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The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology
The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

For a long time in the past, the heavy body design has almost become a stereotype of the gamebook, and in the past two years, more and more high-performance thin and light game books have been born, such as the Razer 14 Ryzen Version launched this year, and even the GeForce RTX 3080 can be crammed into the 16.8mm body, which really breaks our understanding of small size game books. Behind this is not only the chip process and the progress of heat dissipation technology, but also inseparable from our protagonist today - Max-Q technology.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

Back in 2017, as part of the Computex keynote, NVIDIA announced a new program for high-end gamebooks, GeForce GTX with Max-Q Design, integrating Ultrabooks with high-performance GPUs. To this end, NVIDIA has launched a series of Max-Q versions of GPUs, and the core frequency and TDP have been reduced compared with the ordinary version, so as to achieve the purpose of reducing heat dissipation pressure. However, this practice of reducing core parameters such as TDP has brought about a large loss of game performance to a certain extent, and has also caused the discussion of enthusiasts.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

Until the advent of GeForce RTX GPUs, NVIDIA continued to integrate AI technology with Max-Q technology, introducing new features such as DLSS and Dynamic Boost, coupled with greatly improved graphics card energy consumption, which greatly improved the basic experience of MAX-Q game books.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

The GeForce RTX 30 series GPU equipped with the third-generation Max-Q technology is a full embodiment of the integration of Max-Q technology and AI-driven, and finally makes thin and light game books "bloom everywhere". What are the advantages of the third-generation Max-Q technology behind this? Let's take a look!

The third generation of Max-Q technology that deeply integrates AI

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

According to NVIDIA's official publicity, the core technologies of the third-generation Max-Q mainly include four items: Dynamic Boost 2.0 optimized for power allocation, WhistlerMode 2.0 optimized for noise control, Resibility BAR, which improves video memory reading and game performance, and DLSS technology based on AI deep learning, which is loved by players as "Popeye".

Breaking the performance barrier: Dynamic Boost 2.0

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

When running the AAA game masterpiece, due to the limitation of the laptop default power consumption wall, it is easy to have the situation of "GPU is difficult, CPU onlookers", resulting in performance waste. NVIDIA's Dynamic Boost 2.0 dynamic acceleration technology dynamically distributes power consumption between CPU and GPU through AI network technology. GPU high-load operation can "borrow" power consumption from the CPU to achieve greater performance. Increased energy efficiency utilization also improves gaming performance.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

The power scheduling of Dynamic Boost 2.0 technology is two-way, breaking the shackles of the fixed power wall of the traditional game book, further exerting the cooling system of the whole machine, and fully tapping the performance potential of the game book. GeForce RTX games with Dynamic Boost 2.0 are even better at graphics performance.

Take care of the quiet experience: WhisperMode 2.0

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

Traditional games have no noise control, and cooling fans usually run at high speeds, causing annoying noise. However, in the scenes of learning, office, and creation, users prefer that the game book reduce noise and run quietly. NVIDIA launched WhipperMode 2.0, which is designed to improve the user experience by dynamically adjusting hardware frequency, heat dissipation, and finding a balance between noise and performance through AI networks.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

According to NVIDIA's official introduction, WhisperMode 2.0 can dynamically adjust the frequency and voltage of the CPU and GPU with the help of AI algorithms, control temperature and fan speed, and impose certain frame rate limits on games or applications, reducing the computer load without affecting smooth operation to achieve better noise control.

Breaking the Video Memory Limit: Resizable BAR

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

In the traditional PC, the CPU wants to exchange data with the unique video memory, often limited to 256MB/512MB block reading, in the face of a large number of video memory-consuming AAA masterpieces, the CPU read video memory commands will form a queue congestion, resulting in a decline in game performance.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

Resizable BAR as an advanced PCI Express technology, can allow the CPU to access all GPU video memory at a time, dynamically adjust the size of the read data, no longer need to wait in line, and then break the performance bottleneck that often occurs on high-end GPUs, the official claim that up to 12% game performance can be improved. This technology is common on both Red/Blue platforms and is very friendly to players.

AI Frame Black Technology: NVIDIA DLSS

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

NVIDIA DLSS is a well-praised AI technology that innovatively leverages Tensor Core and AI deep learning to boost game frame rates. The GPU only needs to render the low-resolution picture, and then generate an anti-aliased high-resolution picture image through AI supersampling, which can achieve a leap in the number of frames under the premise of ensuring the accuracy of the picture.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

Although there is a negligible loss of picture detail, the fluency gain gain obtained is significantly perceptible. Especially for the RTX game book that has entered the 2K era, DLSS can effectively alleviate the hardware pressure caused by high resolution + ray tracing, and the multi-level adjustable settings can also allow players to find the perfect balance between performance and picture quality.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

If the game is regarded as a system engineering, the purpose of the third generation of Max-Q technology is "how to make full use of every resource of the system", including the whole machine heat dissipation resources, power consumption resources and so on. Using the AI computing power of GeForce RTX GPUs, resource scheduling is more intelligent and more in line with user habits. Because of this, after the release of the third generation of Max-Q technology, a large number of high-performance thin and light game books have emerged, the most representative of which is the Razer Spirit Blade 14 Ryzen Edition.

The GeForce RTX 3080 is powered by a 14-inch gamebook

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

The Razer Spirit Blade 14 Ryzen Edition has a body size of only 14 inches and a thickness of only 16.8mm, which is 30% smaller than the traditional 15.6-inch notebook. It is equipped with GeForce RTX 3080 graphics card, and with the help of Dynamic Boost 2.0 technology, it has achieved 100W graphics card performance release, which is completely unimaginable in 14-inch notebooks in the past. At the same time, with the help of a large-area vacuum chamber heat dissipation system, the Razer Spirit Blade 14 Ryzen Edition also has a very efficient heat dissipation ability.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

For enthusiasts, with the support of DLSS 2.3 technology and Resizable BAR technology, the Razer Spirit Blade 14 Ryzen Version equipped with GeForce RTX 3070 / 3080 can fully run mainstream AAA masterpieces smoothly with 2K resolution and high image quality, so that the mobile game experience can be further advanced.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

For content creators and professional users, Razer Blade 14 Ryzen Edition can take advantage of NVIDIA Studio to accelerate the operational efficiency of creative applications. Thanks to The Blessing of WhisperMode 2.0, it also has a quiet running experience, creating a comfortable creative atmosphere for you, while ensuring stable productivity online.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

In terms of configuration, razer spirit blade 14 ryzen version is equipped with a 2K 165Hz screen to meet the needs of e-sports game enthusiasts. It's also equipped with the exclusive Razer Chroma magic keyboard, which supports one-click dimming and game app linkage to embellish your desktop atmosphere. There are more rich interfaces, from the standard HDM 2.1, to the USB 3.1 interface, 3.5mm audio interface, without the need for a docking station to adapt to various use scenarios.

The behind-the-scenes cue of thin and light games is the third generation of Max-Q technology

In fact, speaking of this, you can also see that the hundred flowers of today's thin and light laptops are the result of both soft and hard, strong combination, on the one hand, the energy consumption progress of NVIDIA GeForce RTX GPU, the continuous innovation of Max-Q technology, on the other hand, the persistent exploration of product heat dissipation by OEM manufacturers like Razer, in order to create a minimalist and compact modeling, impeccable performance of thin and light game books like Razer Spirit Blade 14 Ryzen Edition. Truly making the mobile gaming experience a treat to enjoy!

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