有的時候,一個自定義的滑鼠光标能給你的程式增色不少。本文這裡介紹一下如何在.net桌面程式中自定義滑鼠光标。由于.net的桌面程式分為WinForm和WPF兩種,這裡分别介紹一下。
WinForm程式
對于WinForm程式,可以通過修改Control.Cursor屬性來實作光标的修改,如果我們有光标檔案的話,可以直接通過如下代碼實作自定義光标:
this.Cursor = new Cursor("myCursor.cur");
但這種方式不是本文介紹的重點,本文主要介紹如何自己繪制光标,這樣則具有更多的可控性和靈活性。
建立一個自定義光标,首先需要定義需要一個光标結構
ICONINFO,它的.net版本如下:
public struct IconInfo
{
public
bool
fIcon;
int
xHotspot;
int
yHotspot;
IntPtr
hbmMask;
IntPtr
hbmColor;
}
然後通過
GetIconInfo and CreateIconIndirect 兩個函數來合成光标。完整代碼如下:
1 public class CursorHelper
2 {
3 static class NativeMethods
4 {
5 public struct IconInfo
6 {
7 public bool fIcon;
8 public int xHotspot;
9 public int yHotspot;
10 public IntPtr hbmMask;
11 public IntPtr hbmColor;
12 }
13
14 [DllImport("user32.dll")]
15 public static extern IntPtr CreateIconIndirect(ref IconInfo icon);
16
17
18 [DllImport("user32.dll")]
19 [return: MarshalAs(UnmanagedType.Bool)]
20 public static extern bool GetIconInfo(IntPtr hIcon, ref IconInfo pIconInfo);
21 }
22
23 public static Cursor CreateCursor(Bitmap bmp, int xHotSpot, int yHotSpot)
24 {
25 var icon = new NativeMethods.IconInfo
26 {
27 xHotspot = xHotSpot,
28 yHotspot = yHotSpot,
29 fIcon = false
30 };
31
32 NativeMethods.GetIconInfo(bmp.GetHicon(), ref icon);
33 return new Cursor(NativeMethods.CreateIconIndirect(ref icon));
34 }
35 }
View Code
測試代碼為:
using (Bitmap bitmap = new Bitmap(21, 26))
using (Graphics g = Graphics.FromImage(bitmap))
g.DrawRectangle(Pens.Red, 0, 0, 20, 25);
this.Cursor = CursorHelper.CreateCursor(bitmap, 3, 3);
WPF程式
至于WPF程式,和WinForm程式是非常類似的,一方面,它也可以通過光标檔案來實作寫入Cursor屬性來自定義光标檔案。
至于自己繪制光标,上面的代碼基本上也是可以複用的,不過相對的要重新封裝一下,完整代碼如下:

1 public class CursorHelper
2 {
3 static class NativeMethods
4 {
5 public struct IconInfo
6 {
7 public bool fIcon;
8 public int xHotspot;
9 public int yHotspot;
10 public IntPtr hbmMask;
11 public IntPtr hbmColor;
12 }
13
14 [DllImport("user32.dll")]
15 public static extern SafeIconHandle CreateIconIndirect(ref IconInfo icon);
16
17 [DllImport("user32.dll")]
18 public static extern bool DestroyIcon(IntPtr hIcon);
19
20 [DllImport("user32.dll")]
21 [return: MarshalAs(UnmanagedType.Bool)]
22 public static extern bool GetIconInfo(IntPtr hIcon, ref IconInfo pIconInfo);
23 }
24
25 [SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
26 class SafeIconHandle : SafeHandleZeroOrMinusOneIsInvalid
27 {
28 public SafeIconHandle()
29 : base(true)
30 {
31 }
32
33 protected override bool ReleaseHandle()
34 {
35 return NativeMethods.DestroyIcon(handle);
36 }
37 }
38
39 static Cursor InternalCreateCursor(System.Drawing.Bitmap bitmap, int xHotSpot, int yHotSpot)
40 {
41 var iconInfo = new NativeMethods.IconInfo
42 {
43 xHotspot = xHotSpot,
44 yHotspot = yHotSpot,
45 fIcon = false
46 };
47
48 NativeMethods.GetIconInfo(bitmap.GetHicon(), ref iconInfo);
49
50 var cursorHandle = NativeMethods.CreateIconIndirect(ref iconInfo);
51 return CursorInteropHelper.Create(cursorHandle);
52 }
53
54 public static Cursor CreateCursor(UIElement element, int xHotSpot = 0, int yHotSpot = 0)
55 {
56 element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
57 element.Arrange(new Rect(new Point(), element.DesiredSize));
58
59 var renderTargetBitmap = new RenderTargetBitmap(
60 (int)element.DesiredSize.Width, (int)element.DesiredSize.Height,
61 96, 96, PixelFormats.Pbgra32);
62
63 renderTargetBitmap.Render(element);
64
65 var encoder = new PngBitmapEncoder();
66 encoder.Frames.Add(BitmapFrame.Create(renderTargetBitmap));
67
68 using (var memoryStream = new MemoryStream())
69 {
70 encoder.Save(memoryStream);
71 using (var bitmap = new System.Drawing.Bitmap(memoryStream))
72 {
73 return InternalCreateCursor(bitmap, xHotSpot, yHotSpot);
74 }
75 }
76 }
77 }
需要注意的是,由于使用的System.Drawing.BitMap,是需要引用System.Drawing.dll的
封裝之後,是可以直接傳入UIElement作為自繪制的光标的,得益于WPF的強大繪圖功能,是可以非常容易的繪制漂亮的光标的。測試代碼如下:
this.Cursor= CursorHelper.CreateCursor(new UserControl1());