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Android 9.0灭屏流程Android 9.0灭屏流程Power键灭屏

Android 9.0灭屏流程

Power键灭屏

当power键灭屏时,会在PhoneWindowManager中处理按键事件后,调用到PMS的gotoSleep()进行灭屏处理,下面直接看看PhoneWindowManger中对Power键灭屏的处理以及和PMS的交互。在按power后,PWS中如下:

//frameworks/base/services/core/java/com/android/
//server/policy/PhoneWindowManager.java
case KeyEvent.KEYCODE_POWER: {
    // Any activity on the power button stops the accessibility shortcut
    cancelPendingAccessibilityShortcutAction();
    result &= ~ACTION_PASS_TO_USER;
    isWakeKey = false; // wake-up will be handled separately
    if (down) {//按下时
        //处理按下事件
        interceptPowerKeyDown(event, interactive);
    } else //抬起时
        //处理抬起事件
        interceptPowerKeyUp(event, interactive, canceled);
    }
    break;
}

           

在处理Power键抬起事件时,开始了灭屏流程:

private void powerPress(long eventTime, boolean interactive, int count) {
    if (mScreenOnEarly && !mScreenOnFully) {
        Slog.i(TAG, "Suppressed redundant power key press while "
                + "already in the process of turning the screen on.");
        return;
    }
    if (count == 2) {
       ......
    } else if (interactive && !mBeganFromNonInteractive) {
        switch (mShortPressOnPowerBehavior) {
            //灭屏
            case SHORT_PRESS_POWER_GO_TO_SLEEP:
                goToSleep(eventTime, PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 0);
                break;
            //灭屏,直接跳过Doze状态
            case SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP:
                goToSleep(eventTime, PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON,
                        PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE);
                break;
                } else {
                    shortPressPowerGoHome();
                }
                break;
            }
        }
    }
}

           

在这里调用了goToSleep()方法,该方法如下:

private void goToSleep(long eventTime, int reason, int flags) {
    mRequestedOrGoingToSleep = true;
    mPowerManager.goToSleep(eventTime, reason, flags);
}

           

最终,PhoneWindowManager中调用了PowerManager的goToSleep()方法来灭屏。我们进入到PowerManager.goToSleep()方法:

///home/wll/source_code/s219_qun/frameworks/base/core/java/
//android/os/PowerManager.java
public void goToSleep(long time, int reason, int flags) {
    try {
        mService.goToSleep(time, reason, flags);
    } catch (RemoteException e) {
        throw e.rethrowFromSystemServer();
    }
}

           

可以看到,在PowerManger中开始向下调用到了PoweManagerService(以下简称PMS)中的goToSleep()中。

我们进入PMS中,就需要详细分析其中的方法了,先来看看goToSleep()方法:

/**
 * @param eventTime 时间
 * @param reason 原因,Power键灭屏则是powerManager.GO_TO_SLEEP_REASON_POWER_BUTTON
 * @param flags 目前只有两个值:0和1(GO_TO_SLEEP_FLAG_NO_DOZE)
 */
@Override // Binder call
public void goToSleep(long eventTime, int reason, int flags) {
    if (eventTime > SystemClock.uptimeMillis()) {
        throw new IllegalArgumentException("event time must not be in the future");
    }
    //检查权限
    mContext.enforceCallingOrSelfPermission(
            android.Manifest.permission.DEVICE_POWER, null);

    final int uid = Binder.getCallingUid();
    final long ident = Binder.clearCallingIdentity();
    try {
        //调用gotToSleepInternal
        goToSleepInternal(eventTime, reason, flags, uid);
    } finally {
        Binder.restoreCallingIdentity(ident);
    }
}

           

这个方法的参数和PowerManager,PhoneWindowManager中的同名方法对应,需要注意的是第二个参数和第三个参数;

第二个参数:表示灭屏原因,在PowerManager中定义了一些常量值来表示;

第三个参数:是一个标识,用来表示是否直接进入灭屏,一般的灭屏流程,都会先进入Doze状态,然后才会进入Sleep状态,如果将flag设置为1,则将会直接进入Sleep状态,在goToSleep()方法中,检查权限之后,开始调用了goToSleepInternal()方法,该方法如下:

private void goToSleepInternal(long eventTime, int reason, int flags, int uid) {
    synchronized (mLock) {
        if (goToSleepNoUpdateLocked(eventTime, reason, flags, uid)) {
            updatePowerStateLocked();
        }
    }
}
           

这个方法逻辑很简单,首先是调用了goToSleepNoUpdateLocked()方法,并根据该方法返回值来决定是否调用updatePowerStateLocked()方法。

一般来说,goToSleepNoUpdateLocked()都会返回true,现在看看该方法:

///frameworks/base/services/core/java/com/android/
//server/power/PowerManagerService.java
@SuppressWarnings("deprecation")
private boolean goToSleepNoUpdateLocked(long eventTime, int reason, int flags, int uid) {

    if (eventTime < mLastWakeTime
            || mWakefulness == WAKEFULNESS_ASLEEP
            || mWakefulness == WAKEFULNESS_DOZING
            || !mBootCompleted || !mSystemReady) {
        return false;
    }
    try {
        switch (reason) {
            case PowerManager.GO_TO_SLEEP_REASON_DEVICE_ADMIN:
                Slog.i(TAG, "Going to sleep due to device administration policy "
                        + "(uid " + uid +")...");
                break;
            case PowerManager.GO_TO_SLEEP_REASON_TIMEOUT:
                Slog.i(TAG, "Going to sleep due to screen timeout (uid " + uid +")...");
                break;
            case PowerManager.GO_TO_SLEEP_REASON_LID_SWITCH:
                Slog.i(TAG, "Going to sleep due to lid switch (uid " + uid +")...");
                break;
            case PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON:
                Slog.i(TAG, "Going to sleep due to power button (uid " + uid +")...");
                break;
            case PowerManager.GO_TO_SLEEP_REASON_SLEEP_BUTTON:
                Slog.i(TAG, "Going to sleep due to sleep button (uid " + uid +")...");
                break;
            case PowerManager.GO_TO_SLEEP_REASON_HDMI:
                Slog.i(TAG, "Going to sleep due to HDMI standby (uid " + uid +")...");
                break;
            case PowerManager.GO_TO_SLEEP_REASON_ACCESSIBILITY:
                Slog.i(TAG, "Going to sleep by an accessibility service request (uid "
                        + uid +")...");
                break;
            default:
                Slog.i(TAG, "Going to sleep by application request (uid " + uid +")...");
                reason = PowerManager.GO_TO_SLEEP_REASON_APPLICATION;
                break;
        }
        //标记最后一次灭屏时间
        mLastSleepTime = eventTime;
        //用于判定是否进入屏保
        mSandmanSummoned = true;
        //设置wakefulness值为WAKEFULNESS_DOZING,因此先进Doze状态
        setWakefulnessLocked(WAKEFULNESS_DOZING, reason);

        // Report the number of wake locks that will be cleared by going to sleep.
        //灭屏时,将清除以下三种使得屏幕保持亮屏的wakelock锁,numWakeLocksCleared统计下个数
        int numWakeLocksCleared = 0;
        final int numWakeLocks = mWakeLocks.size();
        for (int i = 0; i < numWakeLocks; i++) {
            final WakeLock wakeLock = mWakeLocks.get(i);
            switch (wakeLock.mFlags & PowerManager.WAKE_LOCK_LEVEL_MASK) {
                case PowerManager.FULL_WAKE_LOCK:
                case PowerManager.SCREEN_BRIGHT_WAKE_LOCK:
                case PowerManager.SCREEN_DIM_WAKE_LOCK:
                    numWakeLocksCleared += 1;
                    break;
            }
        }
        // Skip dozing if requested.
        //如果带有PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE的flag,则直接进入Sleep状态,不再进入Doze状态
        if ((flags & PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE) != 0) {
            //该方法才会真正地进入睡眠
            reallyGoToSleepNoUpdateLocked(eventTime, uid);
        }
    } finally {
        Trace.traceEnd(Trace.TRACE_TAG_POWER);
    }
    return true;
}

           

在这个方法中:

首先,是判断调用该方法的原因并打印log,然后,通过setWakefulnessLocked()将当前wakefulness设置为Doze状态;最后,通过flag判断,如果flag为1,则调用reallyGoToSleepNoUpdateLocked()方法直接进入Sleep状态。

因此,系统其他模块在调用PM.goToSleep()灭屏时,在除指定flag为PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE的情况外,都会首先进入Doze,再由Doze进入Sleep。

setWakefulnessLocked()方法用来设置wakefulness值,同时将会调用Notifier中wakefulness相关的逻辑,这里再来看下:

@VisibleForTesting
void setWakefulnessLocked(int wakefulness, int reason) {
    if (mWakefulness != wakefulness) {
        //设置mWakefulness
        mWakefulness = wakefulness;
        mWakefulnessChanging = true;
        //置位操作
        mDirty |= DIRTY_WAKEFULNESS;
        if (mNotifier != null) {
            //调用Notifier中的方法,做wakefulness改变开始时的工作
            mNotifier.onWakefulnessChangeStarted(wakefulness, reason);
        }
    }
}

           

首先,改变当前mWakefulness值,将mWakefulnessChanging标记为true,将mWakefulness值标志为DIRTY_WAKEFULNESS,然后通过Notifier进行改变wakefulness之前的一些处理.

我们跟着执行流程来进行分析,Notifier是PMS模块中用于进行“通知”的一个组件类,比如发送亮灭屏广播就是它来负责,具体详细的分析后面会分析到。这里针对于灭屏场景,再来看下其中的逻辑:

public void onWakefulnessChangeStarted(final int wakefulness, int reason) {
    //由于wakefulness为Doze,故interactive为false
    final boolean interactive = PowerManagerInternal.isInteractive(wakefulness);
    // ............................................
    // Handle any early interactive state changes.
    // Finish pending incomplete ones from a previous cycle.
    if (mInteractive != interactive) {
        // Finish up late behaviors if needed.
        if (mInteractiveChanging) {
            handleLateInteractiveChange();
        }
        // Handle early behaviors.
        mInteractive = interactive;
        mInteractiveChangeReason = reason;
        mInteractiveChanging = true;
        //处理早期工作
        handleEarlyInteractiveChange();
    }
}

           

在这个方法中,首先根据wakefulness值判断了系统当前的交互状态,如果是处于Awake状态和Dream状态,则表示可交互;如果处于Doze和Asleep状态,则表示不可交互;

由于在setWakefulnessLocked()中已经设置了wakefulness为DOZE状态,因此此时处于不可交互状态,接下来开始执行handleEarlyInteractiveChange()方法:

private void handleEarlyInteractiveChange() {
    synchronized (mLock) {
        //此时为false
        if (mInteractive) {
            // Waking up...
            mHandler.post(new Runnable() {
                @Override
                public void run() {
                    // Note a SCREEN tron event is logged in PowerManagerService.
                    mPolicy.startedWakingUp();
                }
            });
            // Send interactive broadcast.
            mPendingInteractiveState = INTERACTIVE_STATE_AWAKE;
            mPendingWakeUpBroadcast = true;
            updatePendingBroadcastLocked();
        } else {
            final int why = translateOffReason(mInteractiveChangeReason);
            mHandler.post(new Runnable() {
                @Override
                public void run() {
                    //通过PhoneWindowManager设置锁屏
                    mPolicy.startedGoingToSleep(why);
                }
            });
        }
    }
}

           

在这个方法中,将调用mPolicy.startedGoingToSleep(why)进行锁屏流程(Keyguard的绘制)。

回到PMS中,在处理完setWakefulnessLocked()方法后,由于没有PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE,所以不会立即执行reallyGoToSleepNoUpdateLocked()方法,此时goToSleepNoUpdateLocked()方法完毕并返回true。

之后开始执行updatePowerStateLocked()方法了,它是整个PMS的核心,后面会详细的分析 , 在这里我们只看其灭屏时的一些处理。

在updatePowerStateLocked()方法中,和灭屏直接相关的有如下部分:

// 更新屏幕状态
boolean displayBecameReady = updateDisplayPowerStateLocked(dirtyPhase2);
//更新屏保信息
updateDreamLocked(dirtyPhase2, displayBecameReady);
// 收尾工作
finishWakefulnessChangeIfNeededLocked();
//释放锁
updateSuspendBlockerLocked();

           
  • updateDisplayPowerStateLocked()将会向DisplayPowerController请求新的屏幕状态,完成屏幕的更新;
  • updateDreamLocked()方法用来更新屏保信息,除此之外还有一个任务——调用reallyGoToSleep()方法进入休眠,即由DOZE状态进入Sleep状态。
  • finishWakefulnessChangeIfNeededLocked()方法用来做最后的收尾工作,当然,在这里会调用到Notifier中进行收尾。
  • updateSuspendBlockerLocked()方法将用来更新SuspendBlocker锁,会根据当前的WakeLock类型以及屏幕状态来决定是否需要申请SuspendBlocker锁。

在updateDreamLocked()中更新屏保状态时,如果此时处于Doze状态且没有进行屏保,则将调用reallyGoToSleepNoUpdateLocked()方法,将wakefulness值设置为了Sleep,部分代码如下:

else if (wakefulness == WAKEFULNESS_DOZING) {
                if (isDreaming) {
                    return; // continue dozing
                }

                // Doze has ended or will be stopped.  Update the power state.
                reallyGoToSleepNoUpdateLocked(SystemClock.uptimeMillis(), Process.SYSTEM_UID);
                //继续调用updatePowerStateLocked 更新状态
    			updatePowerStateLocked();
            }

           

再来看看该方法:

private boolean reallyGoToSleepNoUpdateLocked(long eventTime, int uid) {
    if (eventTime < mLastWakeTime || mWakefulness == WAKEFULNESS_ASLEEP
            || !mBootCompleted || !mSystemReady) {
        return false;
    }

    try {
        //设置为ASLEEP状态
        setWakefulnessLocked(WAKEFULNESS_ASLEEP, 
                  PowerManager.GO_TO_SLEEP_REASON_TIMEOUT);
    } finally {
        Trace.traceEnd(Trace.TRACE_TAG_POWER);
    }
    return true;
}

           

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