#include “Goat.h”
Goat::Goat(int weight)
{
this->weight = weight;
}
int Goat::getweight()const
{
return weight;
}
bool Goat::operator>(Goat& goat)
{
if (weight > goat.weight) { return true; }else{ return false; }
}
bool Goat::operator<(Goat& goat)
{
if (weight < goat.weight) { return true; }
else { return false; }
}
bool Goat::operator==(Goat& goat)
{
if (weight == goat.weight) { return true; }
else { return false; }
}