#if UNITY_2018_1_OR_NEWER
[ColorUsageAttribute(true, true)]
#else
[ColorUsageAttribute(true, true, 0f, 10f, 0.125f, 3f)]
#endif
[FormerlySerializedAs("colorValue")]
public Color color = Color.white;
#if UNITY_2018_1_OR_NEWER
[ColorUsageAttribute(true, true)]
#else
[ColorUsageAttribute(true, true, 0f, 10f, 0.125f, 3f)]
#endif
[FormerlySerializedAs("colorValue")]
public Color color = Color.white;