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LinkedList類注釋翻譯、源碼分析

一、類注釋翻譯

* Doubly -linked list implementation of the {@code List} and {@code Deque}
 * interfaces.  Implements all optional list operations, and permits all
 * elements (including {@code null}).
           

使用“雙向連結清單”來實作List與Deque接口。 實作了所有List接口中的方法,并且允許存放所有元素,包括Null。

* <p>All of the operations perform as could be expected for a doubly- linked
 * list.  Operations that index into the list will traverse the list from
 * the beginning or the end, whichever is closer to the specified index.
           

所有的操作都可通過雙向連結清單完成。通過從開頭或者結尾周遊集合,去接近要操作的那個元素。

* <p><strong>Note that this implementation is not synchronized.</strong>
 * If multiple threads access a linked list concurrently, and at least
 * one of the threads modifies the list structurally, it <i> must</i> be
 * synchronized externally.  (A structural modification is any operation
 * that adds or deletes one or more elements; merely setting the value of
 * an element is not a structural modification.)  This is typically
 * accomplished by synchronizing on some object that naturally
 * encapsulates the list.
 *
 * If no such object exists, the list should be "wrapped" using the
 * {@link Collections#synchronizedList Collections.synchronizedList}
 * method.  This is best done at creation time, to prevent accidental
 * unsynchronized access to the list: <pre>
 *   List list = Collections.synchronizedList(new LinkedList(...));</pre>
 *
 * <p>The iterators returned by this class's {@code iterator} and
 * {@code listIterator} methods are <i> fail- fast </i>: if the list is
 * structurally modified at any time after the iterator is created, in
 * any way except through the Iterator's own {@code remove} or
 * {@code add} methods, the iterator will throw a {@link
 * ConcurrentModificationException} .  Thus, in the face of concurrent
 * modification, the iterator fails quickly and cleanly, rather than
 * risking arbitrary, non - deterministic behavior at an undetermined
 * time in the future.
 *
 * <p>Note that the fail - fast behavior of an iterator cannot be guaranteed
 * as it is, generally speaking, impossible to make any hard guarantees in the
 * presence of unsynchronized concurrent modification.  Fail- fast iterators
 * throw {@code ConcurrentModificationException} on a best- effort basis.
 * Therefore, it would be wrong to write a program that depended on this
 * exception for its correctness:   <i> the fail- fast behavior of iterators
 * should be used only to detect bugs. </i>
           
這幾段的翻譯與ArrayList相似,請參考:http://blog.csdn.net/disiwei1012/article/details/73947173

二、自己動手實作雙向連結清單

1.定義node節點類

2.實作基本方法

package com.demo4;

public class DoubleLinkList {

      int length;
      private Node header;
      private Node tail;

      public DoubleLinkList() {
           length = ;
           header = null ;
           tail = null ;
     }

      /**
      * 列印連結清單所有元素
      */
      public void printAll(){
          Node currentNode = header ;
           while (currentNode != null){
              System. out .println(currentNode .obj );
               currentNode = currentNode .next ;
          }
     }

      /**
      * 删除指定位置元素
      * @param index
      */
      public void removeByIndex(Integer index ){
          checkRangIndex( index);
          Node node = this .getNode(index );
           if (node .prev == null){
               header = node. next;
               header. prev = null ;
          } else if (node .next == null){
               tail = node. prev;
               tail. next = null ;
          } else {
              Node preNode = node. prev;
              Node nextNode = node. next;
               preNode. next = nextNode;
               nextNode. prev = preNode;
          }
           length--;
           node = null ;//等待GC回收
     }

      /**
      * 尾插法插入元素
      * @param obj
      */
      public void addTail(Object obj ){
           this .addTailByIndex(obj , null);
     }

      /**
      * 頭插法插入元素
      * @param obj
      */
      public void addHeader(Object obj ){
           this .addHeaderByIndex(obj , null);
     }

      /**
      * 尾插法插入元素,指定位置
      * @param obj
      * @param index 指定具體插入位置
      */
      public void addTailByIndex(Object obj ,Integer index ){
           if (index == null){
               if (header == null){
                   createHeader( new Node(null , null, obj));
              } else {
                   Node node = new Node(tail , null, obj);
                    tail. next = node;
                    tail = node;
                    length++;
              }
          } else {
              checkRangIndex( index);
              Node node = this .getNode(index );
               node. next = null ;
               node. prev = tail;
               tail. next = node;
               tail = node;
               length++;
          }
     }

      /**
      * 頭插法插入元素,指定位置
      * @param obj
      * @param index 指定具體插入位置
      */
      public void addHeaderByIndex(Object obj ,Integer index ){
           if (index == null){
               if (header == null){
                   createHeader( new Node(null , null, obj));
              } else {
                   Node node = new Node(null ,header ,obj );
                    header. prev = node;
                    header = node;
                    length++;
              }
          } else {
              checkRangIndex( index);
              Node node = this .getNode(index );
               node. next = header;
               node. prev = null ;
               header. prev = node;
               header = node;
               length++;
          }
     }

      /**
      * 根據索引擷取節點,如果索引在連結清單的前半部分,則從頭節點開始
      * 如果索引在連結清單的後半部分,則從尾節點開始
      * @param index
      * @return
      */
      public Node getNode( int index ){
          checkRangIndex( index);
          Node currentNode = null ;
           if (index < length /){
               currentNode = header ;
               for (int i = ;i <index ;i ++){
                    currentNode = currentNode .next ;
              }
          } else {
               currentNode = tail ;
               for (int i =length -;i >index ;i --){
                    currentNode = currentNode .prev ;
              }
          }
           return currentNode ;
     }

      /**
      * 判斷索引位址是否合法
      * @param index
      */
      public void checkRangIndex( int index){
           if (index <  || index > length-){
               throw new RuntimeException( "索引位址不合法!" );
          }
     }

      /**
      * 連結清單無節時建立頭結點,header和tail指向統一節點
      * @param node
      */
      public void createHeader(Node node ){
           header = node;
           tail = header;
           length++;
     }

      private static class Node{
          Node prev;
          Node next;
          Object obj;

           public Node(Node prev ,Node next ,Object obj ) {
               this .prev = prev ;
               this .next = next ;
               this .obj = obj ;
          }

     }
}
           

三、源碼分析

1.我們來看下LinkedList是如果定義雙向節點的:

和我定義的差别不大。

private static class Node<E> {
        E item;
        Node<E> next;
        Node<E> prev;

        Node(Node<E> prev, E element, Node<E> next) {
            this .item = element ;
            this .next = next ;
            this .prev = prev ;
        }
    }
           

LinkedList繼承關系如下:

LinkedList類注釋翻譯、源碼分析

LinkedList繼承抽象類AbstractSequentialList,我們知道抽象類可以選擇實作接口中的方法,也可以不實作接口中的方法,

LinkedList隻需實作AbstractSequentialList中未實作的方法、Deque接口中規定的方法、List接口中規定的方法就好了。

public class LinkedList<E>
    extends AbstractSequentialList<E>
    implements List<E>, Deque<E>, Cloneable, java.io.Serializable
{
    //存儲元素個數,即連結清單節點的個數
    transient int size = ;

    /**
     * 頭節點
     * 滿足這兩個條件
     * 1.(first == null && last == null) 2.(first.prev == null && first.item != null)
     */
    transient Node<E> first;

    /**
     * 尾節點
     * 滿足這兩個條件
     * 1. (first == null && last == null) 2.(last.next == null && last.item != null)
     */
    transient Node<E> last;

    /**
     * 空構造函數
     */
    public LinkedList() {
    }

    /**
     * 構造一個LinkedList,并将集合c中的元素全部放入
     *
     * @param   c the collection whose elements are to be placed into this list
     * @throws NullPointerException if the specified collection is null
     */
    public LinkedList(Collection<? extends E> c ) {
        this ();
        addAll( c);
    }

    /**
     * 頭插法插入元素
     * 如果該連結清單沒有頭結點和尾節點,則将該節點為頭尾節點,
     * 如果已經有頭結點,則插入頭結點前方
     */
    private void linkFirst(E e ) {
        final Node<E> f = first ;
        final Node<E> newNode = new Node<>( null, e, f);
        first = newNode;
        if (f == null)
            last = newNode;
        else
            f. prev = newNode;
        //元素個數+1
        size++;
        //修改次數+1
        modCount++;
    }

    /**
     * 尾插法插入元素
     * 如果該連結清單沒有頭結點和尾節點,則将該節點為頭尾節點,
     * 如果已經有尾結點,則插入尾節點的後方
     */
    void linkLast(E e) {
        final Node<E> l = last ;
        final Node<E> newNode = new Node<>( l, e, null);
        last = newNode;
        if (l == null)
            first = newNode;
        else
            l. next = newNode;
        //元素個數+1
        size++;
        //修改次數+1
        modCount++;
    }

    /**
     * 在節點succ前插入節點,succ不能為null,否則會抛出空指針
     */
    void linkBefore(E e, Node<E> succ) {
        // assert succ != null;
        final Node<E> pred = succ .prev ;
        final Node<E> newNode = new Node<>( pred, e, succ );
        succ. prev = newNode;
        //如果succ無前節點,succ預設為頭結點
        if (pred == null)
            first = newNode;
        else
            pred. next = newNode;
        size++;
        modCount++;
    }

    /**
     * 删除頭結點
     */
    private E unlinkFirst(Node<E> f) {
        // assert f == first && f != null;
        final E element = f .item ;
        final Node<E> next = f .next ;
        f. item = null ;
        f. next = null ; //GC回收
        //首節點的後一個節點為新的首節點
        first = next;
        if (next == null)
            last = null ;
        else
            next. prev = null ;
        //元素個數-1
        size--;
        //修改次數+1
        modCount++;
        //傳回被删除元素
        return element ;
    }

    /**
     * 删除尾節點
     */
    private E unlinkLast(Node<E> l) {
        // assert l == last && l != null;
        final E element = l .item ;
        final Node<E> prev = l .prev ;
        l. item = null ;
        l. prev = null ; // help GC
        //尾節點的prev節點作為新的尾節點
        last = prev;
        if (prev == null)
            first = null ;
        else
            prev. next = null ;
        size--;
        modCount++;
        return element ;
    }

    /**
     * 删除中間節點
     */
    E unlink(Node<E> x) {
        // assert x != null;
        final E element = x .item ;
        //x的下一個節點
        final Node<E> next = x .next ;
        //x的前一個節點
        final Node<E> prev = x .prev ;
        //如果無前節點,則x為頭節點
        if (prev == null) {
            first = next;
        } else {
            prev. next = next;
            x. prev = null ;
        }

        if (next == null) {
            last = prev;
        } else {
            next. prev = prev;
            x. next = null ;
        }

        x. item = null ;
        size--;
        modCount++;
        //傳回被删除元素
        return element ;
    }

    /**
     * 傳回頭節點中儲存的資料,如果頭節點為null,則抛出NoSuchElementException
     * @return the first element in this list
     * @throws NoSuchElementException if this list is empty
     */
    public E getFirst() {
        final Node<E> f = first ;
        if (f == null)
            throw new NoSuchElementException();
        return f .item ;
    }

    /**
     * 傳回尾節點中儲存的資料,如果尾節點為null,則抛出NoSuchElementException
     *
     * @return the last element in this list
     * @throws NoSuchElementException if this list is empty
     */
    public E getLast() {
        final Node<E> l = last ;
        if (l == null)
            throw new NoSuchElementException();
        return l .item ;
    }

    /**
     * 移除頭節點,并傳回頭節點
     * @return the first element from this list
     * @throws NoSuchElementException if this list is empty
     */
    public E removeFirst() {
        final Node<E> f = first ;
        if (f == null)
            throw new NoSuchElementException();
        return unlinkFirst(f );
    }

    /**
     * 移除尾節點,并傳回尾節點
     *
     * @return the last element from this list
     * @throws NoSuchElementException if this list is empty
     */
    public E removeLast() {
        final Node<E> l = last ;
        if (l == null)
            throw new NoSuchElementException();
        return unlinkLast(l );
    }

    /**
     * 頭插法插入元素
     *
     * @param e the element to add
     */
    public void addFirst(E e ) {
        linkFirst( e);
    }

    /**
     * 尾插法插入元素
     *
     * @param e the element to add
     */
    public void addLast(E e ) {
        linkLast( e);
    }

    /**
     * 判斷集合中是否至少有一個節點的資料等于o
     *
     * @param o element whose presence in this list is to be tested
     * @return {@code true} if this list contains the specified element
     */
    public boolean contains(Object o ) {
        return indexOf(o ) != -;
    }

    /**
     * 傳回存儲節點的個數
     *
     * @return the number of elements in this list
     */
    public int size() {
        return size ;
    }

    /**
     * 尾插法插入元素
     */
    public boolean add(E e ) {
        linkLast( e);
        return true ;
    }

    /**
     * 移除集合中第一個出現的節點中的資料等于o的節點,如果集合中不包含該元素,則什麼都不做
     * 如果o為null,則删除第一個資料為null的節點
     */
    public boolean remove(Object o ) {
        if (o == null) {
            for (Node<E> x = first ; x != null; x = x .next ) {
                if (x .item == null) {
                    unlink( x);
                    return true ;
                }
            }
        } else {
            for (Node<E> x = first ; x != null; x = x .next ) {
                if (o .equals(x .item )) {
                    unlink( x);
                    return true ;
                }
            }
        }
        return false ;
    }

    /*
     * 将集合c中的元素全部加到連結清單的尾部
     */
    public boolean addAll(Collection<? extends E> c) {
        return addAll(size , c );
    }

    /**
     * 将集合c插入到雙向連結清單中,插入的位置是index之後
     */
    public boolean addAll(int index , Collection<? extends E> c ) {
        checkPositionIndex( index);//檢測index是否>=0或者<length

        Object[] a = c.toArray();
        //新加入節點個數
        int numNew = a .length ;
        if (numNew == )//如果沒有節點要插入傳回false
            return false ;

        //如果index等于size,則相當于插入尾部
        Node<E> pred, succ;
        if (index == size ) {
            succ = null ;
            pred = last;
        } else {
            succ = node( index);
            pred = succ. prev;
        }

        for (Object o : a ) {
            @SuppressWarnings ("unchecked" ) E e = (E) o ;
            Node<E> newNode = new Node<>(pred , e , null);
            if (pred == null)
                first = newNode;
            else
                pred. next = newNode;
            pred = newNode;
        }

        if (succ == null) {
            last = pred;
        } else {
            pred. next = succ;
            succ. prev = pred;
        }

        size += numNew;
        modCount++;
        return true ;
    }

    /**
     * 移除集合中全部節點,相當于清空集合,為了確定被GC回收,清空引用
     * The list will be empty after this call returns.
     */
    public void clear() {
        // Clearing all of the links between nodes is "unnecessary", but:
        // - helps a generational GC if the discarded nodes inhabit
        //   more than one generation
        // - is sure to free memory even if there is a reachable Iterator
        for (Node<E> x = first ; x != null; ) {
            Node<E> next = x. next;
            x. item = null ;
            x. next = null ;
            x. prev = null ;
            x = next;
        }
        first = last = null ;
        size = ;
        modCount++;
    }

    // Positional Access Operations

    /**
     * 傳回指定節點的資料
     */
    public E get( int index ) {
        checkElementIndex( index);
        return node(index ).item ;
    }

    /**
     * 替換指定節點的資料
     */
    public E set( int index , E element ) {
        checkElementIndex( index);
        Node<E> x = node( index);
        E oldVal = x. item;
        x. item = element;
        return oldVal ;
    }

    /**
     * 在指定元素前插入節點
     */
    public void add(int index , E element ) {
        checkPositionIndex( index);

        if (index == size )
            linkLast( element);
        else
            linkBefore( element, node( index));
    }

    /**
     * 移除指定位置元素
     */
    public E remove( int index ) {
        checkElementIndex( index);
        return unlink(node(index ));
    }

    /**
     * Tells if the argument is the index of an existing element.
     */
    private boolean isElementIndex( int index) {
        return index >=  && index < size;
    }

    /**
     * 判斷一個索引是否在連結清單允許的範圍内
     */
    private boolean isPositionIndex( int index) {
        return index >=  && index <= size;
    }

    private String outOfBoundsMsg( int index ) {
        return "Index: " +index +", Size: " +size ;
    }

    private void checkElementIndex( int index) {
        if (!isElementIndex(index ))
            throw new IndexOutOfBoundsException(outOfBoundsMsg(index ));
    }

    private void checkPositionIndex( int index) {
        if (!isPositionIndex(index ))
            throw new IndexOutOfBoundsException(outOfBoundsMsg(index ));
    }

    /**
     * 傳回指定位置的節點,和我寫的差不多
     */
    Node<E> node( int index ) {
        // 若index < 雙向連結清單長度的1/2,則從前先後查找;   
        // 否則,從後向前查找。 
        if (index < (size >> )) {
            Node<E> x = first;
            for (int i = ; i < index ; i ++)
                x = x. next;
            return x ;
        } else {
            Node<E> x = last;
            for (int i = size - ; i > index ; i --)
                x = x. prev;
            return x ;
        }
    }

    // Search Operations

    /**
     * 查詢對象o在集合中的位置
     *  如果對象o為null,傳回第一個節點資料為null的節點的位置,
     * 否則,傳回第一個一個比對節點的位置。如果未找到,則傳回-1
     */
    public int indexOf(Object o ) {
        int index = ;
        if (o == null) {
            for (Node<E> x = first ; x != null; x = x .next ) {
                if (x .item == null)
                    return index ;
                index++;
            }
        } else {
            for (Node<E> x = first ; x != null; x = x .next ) {
                if (o .equals(x .item ))
                    return index ;
                index++;
            }
        }
        return -;
    }

    /**
     * 查詢對象o在集合中的位置
     * 如果對象o為null,傳回最後一個節點資料為null的節點的位置,
     * 否則,傳回最後一個比對節點的位置。如果未找到,則傳回-1
     */
    public int lastIndexOf(Object o ) {
        int index = size ;
        if (o == null) {
            for (Node<E> x = last ; x != null; x = x. prev) {
                index--;
                if (x .item == null)
                    return index ;
            }
        } else {
            for (Node<E> x = last ; x != null; x = x. prev) {
                index--;
                if (o .equals(x .item ))
                    return index ;
            }
        }
        return -;
    }

    // Queue operations.實作隊列接口中的方法

    /**
     * 傳回頭節點的資料,如果節點為null,則傳回null
     * @return the head of this list, or {@code null} if this list is empty
     * @since 1.5
     */
    public E peek() {
        final Node<E> f = first ;
        return (f == null) ? null : f. item;
    }

    /**
     * 傳回頭節點
     */
    public E element() {
        return getFirst();
    }

    /**
     * 傳回頭節點資料,并将頭節點删除
     *
     */
    public E poll() {
        final Node<E> f = first ;
        return (f == null) ? null : unlinkFirst( f);
    }

    /**
     * 傳回頭節點,并将頭節點删除
     *
     */
    public E remove() {
        return removeFirst();
    }

    /**
     * 在尾部增加一個元素e
     */
    public boolean offer(E e ) {
        return add(e );
    }

    // Deque operations
    /**
     * 在頭部增加一個元素e
     */
    public boolean offerFirst(E e ) {
        addFirst( e);
        return true ;
    }

    public boolean offerLast(E e ) {
        addLast( e);
        return true ;
    }

    public E peekFirst() {
        final Node<E> f = first ;
        return (f == null) ? null : f. item;
     }

    public E peekLast() {
        final Node<E> l = last ;
        return (l == null) ? null : l. item;
    }

    public E pollFirst() {
        final Node<E> f = first ;
        return (f == null) ? null : unlinkFirst( f);
    }

    public E pollLast() {
        final Node<E> l = last ;
        return (l == null) ? null : unlinkLast( l);
    }

    public void push(E e ) {
        addFirst( e);
    }

    public E pop() {
        return removeFirst();
    }

    public boolean removeFirstOccurrence(Object o ) {
        return remove(o );
    }

    public boolean removeLastOccurrence(Object o ) {
        if (o == null) {
            for (Node<E> x = last ; x != null; x = x. prev) {
                if (x .item == null) {
                    unlink( x);
                    return true ;
                }
            }
        } else {
            for (Node<E> x = last ; x != null; x = x. prev) {
                if (o .equals(x .item )) {
                    unlink( x);
                    return true ;
                }
            }
        }
        return false ;
    }

    /**
     * 在抽象類AbstractSequentialList中唯一沒有實作的方法
     * 傳回該集合ListIterator疊代器
     */
    public ListIterator<E> listIterator( int index ) {
        checkPositionIndex( index);
        return new ListItr( index);
    }

    private class ListItr implements ListIterator<E> {
        private Node<E> lastReturned = null;//最後一個傳回的節點,也就是目前持有的節點
        private Node<E> next ;//目前持有節點的下一個節點
        private int nextIndex ;//目前持有節點的下一個節點位置
        private int expectedModCount = modCount ;//實作fast-fail

        ListItr( int index ) {
            next = ( index == size) ? null : node(index );
            nextIndex = index ;
        }

        //根據nextIndex是否等于size,判斷時候是否還有下一個節點
        public boolean hasNext() {
            return nextIndex < size ;
        }
         擷取下一個元素
        public E next() {
            checkForComodification();
            if (!hasNext())
                throw new NoSuchElementException();

            lastReturned = next ;
            next = next. next;
            nextIndex ++;
            return lastReturned .item ;
        }
         是否有前一個節點
        public boolean hasPrevious() {
            return nextIndex > ;
        }

        //擷取前一個節點
        public E previous() {
            checkForComodification();
            if (!hasPrevious())
                throw new NoSuchElementException();

            lastReturned = next = (next == null) ? last : next .prev ;
            nextIndex --;
            return lastReturned .item ;
        }
        //擷取下一個節點位置
        public int nextIndex() {
            return nextIndex ;
        }
        //擷取前一個節點位置
        public int previousIndex() {
            return nextIndex - ;
        }
        //移除目前持有節點
        public void remove() {
            checkForComodification();
            if (lastReturned == null)
                throw new IllegalStateException();

            Node<E> lastNext = lastReturned .next ;
            unlink( lastReturned );
            if (next == lastReturned )
                next = lastNext;
            else
                nextIndex --;
            lastReturned = null ;
            expectedModCount ++;
        }
        //替換目前持有節點的值為e
        public void set(E e ) {
            if (lastReturned == null)
                throw new IllegalStateException();
            checkForComodification();
            lastReturned .item = e ;
        }
        //在目前持有節點後插入節點e
        public void add(E e ) {
            checkForComodification();
            lastReturned = null ;
            if (next == null)
                linkLast( e);
            else
                linkBefore( e, next);
            nextIndex ++;
            expectedModCount ++;
        }

        final void checkForComodification() {//fast-fail具體時間
            if (modCount != expectedModCount )
                throw new ConcurrentModificationException();
        }
    }
    //節點定義
    private static class Node<E> {
        E item;
        Node<E> next;
        Node<E> prev;

        Node(Node<E> prev, E element, Node<E> next) {
            this .item = element ;
            this .next = next ;
            this .prev = prev ;
        }
    }

    /**
     * @since 1.6
     */
    public Iterator<E> descendingIterator() {
        return new DescendingIterator ();
    }

    /**
     * Adapter to provide descending iterators via ListItr.previou
     * 從後周遊集合,通過ListItr
     */
    private class DescendingIterator implements Iterator<E> {
        private final ListItr itr = new ListItr(size());
        public boolean hasNext() {
            return itr .hasPrevious();
        }
        public E next() {
            return itr .previous();
        }
        public void remove() {
            itr.remove();
        }
    }

    @SuppressWarnings( "unchecked" )
    private LinkedList<E> superClone() {
        try {
            return (LinkedList<E>) super.clone();
        } catch (CloneNotSupportedException e ) {
            throw new InternalError();
        }
    }

    /**
      *淺拷貝集合,不拷貝元素,自拷貝引用
     * @return a shallow copy of this {@code LinkedList} instance
     */
    public Object clone() {
        LinkedList<E> clone = superClone();

        // Put clone into "virgin" state
        clone. first = clone. last = null ;
        clone. size = ;
        clone. modCount = ;

        // Initialize clone with our elements
        for (Node<E> x = first ; x != null; x = x. next)
            clone.add( x. item);

        return clone ;
    }

    /**
     * 傳回一個包含該集合所有元素的集合,為了保證集合數組的安全,需要建構一個新數組
     * <p> This method acts as bridge between array -based and collection- based
     * APIs.
     *
     * @return an array containing all of the elements in this list
     *         in proper sequence
     */
    public Object[] toArray() {
        Object[] result = new Object[size ];
        int i = ;
        for (Node<E> x = first ; x != null; x = x. next)
            result[ i++] = x. item;
        return result ;
    }

    /**
     * 給一個數組a,傳回一個數組(數組元素按照集合從前往後的順序排列),該數組包含了集合中的所有元素
     * 若數組a的長度不足以裝入所有的集合元素,則使用Array.newInstance()這一方法建立一個size大小,
     * 元素類型為數組a的元素類型的數組,并将該數組指派給a
     */
    @SuppressWarnings( "unchecked" )
    public <T> T[] toArray(T[] a) {
        if (a .length < size )
            a = (T[])java.lang.reflect.Array. newInstance(
                                a .getClass().getComponentType(), size );
        int i = ;
        Object[] result = a;
        for (Node<E> x = first ; x != null; x = x. next)
            result[ i++] = x. item;

        if (a .length > size )
            a[ size] = null ;

        return a ;
    }

}
           

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