With the arrival of the new version of Genting, part of the old strong system is still outstanding, and there is a part of the new system lineup that rises strongly, and quickly dominates Genting, such as the white devil cannon of the gambling dog and the gambling dog geek, etc., are highly sought after by the old gambling dog players, but there is also a set of system lineups, no matter how the version changes, his popularity and appearance rate are high, this system lineup is the bounty, this issue is also for the bounty system lineup, bringing you Huya MISS new operating ideas analysis, nonsense is not much to say, Come with me and have a look.
New version 5 bounty

As one of the iconic lineups of Genting Unlimited, the bounty has unlimited possibilities, or the early stage of the game is hu or not, but the middle and late stages are frequently exerted, and finally the semi-ninety-five supreme system lineup is achieved, plus the bounty system bondage and Tam's skills, the bounty system is more and more courageous, the unknown fun plus the two characteristics of the late unlimited limit, so that the bounty system can merge fun at the same time, but also do not forget to rush the most refreshing chicken.
Pre-mid-term transition
The early transition is not fixed, the bounty system is a more special system, or it is recommended that there is a bounty device or bounty Hex BUFF in the early stage is to consider choosing this system lineup, give priority to 3 bounties to embark on the road of operation in advance, if you want to play bounty, but do not come to the bounty fee card in the early stage, you can consider a little losing streak in the early stage, where the quality of the early bounty fee card can be guaranteed, you can give priority to grabbing the necessary core equipment in the draft link, or the bounty fee card of 3 fees.
The medium-term transition system is also not fixed, the most recommended here is this set of bounty medium-term transition system around the big mouth, in the premise of ensuring 3 bounty bondage, we get the big mouth to make up 2 sniper god 2 gunner bondage, and then get the Weizuo 2 fighting bondage, and finally get the sword Jiju 2 law enforcement officer bondage, the system has output to have the front row to bear, and the control effect of the bondage itself, as long as the core equipment of the big mouth is guaranteed, the bounty bondage can continue to benefit, so that our operation is smooth and unimpeded.
It is also worth mentioning, if we have a Hex bounty BUFF or a bounty transfer, you can consider the 5 bounty in advance, or our core equipment is not suitable for a big mouth, you can go to Quinn, with a 3 fee Samira to help the transition, according to the reasonable choice of the battle situation.
Core equipment
As the absolute main C point of this lineup, the core three-piece set recommends sheep knives, giant killers and blood-drinking swords, and the sheep knives provide unlimited superimposed attack speed, and with sister bonds, they can further enhance Jinx's continuous explosive performance. The Giant Killer provides a certain amount of true damage blessing, and finally adds the blood-drinking attack recovery gain, allowing Jinx to output the harvest worry-free.
Kasha as another main C point of the lineup, here the best core three-piece set of blue BUFF, french explosion and technology gun, blue BUFF gives Kasha a certain skill endurance performance, the french explosion boxing set provides Kasha with additional skill critical hit damage blessing to ensure Kasha's burst output, and finally the technology gun gives itself or the lineup a certain endurance, with Kasha's explosive output, this part of the endurance income can not be underestimated.
Tam as the main T of this lineup, the core equipment is to chase the tandu equipment, here tam's core equipment is not fixed, we can choose reasonably according to the battle situation, such as titans, maniacs, etc. can be selected and given, Tam's skills can not only provide a very good control, while the skills of tam with tam can also merge and burst a certain equipment, but also a part of the overall combat strength of the later promotion of the bounty.
Overall thinking
The bounty system is a very interesting system lineup, the overall test of the lineup is not the strength of our operational ability, but to see whether we are full of European gas, where the bounty system can be operated whether it is a winning streak or a losing streak, and has a certain chicken ability in the later stage. The bounty system plays the strong pull population, the late stage is best to pull 8 or pull 9 early, before and after the middle we around a main C, and to ensure the overall quality of the system, lock in the first half of the streak, if it is a streak of defeats, try to lose as little blood as possible, and strive for the draft to get the 5 fee card in hand, help collect the wave of vegetables, just a wave of large bounty bondage losing streak gains.
The middle and late stage is to pull the population full, open the crazy D card, here we directly chase the quality of the 5 fee card, what Jace, Kasha and Lori are feasible, if we can get Nico better under the blessing of the bounty bondage, if the bounty can be 2 stars and 5 fees early, it means that the bounty is booked in advance for the late follow-up game winning streak, and continue to pull the bounty bondage gains, the late no upper limit at the same time, the remaining fun is to see if you can chase three for 5 fees, so that the enemy into endless despair.
Recommend Hex
Here recommend a few hex suitable for bounty, the first is the bounty Hex BUFF or the soul of the bounty, in other words, the early stage is to take, get our idea is very clear, is the main bounty system, the use of Hex's BUFF or bounty transfer, you can go to 5 or 7 bounty in advance, so as to pull the bounty system income, help us operate more smoothly in the middle and late stages.
Then the recommended Hex is not fixed, we try to choose profitability or operation of Hex, such as rolling profits or soaring or Riyan chessboard, etc., these are to assist our bounty system operation period of combat strength, of course, the best streak, consecutive defeats are also to help us a key wave of games, successful harvest for the late supreme system to lay the groundwork.
Miss new bounty operating ideas
Finally, let's take a look at the mentor MISS bounty streak operation idea, in fact, it is also for the operation system part of the fee card to change, the general bounty transition system, are around a main C, and then ensure that this main C continues to exert force, to help us win the streak, here the mentor MISS operation idea is to choose the current version of the very scary main C big bug, give the big bug a number of core equipment.
At the same time as giving priority to the 2 fighting system, the follow-up will be added to the Sain, 2 colossus bondage, the big bug guarantee 2 stars can be, the big bug super high frankness with the colossus damage reduction, can ensure the continuous combat strength of the big bug, plus the real injury of the big bug skill and the auxiliary power of other bounty fee cards, to help us get a stable winning streak.
Miss Miss's bounty mid-term operation idea needs to have a point of attention, that is, the big bug and the Sain Balance of Power Colossus Fei card, a fei card needs to occupy two grids, it seems that the above operating system is 5 population, but if you want to form, you need 7 population premise blessing.
summary
This issue ends here, the bounty system has unlimited fun, it is one of the system lineups that are worth trying to use, especially the current version of the bounty system also has room to play a spare role, coupled with miss's bounty big bug operation ideas, the bounty system is worth everyone's consideration, what are the small partners waiting for? Hurry up and call on a good friend to go to Genting together!