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NGUI坑爹的ScrollView

本篇文章記錄使用Scrollview底部插入的功能

1、UIScrollview設定

NGUI坑爹的ScrollView

2、UIGrid設定

NGUI坑爹的ScrollView

3、代碼

public class ScrollViewTest : MonoBehaviour 
{
	
	public UIScrollView scrollView;
	public UIGrid		grid;
	public GameObject item;
	private int skillNameOrder = 0;
	private Vector3 v3 = new Vector3( 0, -100, 0 );
	// Use this for initialization
	void Start() 
	{
		skillNameOrder = 0;
	}
	
	void addObject()
	{
		GameObject itemSkill = (GameObject) GameObject.Instantiate ( item );
		itemSkill.transform.parent = grid.transform;
		itemSkill.transform.localPosition = Vector3.zero;
		itemSkill.transform.localScale = Vector3.one;
		itemSkill.name ="SkillItem_" + skillNameOrder.ToString();//skillID.ToString ();
		itemSkill.SetActive ( true );
		grid.Reposition();
		if( skillNameOrder != 0 )
		{
			scrollView.MoveRelative( v3 );
		}
		skillNameOrder++;
	}
}
           

4、使用

設定Grid的錨點為Bottom。使得每次插入item是從底部插入,同時設定ScrollView的相對位移,保持ScrollView的位置在最上端。

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