Sometimes it's not a good thing to play too many masterpieces, because you can open a game at will have a full sense of déjà vu.
Although as a mobile game released in 2015, the quality of "Poly Explosion" is superior even today, but for me, who has already played Metal Gear Solid: Revenge in 2013, Poly Explosion is more like a subordinate replacement.
▌ Unclear sense, insufficient kernel
As we all know, when Uncle Monster plays a game, he looks at the gameplay and gameplay, looks at the story and originality, and finally looks at the influence it causes.
This Work that the App Store once strongly recommended is a very simple action mobile game in terms of gameplay.
Whether it is the sense of blow during combat or the channel of obtaining equipment items, it is very ordinary.
As for the plot, don't mention it, the old-fashioned "Earth is occupied by aliens, and humans gather to counterattack".
Then, in terms of influence, the influence of the explosion on foreign mobile game manufacturers may be greater; but in China, in addition to some niche players who can encircle themselves, it may even be more popular than the placement pixel game "Adventure and Mining".
Jubang is an independent boutique, if it is thrown into today's market with childishness and clumsiness, it will be the existence of "standing out from the crowd";
However, today is different from the past, at that time, "Ship R", "Obedience", "Vanity", "Carp", "This Is My War", "Synchronic Melody Meow Syke", "El War" and other fine products can be taken out at random to be able to explode 80% of the mobile games now, and the explosion can appear in this environment as a paid game in itself as a kind of strength.
But for 60 yuan, I can even buy a second-hand unopened "revenge" genuine plate.
▌ Why not tepid
In addition to the popularity of two or three months under the push of the App Store, the follow-up of jubang basically did not gain popularity in any one year, even if it became free.
Personally, I think fixed perspective accounts for a large part of the reason.
If the fixed perspective of the previous generations of Resident Evil is a classic, it can only be a classic, because no one will like it now.
If Jubang is a horizontal 2D game, then there is nothing wrong with a fixed perspective, but this is a 2.5D game built with a 3D engine, and it is also an action game, which is very inappropriate in terms of style fit.
The 2.5D+ fixed perspective can easily feel depressing, even when playing Lone Gunner and X-Men a long time ago.
In addition to the drawbacks of fixed perspectives, there is a high probability that the subject matter is not chosen correctly.
In 2015, the content of this apocalyptic armor science fiction theme cannot be said to be unpopular, but it is really not a good time to produce works.
In the past few years, there are games such as "Star Wars" and "EVE", and in the next few years, the Renaissance of the "Gundam" series can also pull a traffic.
In 2015, when the development of the second dimension was the most rapid, animation, comics and the game industry chain gradually complemented each other; such an independent game as Jubang had no platform interaction and could not let the IP of the work have room to play.
It can't expand its business in an increasingly competitive market, nor can it use the fan effect to lock in a group of core users.
Therefore, the fact that the explosion is created by the App Store is just a fact that no one cares.
▌ Sonic partial students
Although the explosion is not satisfactory to me personally, looking at the overall game output of Rhea, an independent game production team, it can be seen that they are trying to make a good product.
For example, their first game released in 2012, Cytus, is a non-drop-operated sound game that can be refreshing at any time.
Although this niche music game cannot be as long and short as "Rhythm Master", "Zaiyin", or Rhea's subsequent "Lankong", it has cooperated with Major Manufacturers such as Capcom and Sony to develop derivative works such as λ and Ω, and even released music albums, story albums, and single CDs.
(Soundtrack physical album)
In addition to action games and music games, Rhea has also released a 33.5MB healing casual game "Pluck mandala".
The gameplay is very simple, planting mandala seeds, and then waiting for the mandala to mature to pull it out of the soil, listening to the different cries when they are pulled out, collecting different mandala pictures; this vertical screen healing system game is really suitable for playing a little before going to bed, and maybe you can have a good dream.
In addition to Rhea's favorite music game, in 2020 they also developed a card game like Clash Royale, Battle of Eden.
In the Battle of Eden, they also added some old works of Easter eggs, such as Leo in the explosion, range skills that can change into mandalas, and so on.
As you can see, while Rhea Games has won a lot of praise from players and the media, they are also committed to creating games with a unique worldview; but there is always "someone else" in the mobile game revenue rankings.
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