Hello, I'm Hearthstone Harbor East Less. I previously posted a video with the same name, but a lot of players asked for deck codes. Then I simply sent out the text version to facilitate everyone to copy the card set.
It must be reminded that since the designers said that the first balance patch of the new version is coming, we should not go to the special card recently!

The data range of this issue is the data of the four major costumes as of December 18, the diamond to the legend segment, and each deck I try to find a representative with a higher winning rate to build.
10th place: Bingsa Overall average win rate 51.94%
Here's the structure I found with a high win rate, with the four major costume diamonds to legend segment data of 10,000 games with a win rate of 56.1%
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There are many branches of ice sand, and the data website is to calculate these branches separately, here ice sand refers to pure ice sand, I checked it, element ice sand and OTK ice sand ranked 11th and 12th respectively.
Ninth place: Dead Talk Blind Overall average win rate 52.58%
Here's the structure I found with a high win rate, with 2300 wins and 57.6% of the four major costume diamonds to legend segments.
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In addition to the traditional dead language system, the deck also has an OTK killing system, relying on the skills of the hero card transformation, and cooperating with the evil Vulcan archer and the actor to complete the walk A slash. Some players will swap giants for Illidare inquisitors.
8th place: Owl Technique Overall average win rate 52.90%
Here's the structure I found with a high win rate, with the four major costume diamonds to legend segment data of 15,000 games with a win rate of 57.3%
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Owl techniques had a lot of scenery in the first few days of the release, but then the adjustment and targeting of the environment made the owl skills win rate drop significantly. Slaying combo is after sending off the owl, evil shipping + spell bottle copying the owl's undead word + campus spirit, combined with The Roma damage is higher.
7th place: Fast Attack Elemental Sa Overall Average Win Rate 52.92%
Here's the structure I found with a high win rate, with the four major costume diamonds to the legend segment data of 9,000 games with a win rate of 55.6%
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A simpler and more brutal deck, with the first stage of the entourage rubbing blood, and the medium of relying on the Hammer of Destruction + attack power to quickly reduce the opponent's health. However, there are currently many card decks with vipers, and it is very uncomfortable for the Hammer of Destruction to be eaten.
Sixth place: T7 hunt Overall average win rate 53.70%
Here's the structure I found with a high win rate, with a 60.8% win rate of 1500 games from the Four Costume Diamonds to the Legend segment.
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This set of structures carries two moon longbows, and some other structures will be replaced by low-level priests or join the crescent, which please adjust according to the environment. For the T7 Hunter, the biggest enhancement of the new version is the deep iron caveman, 2 fees to stick dog biscuits, 3 fees to paste goat mounts are simply ruthless.
Fifth place: buff riding overall average win rate 54.01%
Here's the structure I found with a high win rate, with the four major costume diamonds to legend segment data of 7800 games with a win rate of 57.7%
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Simple and rough banknote ability card deck, Vaillant Blessing + Golden Wing Parrot Replication is a powerful flashpoint in the medium term, especially after being pasted to deep iron cavemen.
4th place: Quest Thief Overall average win rate 54.69%
Here's the structure I found with a high win rate, the four major costume diamonds to the legend segment data is 16,000 games with a win rate of 57.5%
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Many people may be surprised that the task thief will actually rank fourth, the main reason is that it is more targeted at the environment, and this deck has a greater advantage in facing the first place that will be mentioned later. But facing a warlock is a disadvantage, if you encounter more owl skills, add a viper.
3rd place: Mission Hand 55.28% overall average win rate
Here's the structure I found with a high win rate, with 3100 to 60.0% of the four major costume diamonds to legend segment data
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This deck hangs the second place to be mentioned later, the card group ideas spell to clear the field, rely on the big brother to stand in the middle of the field, once the opponent can not be solved, the officer on the battlefield is angry and killed. Some players will join the new Orange Ice King.
2nd Place: Mission Battle Overall Average Win Rate 55.79%
Here's the structure I found with a high win rate, with the four major costume diamonds to the legend segment data of 32,000 games with a win rate of 58.7%
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You read that right, there are no new cards, and they still perform well in the new version. But there are disadvantages in the face of paladins and mission hand skills.
1st Place: Saint Chi Rider Overall Average Win Rate 56.72%
Here's the structure I found with a high win rate, with 110,000 wins of 59.3% for the Four Costume Diamonds to Legends segment.
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With this exaggerated number of appearances, you know that the Saint Rider is the son of the current version. There are disadvantages against Quest Shepherd, Big Brother Mu, Control, Quest Thief, and OTK Sa, but these decks don't have a high appearance rate (OTK Sa is more). Originally a bulky deck, it was added by the Deep Iron Cavemen, limiting the opponent's cards and making it easier to roll up snowballs.
The above is the standard winning percentage Top 10 deck, and you will find that many of them are simple and rude decks. And like the lock throat thief, the task vampire blind and other more skilled decks, many players can not be perfectly controlled to lead to a decrease in the winning rate, but in the hands of the gods these two decks are sharp weapons!
Which cards do you think will be weakened? Hearthstone Harbor will continue to bring you the most comprehensive deck and the latest Hearthstone information, don't forget to pay attention to a wave of ah~