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Finished moving bricks? Gamers opened a studio to move bricks, spent 8W to buy a number and finally lost 20W

Some time ago, there was always some news on the Internet such as "players move bricks in the game, and they angrily earn 10W a month", which made many netizens feel moved by it. But the game of moving bricks, has always been a layman to see the lively, some time ago there was an old brother, in the matter of moving bricks, planted a big heel.

Finished moving bricks? Gamers opened a studio to move bricks, spent 8W to buy a number and finally lost 20W

According to the old brother's self-description, his plan is to build a game studio, and then buy an account in a large area, and select a game to enter, and then use the advantage of the number of accounts to complete the accumulation of gold coins and equipment materials in the game. Then through the in-game trading system, these gold coins and equipment materials are cashed out, it should be noted that the old brother prepared a total of about 20W of starting capital.

The plan is done, and then it's put into action. The first thing the brother did was to buy computer equipment, rent a house and buy a game account, the cost of this wave is not low, not counting the computer and rent, just the game account invested about 8W. So the old brother pulled up a few of his "entrepreneurial partners" and began the journey of moving bricks in the studio mode.

Finished moving bricks? Gamers opened a studio to move bricks, spent 8W to buy a number and finally lost 20W

But the result is embarrassing, the elder brother this fierce operation down, the return is only enough for rent and electricity, during which they also studied a lot of information, changed a lot of games, but the result is that the investment in the game is more and more, and the increase in return is far from keeping up with the cost of expenditure. In the end, the elder brother was broken up by his girlfriend and collapsed, leaving the market with a loss of about 20W.

Finished moving bricks? Gamers opened a studio to move bricks, spent 8W to buy a number and finally lost 20W

To be reasonable, the old brother's path at the beginning of the problem, in order to "move bricks" in the game to make money, the game itself must meet 2 hard conditions. The first is to see whether the game's trading market ecology is healthy, and the second is to see whether the game is stable.

In addition, there are some details that must also be considered, how to determine whether the game is a fast food suit, how to determine the number of people online and the operation status of the game. And how to determine the timing of entering the market is also very important, it is best to choose a new game just on, everyone is very scarce in resources, the old online game, the resource points are basically occupied by other brick moving parties.

For example, game daily Jun recently participated in the test of the "Sword Man World 3" mobile game, and the game itself will be launched on December 29 without deleting the file, which meets the requirements of the new game. In addition, "Sword Man World 3" is backed by Xishanju and 25 years of Sword Man love IP, the game is a big factory and itself has a huge number of users, basically can eliminate what "fast food clothes" concerns, while the game's operation stability is also guaranteed.

Finished moving bricks? Gamers opened a studio to move bricks, spent 8W to buy a number and finally lost 20W

Of course, in addition to stability, the Sword World 3 mobile game also needs to meet 1 "hard condition".

Judging from the experience of the game daily jun, Hou mixed more than 1,000 yuan treasures in 1 day.

Finished moving bricks? Gamers opened a studio to move bricks, spent 8W to buy a number and finally lost 20W

Next up is the point, the Sword World 3 mobile game itself is to encourage players to trade. The game is a sword man love tribute to the classic martial arts work, so the classic stall system is a must, the circulation of materials can ensure the needs of civilians and gangsters, naturally can also meet the brick moving party, in addition, players can also "face-to-face transactions", further enriching the game's trading environment.

Finished moving bricks? Gamers opened a studio to move bricks, spent 8W to buy a number and finally lost 20W

Hit materials, mixed yuanbao, jade (through the sale of equivalent items to trade), players can use the in-game trading system to sell, which is definitely a good game market. Civilians, gangsters, and brick-moving parties can all play, and such a "Sword Man World 3" mobile game is indeed worth a try.

What do you guys think of the brick-moving party in the game?

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