HALCON示例程式inspect_bga.hdev測量bga焊點缺陷
示例程式源碼(加注釋)
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關于顯示類函數解釋
read_image (Image, ‘bga_14x14_model’)
get_image_pointer1 (Image, Pointer, Type, Width, Height)
dev_update_off ()
dev_close_window ()
dev_open_window (0, 0, Width, Height, ‘light gray’, WindowHandle)
set_display_font (WindowHandle, 16, ‘mono’, ‘true’, ‘false’)
dev_set_part (0, 0, Height - 1, Width - 1)
dev_display (Image)
dev_set_line_width (1)
dev_set_color (‘green’)
VisualizeIntermediate := true
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快速二值化
fast_threshold (Image, Region, 95, 255, 3)
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分割定義域
connection (Region, ConnectedRegions)
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通過面積與長短軸比篩選區域
select_shape (ConnectedRegions, SelectedRegions, [‘area’,‘anisometry’], ‘and’, [20,1.0], [100,1.7])
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使用矩形元素膨脹區域
dilation_rectangle1 (SelectedRegions, RegionDilation, 3, 3)
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求取灰階重心
area_center_gray (RegionDilation, Image, Volume, Row, Column)
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建立像素點表示的區域
gen_region_points (RegionBGACenters, Row, Column)
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求取可旋轉最小外接矩形
smallest_rectangle2 (RegionBGACenters, RowBGARect, ColumnBGARect, PhiBGARect, Length1BGARect, Length2BGARect)
if (VisualizeIntermediate)
dev_display (Image)
dev_set_color (‘red’)
dev_display (RegionBGACenters)
dev_set_color (‘green’)
dev_set_draw (‘margin’)
gen_rectangle2 (BGARect, RowBGARect, ColumnBGARect, PhiBGARect, Length1BGARect, Length2BGARect)
dev_display (BGARect)
dev_set_draw (‘fill’)
endif
disp_message (WindowHandle, ‘Reference BGA’, ‘window’, 10, 10, ‘black’, ‘false’)
disp_continue_message (WindowHandle, ‘black’, ‘true’)
stop ()
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定義變量并初始化
BallsPerRow := 14
BallsPerCol := 14
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二維仿射變換
BallDistCol := 2 * Length1BGARect / (BallsPerCol - 1)
BallDistRow := 2 * Length2BGARect / (BallsPerRow - 1)
hom_mat2d_identity (HomMat2DIdentity)
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旋轉
hom_mat2d_rotate (HomMat2DIdentity, -PhiBGARect, RowBGARect, ColumnBGARect, HomMat2DRotate)
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移動
hom_mat2d_translate (HomMat2DRotate, -RowBGARect + Length2BGARect, -ColumnBGARect + Length1BGARect, HomMat2DTranslate)
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縮放
hom_mat2d_scale (HomMat2DTranslate, 1 / BallDistRow, 1 / BallDistCol, 0, 0, HomMat2DScale)
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對點進行仿射變換
affine_trans_point_2d (HomMat2DScale, Row, Column, RowNormalized, ColNormalized)
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round轉換為整數
BGARowIndex := round(RowNormalized)
BGAColIndex := round(ColNormalized)
NumBalls := |Row|
dev_set_color (‘black’)
if (VisualizeIntermediate)
dev_clear_window ()
dev_set_draw (‘margin’)
for i := 0 to NumBalls - 1 by 1
繪十字線 disp_cross (WindowHandle, 10 + BGARowIndex[i] * 10, 10 + BGAColIndex[i] * 10, 6, 0)
endfor
dev_set_draw (‘fill’)
endif
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gen_tuple_const生成常量數組
BallMatrix := gen_tuple_const(BallsPerRow * BallsPerCol,-1)
for i := 0 to NumBalls - 1 by 1
BallMatrix[BGARowIndex[i] * BallsPerCol + BGAColIndex[i]] := i
endfor
disp_continue_message (WindowHandle, ‘black’, ‘true’)
stop ()
read_image (Image, ‘bga_14x14_defects’)
dev_display (Image)
disp_message (WindowHandle, ‘BGA to be checked’, ‘window’, 10, 10, ‘black’, ‘false’)
disp_continue_message (WindowHandle, ‘black’, ‘true’)
stop ()
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線面一段代碼和上邊建立模闆時一樣
fast_threshold (Image, Region, 95, 255, 3)
connection (Region, ConnectedRegions)
select_shape (ConnectedRegions, SelectedRegions, [‘area’,‘anisometry’], ‘and’, [20,1.0], [100,1.7])
dilation_rectangle1 (SelectedRegions, RegionDilation, 3, 3)
area_center_gray (RegionDilation, Image, VolumeCheck, RowCheck, ColumnCheck)
elliptic_axis_gray (RegionDilation, Image, RaCheck, RbCheck, PhiCheck)
AnisometryCheck := RaCheck / RbCheck
gen_region_points (RegionBGACenters, RowCheck, ColumnCheck)
smallest_rectangle2 (RegionBGACenters, RowBGACheck, ColumnBGACheck, PhiBGACheck, Length1BGACheck, Length2BGACheck)
if (VisualizeIntermediate)
dev_display (Image)
dev_set_color (‘red’)
dev_display (RegionBGACenters)
dev_set_color (‘green’)
dev_set_draw (‘margin’)
gen_rectangle2 (BGARect, RowBGACheck, ColumnBGACheck, PhiBGACheck, Length1BGACheck, Length2BGACheck)
dev_display (BGARect)
dev_set_draw (‘fill’)
endif
BallDistCol := 2 * Length1BGACheck / (BallsPerCol - 1)
BallDistRow := 2 * Length2BGACheck / (BallsPerRow - 1)
hom_mat2d_identity (HomMat2DIdentity)
hom_mat2d_rotate (HomMat2DIdentity, -PhiBGACheck, RowBGACheck, ColumnBGACheck, HomMat2DRotate)
hom_mat2d_translate (HomMat2DRotate, -RowBGACheck + Length2BGACheck, -ColumnBGACheck + Length1BGACheck, HomMat2DTranslate)
hom_mat2d_scale (HomMat2DTranslate, 1 / BallDistRow, 1 / BallDistCol, 0, 0, HomMat2DScale)
affine_trans_point_2d (HomMat2DScale, RowCheck, ColumnCheck, RowNormalized, ColNormalized)
BGARowIndex := round(RowNormalized)
BGAColIndex := round(ColNormalized)
NumBalls := |RowCheck|
dev_set_color (‘black’)
if (VisualizeIntermediate)
dev_clear_window ()
dev_set_draw (‘margin’)
for i := 0 to NumBalls - 1 by 1
disp_cross (WindowHandle, 10 + BGARowIndex[i] * 10, 10 + BGAColIndex[i] * 10, 6, 0)
endfor
dev_set_draw (‘fill’)
endif
BallMatrixCheck := gen_tuple_const(BallsPerRow * BallsPerCol,-1)
for i := 0 to NumBalls - 1 by 1
BallMatrixCheck[BGARowIndex[i] * BallsPerCol + BGAColIndex[i]] := i
endfor
disp_continue_message (WindowHandle, ‘black’, ‘true’)
stop ()
Rows1 := gen_tuple_const(NumBalls,0)
Cols1 := gen_tuple_const(NumBalls,0)
Rows2 := gen_tuple_const(NumBalls,0)
Cols2 := gen_tuple_const(NumBalls,0)
Phi2 := gen_tuple_const(NumBalls,0)
Ra2 := gen_tuple_const(NumBalls,0)
Rb2 := gen_tuple_const(NumBalls,0)
Anisometry2 := gen_tuple_const(NumBalls,0)
Volume2 := gen_tuple_const(NumBalls,0)
j := 0
for i := 0 to BallsPerRow * BallsPerCol - 1 by 1
if (BallMatrix[i] >= 0 and BallMatrixCheck[i] >= 0)
Rows1[j] := Row[BallMatrix[i]]
Cols1[j] := Column[BallMatrix[i]]
Rows2[j] := RowCheck[BallMatrixCheck[i]]
Cols2[j] := ColumnCheck[BallMatrixCheck[i]]
Phi2[j] := PhiCheck[BallMatrixCheck[i]]
Ra2[j] := RaCheck[BallMatrixCheck[i]]
Rb2[j] := RbCheck[BallMatrixCheck[i]]
Anisometry2[j] := AnisometryCheck[BallMatrixCheck[i]]
Volume2[j] := VolumeCheck[BallMatrixCheck[i]]
j := j + 1
endif
endfor
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從至少兩個點對應關系近似剛性仿射變換,即由旋轉和平移組成的變換
vector_to_rigid (Rows1, Cols1, Rows2, Cols2, HomMat2D)
affine_trans_point_2d (HomMat2D, Rows1, Cols1, RowTrans, ColumnTrans)
affine_trans_point_2d (HomMat2D, Row, Column, RowTransFull, ColumnTransFull)
if (VisualizeIntermediate)
dev_clear_window ()
for i := 0 to |Rows2| - 1 by 1
* 通過元組元素生成XLD邊緣輪廓
gen_contour_polygon_xld (Lines, [Rows2[i],RowTrans[i]], [Cols2[i],ColumnTrans[i]])
dev_display (Lines)
endfor
endif
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兩個點之間的距離
distance_pp (Rows2, Cols2, RowTrans, ColumnTrans, Distance)
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求取最大距離
MaxDistance := max(Distance)
dev_display (Image)
dev_set_draw (‘margin’)
gen_empty_obj (EllipseCorrect)
gen_empty_obj (EllipseDeviation)
gen_empty_obj (EllipseDeformation)
gen_empty_obj (EllipseVolume)
gen_empty_obj (Missing)
dev_set_color (‘white’)
VolumeMean := mean(Volume)
VolumeMin := min(Volume)
VolumeMax := max(Volume)
VolumecheckMean := mean(VolumeCheck)
VolumeCheckMin := min(VolumeCheck)
VolumeCheckMax := max(VolumeCheck)
j := 0
for i := 0 to BallsPerRow * BallsPerCol - 1 by 1
if (BallMatrix[i] >= 0 and BallMatrixCheck[i] >= 0)
gen_ellipse (Ellipse, Rows2[j], Cols2[j], Phi2[j], Ra2[j], Rb2[j])
if (Distance[j] > 0.05)
concat_obj (EllipseDeviation, Ellipse, EllipseDeviation)
else
if (Anisometry2[j] > 1.2)
concat_obj (EllipseDeformation, Ellipse, EllipseDeformation)
else
if (Volume2[j] < 5500 or Volume2[j] > 10000)
concat_obj (EllipseVolume, Ellipse, EllipseVolume)
else
concat_obj (EllipseCorrect, Ellipse, EllipseCorrect)
endif
endif
endif
j := j + 1
else
if (BallMatrix[i] >= 0)
生成XLD十字線
gen_cross_contour_xld (Cross, RowTransFull[BallMatrix[i]], ColumnTransFull[BallMatrix[i]], 10, 0.785398)
concat_obj (Missing, Cross, Missing)
endif
endif
endfor
dev_set_line_width (2)
dev_display (Image)
disp_message (WindowHandle, ‘White cross: segmentation of ball failed’, ‘window’, 10, 10, ‘black’, ‘false’)
dev_set_color (‘white’)
dev_display (Missing)
disp_continue_message (WindowHandle, ‘black’, ‘true’)
stop ()
dev_display (Image)
disp_message (WindowHandle, ‘Ellipse: center positions deviate’, ‘window’, 10, 10, ‘black’, ‘false’)
dev_set_color (‘white’)
dev_display (EllipseDeviation)
disp_continue_message (WindowHandle, ‘black’, ‘true’)
stop ()
dev_display (Image)
disp_message (WindowHandle, ‘Ellipse: deformed balls’, ‘window’, 10, 10, ‘black’, ‘false’)
dev_set_color (‘white’)
dev_display (EllipseDeformation)
disp_continue_message (WindowHandle, ‘black’, ‘true’)
stop ()
dev_display (Image)
disp_message (WindowHandle, ‘Ellipse: gray value volume out of range’, ‘window’, 10, 10, ‘black’, ‘false’)
dev_set_color (‘white’)
dev_display (EllipseVolume)
處理思路
這個例子是主要講解了焊點完整性檢測。gen_region_points生成點區域;hom_mat2d_identity、hom_mat2d_rotate、hom_mat2d_translate、hom_mat2d_scale、affine_trans_point_2d、vector_to_rigid仿射變換; gen_contour_polygon_xld;繪制十字線distance_pp求取兩點距離。
後記
大家有什麼問題可以向我提問哈,我看到了第一時間回複,希望在學習的路上多多結交良師益友。