#include <opencv2/opencv.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/imgproc/imgproc.hpp>
#include <stdio.h>
using namespace std;
using namespace cv;
//-----------------------------------【全局變量聲明部分】--------------------------------------
// 描述:全局變量聲明
//-----------------------------------------------------------------------------------------------
Mat g_srcImage, g_dstImage, g_midImage, g_grayImage, imgHSVMask;//原始圖、中間圖和效果圖
int threshold_value = 60; //門檻值
int size = 800; //面積因子
float start_time,end_time,sum_time; //處理時間
//-----------------------------------【全局函數聲明部分】--------------------------------------
// 描述:全局函數聲明
//-----------------------------------------------------------------------------------------------
void ThinSubiteration1(Mat & pSrc, Mat & pDst);
void ThinSubiteration2(Mat & pSrc, Mat & pDst);
void normalizeLetter(Mat & inputarray, Mat & outputarray);
void Line_reflect(Mat & inputarray, Mat & outputarray);
void Delete_smallregions(Mat & pSrc, Mat & pDst);
//-----------------------------------【main( )函數】--------------------------------------------
// 描述:控制台應用程式的入口函數,我們的程式從這裡開始
//-----------------------------------------------------------------------------------------------
int main( )
{
//載入原始圖
g_srcImage = imread("3.jpg"); //讀取素材圖
start_time = getTickCount(); //開始處理時間
//顯示灰階圖
cvtColor(g_srcImage, g_grayImage, CV_RGB2GRAY);
imshow("【灰階圖】", g_grayImage);
//二值化
threshold(g_grayImage, imgHSVMask, threshold_value, 255, THRESH_BINARY);
g_midImage = Mat::zeros(imgHSVMask.size(), CV_8UC1); //繪制
//去除小面積區域
Delete_smallregions(imgHSVMask, g_midImage);
imshow("【目标圖】", g_midImage);
imwrite("Target_image3.jpg", g_midImage);
//normalizeLetter顯示效果圖
normalizeLetter(g_midImage,g_dstImage);
imshow("【效果圖】", g_dstImage);
//曲線映射到原圖
/* threshold(g_grayImage, g_midImage, threshold_value, 255, CV_THRESH_BINARY); */
/* imshow("【二值化圖】", g_midImage); */
Line_reflect(g_dstImage,g_midImage);
imshow("【映射圖】", g_midImage);
imwrite("Reflect_image3.jpg", g_midImage);
//轉換類型,儲存skeleton圖像
normalize(g_dstImage, g_midImage, 0, 255, NORM_MINMAX, CV_8U);
imwrite("Thinning_image3.jpg", g_midImage);
//計算運作時間
end_time = getTickCount();
sum_time = (end_time - start_time)/ getTickFrequency();
printf("%lf s",sum_time);
waitKey(0);
return 0;
}
void ThinSubiteration1(Mat & pSrc, Mat & pDst) {
int rows = pSrc.rows;
int cols = pSrc.cols;
pSrc.copyTo(pDst);
for(int i = 0; i < rows; i++) {
for(int j = 0; j < cols; j++) {
if(pSrc.at<float>(i, j) == 1.0f) {
/// get 8 neighbors
/// calculate C(p)
int neighbor0 = (int) pSrc.at<float>( i-1, j-1);
int neighbor1 = (int) pSrc.at<float>( i-1, j);
int neighbor2 = (int) pSrc.at<float>( i-1, j+1);
int neighbor3 = (int) pSrc.at<float>( i, j+1);
int neighbor4 = (int) pSrc.at<float>( i+1, j+1);
int neighbor5 = (int) pSrc.at<float>( i+1, j);
int neighbor6 = (int) pSrc.at<float>( i+1, j-1);
int neighbor7 = (int) pSrc.at<float>( i, j-1);
int C = int(~neighbor1 & ( neighbor2 | neighbor3)) +
int(~neighbor3 & ( neighbor4 | neighbor5)) +
int(~neighbor5 & ( neighbor6 | neighbor7)) +
int(~neighbor7 & ( neighbor0 | neighbor1));
if(C == 1) {
/// calculate N
int N1 = int(neighbor0 | neighbor1) +
int(neighbor2 | neighbor3) +
int(neighbor4 | neighbor5) +
int(neighbor6 | neighbor7);
int N2 = int(neighbor1 | neighbor2) +
int(neighbor3 | neighbor4) +
int(neighbor5 | neighbor6) +
int(neighbor7 | neighbor0);
int N = min(N1,N2);
if ((N == 2) || (N == 3)) {
/// calculate criteria 3
int c3 = ( neighbor1 | neighbor2 | ~neighbor4) & neighbor3;
if(c3 == 0) {
pDst.at<float>( i, j) = 0.0f;
}
}
}
}
}
}
}
void ThinSubiteration2(Mat & pSrc, Mat & pDst) {
int rows = pSrc.rows;
int cols = pSrc.cols;
pSrc.copyTo( pDst);
for(int i = 0; i < rows; i++) {
for(int j = 0; j < cols; j++) {
if (pSrc.at<float>( i, j) == 1.0f) {
/// get 8 neighbors
/// calculate C(p)
int neighbor0 = (int) pSrc.at<float>( i-1, j-1);
int neighbor1 = (int) pSrc.at<float>( i-1, j);
int neighbor2 = (int) pSrc.at<float>( i-1, j+1);
int neighbor3 = (int) pSrc.at<float>( i, j+1);
int neighbor4 = (int) pSrc.at<float>( i+1, j+1);
int neighbor5 = (int) pSrc.at<float>( i+1, j);
int neighbor6 = (int) pSrc.at<float>( i+1, j-1);
int neighbor7 = (int) pSrc.at<float>( i, j-1);
int C = int(~neighbor1 & ( neighbor2 | neighbor3)) +
int(~neighbor3 & ( neighbor4 | neighbor5)) +
int(~neighbor5 & ( neighbor6 | neighbor7)) +
int(~neighbor7 & ( neighbor0 | neighbor1));
if(C == 1) {
/// calculate N
int N1 = int(neighbor0 | neighbor1) +
int(neighbor2 | neighbor3) +
int(neighbor4 | neighbor5) +
int(neighbor6 | neighbor7);
int N2 = int(neighbor1 | neighbor2) +
int(neighbor3 | neighbor4) +
int(neighbor5 | neighbor6) +
int(neighbor7 | neighbor0);
int N = min(N1,N2);
if((N == 2) || (N == 3)) {
int E = (neighbor5 | neighbor6 | ~neighbor0) & neighbor7;
if(E == 0) {
pDst.at<float>(i, j) = 0.0f;
}
}
}
}
}
}
}
void normalizeLetter(Mat & inputarray, Mat & outputarray) {
bool bDone = false;
int rows = inputarray.rows;
int cols = inputarray.cols;
inputarray.convertTo(inputarray,CV_32FC1);
inputarray.copyTo(outputarray);
outputarray.convertTo(outputarray,CV_32FC1);
/// pad source
Mat p_enlarged_src = Mat(rows + 2, cols + 2, CV_32FC1);
for(int i = 0; i < (rows+2); i++) {
p_enlarged_src.at<float>(i, 0) = 0.0f;
p_enlarged_src.at<float>( i, cols+1) = 0.0f;
}
for(int j = 0; j < (cols+2); j++) {
p_enlarged_src.at<float>(0, j) = 0.0f;
p_enlarged_src.at<float>(rows+1, j) = 0.0f;
}
for(int i = 0; i < rows; i++) {
for(int j = 0; j < cols; j++) {
if (inputarray.at<float>(i, j) >= threshold_value) { //調參
p_enlarged_src.at<float>( i+1, j+1) = 1.0f;
}
else
p_enlarged_src.at<float>( i+1, j+1) = 0.0f;
}
}
/// start to thin
Mat p_thinMat1 = Mat::zeros(rows + 2, cols + 2, CV_32FC1);
Mat p_thinMat2 = Mat::zeros(rows + 2, cols + 2, CV_32FC1);
Mat p_cmp = Mat::zeros(rows + 2, cols + 2, CV_8UC1);
while (bDone != true) {
/// sub-iteration 1
ThinSubiteration1(p_enlarged_src, p_thinMat1);
/// sub-iteration 2
ThinSubiteration2(p_thinMat1, p_thinMat2);
/// compare
compare(p_enlarged_src, p_thinMat2, p_cmp, CV_CMP_EQ); //比較輸入的src1和src2中的元素,真為255,否則為0
/// check
int num_non_zero = countNonZero(p_cmp); //傳回灰階值不為0的像素數
if(num_non_zero == (rows + 2) * (cols + 2)) {
bDone = true;
}
/// copy
p_thinMat2.copyTo(p_enlarged_src);
}
// copy result
for(int i = 0; i < rows; i++) {
for(int j = 0; j < cols; j++) {
outputarray.at<float>( i, j) = p_enlarged_src.at<float>( i+1, j+1);
}
}
}
void Line_reflect(Mat & inputarray, Mat & outputarray)
{
int rows = inputarray.rows;
int cols = inputarray.cols;
for(int i = 0; i < rows; i++) {
for(int j = 0; j < cols; j++) {
if (inputarray.at<float>(i, j) == 1.0f) {
outputarray.at<float>( i, j) = 0.0f;
}
}
}
}
// 提取連通區域,并剔除小面積聯通區域
void Delete_smallregions(Mat & pSrc, Mat & pDst)
{
vector<vector<Point>> contours; //二值圖像輪廓的容器
vector<Vec4i> hierarchy; //4個int向量,分别表示後、前、父、子的索引編号
findContours(pSrc, contours, hierarchy,RETR_LIST, CHAIN_APPROX_NONE); //檢測所有輪廓
vector<vector<Point>>::iterator k; //疊代器,通路容器資料
for (k = contours.begin(); k != contours.end();) //周遊容器,設定面積因子
{
if (contourArea(*k, false) < size)
{//删除指定元素,傳回指向删除元素下一個元素位置的疊代器
k = contours.erase(k);
}
else
++k;
}
//contours[i]代表第i個輪廓,contours[i].size()代表第i個輪廓上所有的像素點
for (int i = 0; i < contours.size(); i++)
{
for (int j = 0; j < contours[i].size(); j++)
{
//擷取輪廓上點的坐标
Point P = Point(contours[i][j].x, contours[i][j].y);
}
drawContours(pDst, contours,i, Scalar(255), -1, 8);
}
}
具體例子
原圖:
提取所需要線段圖:
骨骼化:
将骨骼化的曲線段映射到原圖: