier to make up, so you can start with white magic bondage in terms of bondage enhancement, and only one more white magic unit is needed to trigger a higher level of effects. The second is that yodel's perfect Hex is "so short", all Hex units increase the probability of dodging, which can greatly increase its survival rate. Hex, who refreshes the Mall for free or gives more equipment, can also choose to make the team form faster.

Operational ideas

Pre-mid-term

Yodel Bondage can automatically generate a Yodel unit at the end of each battle, so players don't need to waste gold coins to extra brush quality in the early stages, take the Yodel unit when they see it, rely on the Yodel provided by each turn to easily get two stars for all of them, and luckier to have a three-star in 2 turns. 2-7 rounds normal pull 5 population, if in a state of losing streak, you can also not pull, quickly put together 50 gold coins mainly. Use the interest generated by these 50 gold coins to start a steady swipe every turn, in the 6 population stage, if the head reaches two stars, you can prioritize the population level, pull to level 7 and then start slowly dripping until you brush out all the three stars.

T0-level lineup: Yodel White Devils, brainless operation easy to score

anaphase

The burst rate of 2 and 3 fiqa in the 7 population stages is very good, and with the effect of Yodel bondage, you can quickly pull the whole staff to the three-star state. After the emergence of the small law, you can directly spend all the gold coins to pull a wave of 8 populations, and the small law in the 8 population stage can basically lock blood. If Samsung has not been out, the amount of blood is not healthy enough at this time, it is recommended to pull a white magic unit on the 8 population in advance, and make up a high-level white magic bond to improve the overall team's ability to resist pressure. The preferred gemstone, with a certain degree of frankness and skill with a powerful healing effect.

T0-level lineup: Yodel White Devils, brainless operation easy to score

Equipment selection

T0-level lineup: Yodel White Devils, brainless operation easy to score

The core output of this lineup is mainly based on magic damage, so the demand for big sticks is very high. In addition, Tears can be combined with Yodel Bondage to achieve a quick start effect, releasing multiple skills in a short period of time and increasing their output frequency. The stick can be crafted into various output type equipment, and the skill damage can be greatly increased.

Core Heroes & Equipment Recommendations

The great inventor - Hemeldinger

T0-level lineup: Yodel White Devils, brainless operation easy to score

The big head has a relatively strong continuous output ability, and every three releases of skills can strengthen the skill effect, so it attaches great importance to the release frequency of the skill, and needs to give priority to the blue BUFF. The second is the need for a certain life-saving ability, and the high-tech gun can better play the endurance effect. The last piece of equipment is selected according to the actual situation, the ghost book is used against characters with strong recovery ability, the magic explosion is suitable for playing crispy skin, and the giant kill is suitable for targeting the front row.

Messenger of Sorrows - Vigus

T0-level lineup: Yodel White Devils, brainless operation easy to score

Vigus can give herself a large number of shield bonuses, and can absorb a lot of damage as a front row when fighting. However, the basic frankness of Vigus is actually not high, in order to make the income of the shield become higher, Vigus can be mainly meat in terms of outfitting, and enhance the ability to resist pressure to prevent being killed.

Other: The remaining defensive armor can be given to Bobby or Gems (in the case of gems), and auxiliary equipment can be given to Lulu or Bomberman to enhance auxiliary abilities.

epilogue

This lineup does not have too many ways of operating, just need to control the level of the swipe and the number of coins. Do these two points well, and put all the staff three stars basically no problem.

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