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The PC on God of War was something that Santa Monica Studios begged Sony to do

The PC version of God of War has been officially unlocked today. Taking advantage of the release of the new version of the game, the head of Santa Monica Studio, who developed the game, was interviewed by foreign media and revealed some tidbits of the transplant project and their ideas.

Asked if Sony was actively pushing for the PC market or if the studio wanted to do it, God of War producer Barlog said it was the idea of the entire studio.

They always thought it was a good idea, and kept giving Sony feedback on the idea, and finally Sony said, "I'm tired of listening, so let's do it."

The PC on God of War was something that Santa Monica Studios begged Sony to do

However, when asked whether "God of War Twilight" will land on the PC and whether it will land on the PC faster, Barlog admitted that he is not yet clear, still needs to evaluate the effect, and ultimately needs Sony to make a decision.

Summary of the remaining interview points:

God of War has sold nearly 20 million copies on the PlayStation platform, and the console version may be close to saturation, but there are still many people who have not played it, and the PC version has allowed everyone to access the work on the new platform

The production team welcomes everyone to use a variety of gamepads, keyboard and mouse to play the PC version, "it is good to use the Xbox controller", "you can also use the Switch Pro controller". The production team tried to add as many options as possible to not limit the way people play

The production team is looking forward to the various MODs in the PC version, "I have seen yoda's version of God of War", "I am sure that there will be a group of smart friends who will do some cool things, and I would like to see what will be done"

The PC on God of War was something that Santa Monica Studios begged Sony to do

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