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Why not call it "Master Appearance Season"? In the S4 season, some masters have only a 30% winning percentage

Last season, when everyone sprayed the "ELO mechanism" on the forum, there were always a few discordant voices that jumped out:

"My own dish, but also blame the mechanism, how can I be a master in a single row?"

Then, with a sense of superiority, paste a screenshot of your own master duan.

Why not call it "Master Appearance Season"? In the S4 season, some masters have only a 30% winning percentage

This kind of person, who knows the facts can see the clues at a glance, either the group is assigned to the master, or the study of the ELO mechanism lies to win the master.

But these people's faces are too superior, and they have indeed led to a trend in the forum. So much so that a large number of people followed, thinking that those who "sprayed the ELO mechanism" were all right.

"Summer worms can't be spoken of ice".

Two groups with opposing minds are difficult to talk about going together.

But I still can't understand one point, last season's LOLM is obviously using the ELO mechanism, why do so many people jump out and say "not ELO"?

It wasn't until the S4 season that I finally understood.

In my opinion, S4 season should also be called "master appearance season".

Why not call it "Master Appearance Season"? In the S4 season, some masters have only a 30% winning percentage

Because in this season,

LOLM finally made up its mind and made it clear in the update notice that LOLM will adopt a "globally consistent" matching mechanism.

This is the MMR mechanism.

This mechanism, the end gamer should have a deep understanding.

To put it simply, it is a mechanism that completely relies on strength matching, and bronze can only meet bronze, and the king can only meet the king.

Although the dan is still there, it actually has no impact on the match.

MMR is actually a "prediction model", it will be based on the player's actual performance in the game, such as KDA, six-dimensional chart, win rate, etc., "predict" the player's real strength, so as to match the corresponding opponents and teammates.

That is to say, if MMR "predicts" a player's strength to be diamonds, then even if the player's rank is in platinum, the matching opponents and teammates will be "diamond" rank people.

These people may be people who are really in the diamond level, or they may be people who are also platinum in the same platinum level but are "predicted to be diamond level".

Why not call it "Master Appearance Season"? In the S4 season, some masters have only a 30% winning percentage

MMR's prediction of a player's "true strength" is dynamic, and it is based on the player's recent game.

If it is strong in the near future, the MMR value will be high; if it is weak in the near future, the MMR value will be low.

But in the long run, if a player's rank can never rise or fall, then his MMR will eventually solidify into the same value as the band.

In other words, the MMR value is the player's "short-term strength", and the dan is the player's "long-term strength". A steady increase in short-term strength (MMR value) will lead to an increase in long-term strength (rank) and vice versa.

Therefore, the MMR mechanic is very concerned about the "short-term strength changes" of the player.

For example, if a player with a master rank has not performed well in dozens of recent games, then the player's MMR value will continue to decrease, and the MMR value of the matched opponent and teammate will be lower and lower, of course, the player will also lose more and win less, and the rank will be lower.

Until a certain level, the player can "win and lose in half", which means that the real strength has been fixed. At this time, the MMR value and the segment position are synchronized and consistent.

Why not call it "Master Appearance Season"? In the S4 season, some masters have only a 30% winning percentage

Seeing this, I believe that many friends have understood what Old Don wants to say.

That's right, that's why season S4 is the "Master Season.".

Players who relied on the ELO mechanic last season to "lie down and win" the master are all falling down this season.

Those players who were masters last season have no "recent matches" this season, and the system will default to the "MMR value = master" of these players, so the teammates and opponents matched are also "master level".

It should be noted that although there are also "ELO masters" among these people, more are still "real masters". Therefore, those players who rely on ELO to get to the master, because of their own lack of strength, it is easy to lose the game against the real master.

The action of "losing" will also make the player's MMR value lower and lower, and in the long run, the final level of these players will fall to the same level as the MMR value.

MMR is a mechanism of "the strong are always strong, and the weak are always weak".

Why not call it "Master Appearance Season"? In the S4 season, some masters have only a 30% winning percentage

It is worth noting that most of the masters of last season are in the diamond stage this season, and the masters on the ELO are also a minority after all, and there are more diamonds on the ELO.

Therefore, the most chaotic thing about this season is the "Emerald" position.

At present, there are roughly these kinds of people in this position:

Victims of the ELO of the jadeite segment (should have been higher than the jadeite), beneficiaries of the ELO of the jadeite segment (which should have been lower than the jadeite), beneficiaries of the ELO of the diamond segment (which should have been lower than the diamond), victims of the ELO of the diamond segment (which should have been higher than the diamond).

The jade level, originally the new season will only have "jade - diamond" two rank players, but because last season is the ELO mechanism, resulting in the current jade band mixed with the "platinum - diamond" four levels of players.

Therefore, jade and diamond, two-rank players, should not rush points in the new season.

Why not call it "Master Appearance Season"? In the S4 season, some masters have only a 30% winning percentage

After talking so much, everyone actually understands.

This season, a casual flip through the homepage of diamond and emerald players in mobile games can see a large number of winning rates of only 20 or 30, which also reflects from the side that in fact, the beneficiaries of the "ELO mechanism" are far more than the "victims of ELO".

Therefore, someone who will maintain the "ELO mechanism" can also figure it out.

I just don't know, after these "ELO beneficiaries" turn into "MMR victims", will they leave the game?

For photons, this is another new problem.

For more wonderful game interpretations, welcome to follow @Tang Jiluo.

Why not call it "Master Appearance Season"? In the S4 season, some masters have only a 30% winning percentage
Dan

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