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Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解

Fragment FragmentManager FragmentTransaction 详解

     Android在3.0中引入了fragments的概念,主要目的是用在大屏幕设备上--例如平板电脑上,支持更加动态和灵活的UI设计. 平板电脑的屏幕要比手机的大得多,有更多的空间来放更多的UI组件,并且这些组件之间会产生更多的交互.Fragment允许这样的一种设计,而不需要你亲自来管理view hierarchy的复杂变化. 通过将activity的布局分散到fragment中, 你可以在运行时修改activity的外观, 并在由activity管理的back stack中保存那些变化. 

     例如, 一个新闻应用可以在屏幕左侧使用一个fragment来展示一个文章的列表, 然后在屏幕右侧使用另一个fragment来展示一篇文章 – 2个fragment并排显示在相同的一个activity中, 并且每一个fragment拥有它自己的一套生命周期回调方法,并且处理它们自己的用户输入事件. 因此, 取代使用一个activity来

选择

一篇文章,而另一个activity来阅读文章 的方式, 用户可以在相同的activity中选择一篇文章并且阅读, 如图所示: 

Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解

    fragment在你的应用中应当是一个模块化和可重用的组件. 即,fragment定义了它自己的布局, 以及通过使用它自己的生命周期回调方法定义了它自己的行为, 你可以将fragment包含到多个activity中. Fragment 表现 Activity 中用UI的一个行为或者一部分. 可以组合多个fragment放在一个单独的activity中来创建一个多界面区域的UI,并可以在多个activity里重用某一个fragment.把fragment 想象成一个activity的模块化区域, 有它自己的生命周期, 接收属于它的输入事件, 并且可以在activity运行期间添加和删除.

   Fragment 必须总是被嵌入到一个activity中, 它们的生命周期直接被其所属的宿主activity的生命周期影响. 例如, 当activity被暂停,那么在其中的所有fragment也被暂停; 当activity被销毁, 所有隶属于它的fragment也被销毁. 然而,当一个activity正在运行时(处于resumed状态), 我们可以独立地操作每一个fragment, 比如添加或删除它们. 当处理这样一个fragment事务时, 也可以将它添加到activity所管理的back stack -- 每一个activity中的back stack实体都是一个发生过的fragment事务的记录. back stack允许用户通过按下 BACK 按键从一个fragment事务后退(往后导航).

Fragment 与Activity的关系

       如果我们将自己的Activity  setContentView 为以下的布局

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent" >

    <fragment
        android:id="@+id/id_fragment_title"
        android:name="com.android.example.TitleFragment"
        android:layout_width="fill_parent"
        android:layout_height="45dp" />

    <fragment
        android:layout_below="@id/id_fragment_title"
        android:id="@+id/id_fragment_content"
        android:name="com.android.example.ContentFragment"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent" />

</RelativeLayout>
           

    很明显,我们的Activity将会由上下两个fragment组成,也就是简单的将我们的屏幕划分成2块区域,2块区域可以独立处理自己的逻辑。Fragment总是存在于Activity中。

Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解
Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解

一个简单的对比图可以很轻松说明fragment和Activity生命周期。 我们都知道Activity的生命周期始于OnCreate,fragment既然依托于Activity那么很自然fragment的生命周期必须在Activity Created 之后。 我们跟踪Activity的OnCreate函数(Android4.4)

protected void onCreate(Bundle savedInstanceState) {
........
        mFragments.dispatchCreate();
........
}
           

其他的,我们先不关心,在Activity的Created之后(中),唯一能和fragment关联上的只有mFragments,通过源码我们知道

final FragmentManagerImpl mFragments = new FragmentManagerImpl();
           

mFragments 其实是FragmentManager的实例,那么我们继续跟踪dispatchCreate

public void dispatchCreate() {
        mStateSaved = false;
        moveToState(Fragment.CREATED, false);
    }
           

似乎什么都没有做,其实不然,每一个Activity都有一个FragmentManager,作为Fragment的管理类,FragmentManager自然管理者Activity对应所有的fragment,那么我们的核心自然就在moveToState

void moveToState(int newState, int transit, int transitStyle, boolean always) {
        if (mActivity == null && newState != Fragment.INITIALIZING) {
            throw new IllegalStateException("No activity");
        }

        if (!always && mCurState == newState) {
            return;
        }

        mCurState = newState;
        if (mActive != null) {
            boolean loadersRunning = false;
            for (int i=0; i<mActive.size(); i++) {
                Fragment f = mActive.get(i);
                if (f != null) {
                    moveToState(f, newState, transit, transitStyle, false);
                    if (f.mLoaderManager != null) {
                        loadersRunning |= f.mLoaderManager.hasRunningLoaders();
                    }
                }
            }

            if (!loadersRunning) {
                startPendingDeferredFragments();
            }

            if (mNeedMenuInvalidate && mActivity != null && mCurState == Fragment.RESUMED) {
                mActivity.invalidateOptionsMenu();
                mNeedMenuInvalidate = false;
            }
        }
    }
           
void moveToState(Fragment f, int newState, int transit, int transitionStyle,
            boolean keepActive) {
        if (DEBUG && false) Log.v(TAG, "moveToState: " + f
            + " oldState=" + f.mState + " newState=" + newState
            + " mRemoving=" + f.mRemoving + " Callers=" + Debug.getCallers(5));

        // Fragments that are not currently added will sit in the onCreate() state.
        if ((!f.mAdded || f.mDetached) && newState > Fragment.CREATED) {
            newState = Fragment.CREATED;
        }
        if (f.mRemoving && newState > f.mState) {
            // While removing a fragment, we can't change it to a higher state.
            newState = f.mState;
        }
        // Defer start if requested; don't allow it to move to STARTED or higher
        // if it's not already started.
        if (f.mDeferStart && f.mState < Fragment.STARTED && newState > Fragment.STOPPED) {
            newState = Fragment.STOPPED;
        }
        if (f.mState < newState) {
            // For fragments that are created from a layout, when restoring from
            // state we don't want to allow them to be created until they are
            // being reloaded from the layout.
            if (f.mFromLayout && !f.mInLayout) {
                return;
            }
            if (f.mAnimatingAway != null) {
                // The fragment is currently being animated...  but!  Now we
                // want to move our state back up.  Give up on waiting for the
                // animation, move to whatever the final state should be once
                // the animation is done, and then we can proceed from there.
                f.mAnimatingAway = null;
                moveToState(f, f.mStateAfterAnimating, 0, 0, true);
            }
            switch (f.mState) {
                case Fragment.INITIALIZING:
                    if (DEBUG) Log.v(TAG, "moveto CREATED: " + f);
                    if (f.mSavedFragmentState != null) {
                        f.mSavedViewState = f.mSavedFragmentState.getSparseParcelableArray(
                                FragmentManagerImpl.VIEW_STATE_TAG);
                        f.mTarget = getFragment(f.mSavedFragmentState,
                                FragmentManagerImpl.TARGET_STATE_TAG);
                        if (f.mTarget != null) {
                            f.mTargetRequestCode = f.mSavedFragmentState.getInt(
                                    FragmentManagerImpl.TARGET_REQUEST_CODE_STATE_TAG, 0);
                        }
                        f.mUserVisibleHint = f.mSavedFragmentState.getBoolean(
                                FragmentManagerImpl.USER_VISIBLE_HINT_TAG, true);
                        if (!f.mUserVisibleHint) {
                            f.mDeferStart = true;
                            if (newState > Fragment.STOPPED) {
                                newState = Fragment.STOPPED;
                            }
                        }
                    }
                    f.mActivity = mActivity;
                    f.mParentFragment = mParent;
                    f.mFragmentManager = mParent != null
                            ? mParent.mChildFragmentManager : mActivity.mFragments;
                    f.mCalled = false;
                    f.onAttach(mActivity);
                    if (!f.mCalled) {
                        throw new SuperNotCalledException("Fragment " + f
                                + " did not call through to super.onAttach()");
                    }
                    if (f.mParentFragment == null) {
                        mActivity.onAttachFragment(f);
                    }

                    if (!f.mRetaining) {
                        f.performCreate(f.mSavedFragmentState);
                    }
                    f.mRetaining = false;
                    if (f.mFromLayout) {
                        // For fragments that are part of the content view
                        // layout, we need to instantiate the view immediately
                        // and the inflater will take care of adding it.
                        f.mView = f.performCreateView(f.getLayoutInflater(
                                f.mSavedFragmentState), null, f.mSavedFragmentState);
                        if (f.mView != null) {
                            f.mView.setSaveFromParentEnabled(false);
                            if (f.mHidden) f.mView.setVisibility(View.GONE);
                            f.onViewCreated(f.mView, f.mSavedFragmentState);
                        }
                    }
                case Fragment.CREATED:
                    if (newState > Fragment.CREATED) {
                        if (DEBUG) Log.v(TAG, "moveto ACTIVITY_CREATED: " + f);
                        if (!f.mFromLayout) {
                            ViewGroup container = null;
                            if (f.mContainerId != 0) {
                                container = (ViewGroup)mContainer.findViewById(f.mContainerId);
                                if (container == null && !f.mRestored) {
                                    throwException(new IllegalArgumentException(
                                            "No view found for id 0x"
                                            + Integer.toHexString(f.mContainerId) + " ("
                                            + f.getResources().getResourceName(f.mContainerId)
                                            + ") for fragment " + f));
                                }
                            }
                            f.mContainer = container;
                            f.mView = f.performCreateView(f.getLayoutInflater(
                                    f.mSavedFragmentState), container, f.mSavedFragmentState);
                            if (f.mView != null) {
                                f.mView.setSaveFromParentEnabled(false);
                                if (container != null) {
                                    Animator anim = loadAnimator(f, transit, true,
                                            transitionStyle);
                                    if (anim != null) {
                                        anim.setTarget(f.mView);
                                        anim.start();
                                    }
                                    container.addView(f.mView);
                                }
                                if (f.mHidden) f.mView.setVisibility(View.GONE);
                                f.onViewCreated(f.mView, f.mSavedFragmentState);
                            }
                        }

                        f.performActivityCreated(f.mSavedFragmentState);
                        if (f.mView != null) {
                            f.restoreViewState(f.mSavedFragmentState);
                        }
                        f.mSavedFragmentState = null;
                    }
                case Fragment.ACTIVITY_CREATED:
                case Fragment.STOPPED:
                    if (newState > Fragment.STOPPED) {
                        if (DEBUG) Log.v(TAG, "moveto STARTED: " + f);
                        f.performStart();
                    }
                case Fragment.STARTED:
                    if (newState > Fragment.STARTED) {
                        if (DEBUG) Log.v(TAG, "moveto RESUMED: " + f);
                        f.mResumed = true;
                        f.performResume();
                        // Get rid of this in case we saved it and never needed it.
                        f.mSavedFragmentState = null;
                        f.mSavedViewState = null;
                    }
            }
        } else if (f.mState > newState) {
            switch (f.mState) {
                case Fragment.RESUMED:
                    if (newState < Fragment.RESUMED) {
                        if (DEBUG) Log.v(TAG, "movefrom RESUMED: " + f);
                        f.performPause();
                        f.mResumed = false;
                    }
                case Fragment.STARTED:
                    if (newState < Fragment.STARTED) {
                        if (DEBUG) Log.v(TAG, "movefrom STARTED: " + f);
                        f.performStop();
                    }
                case Fragment.STOPPED:
                case Fragment.ACTIVITY_CREATED:
                    if (newState < Fragment.ACTIVITY_CREATED) {
                        if (DEBUG) Log.v(TAG, "movefrom ACTIVITY_CREATED: " + f);
                        if (f.mView != null) {
                            // Need to save the current view state if not
                            // done already.
                            if (!mActivity.isFinishing() && f.mSavedViewState == null) {
                                saveFragmentViewState(f);
                            }
                        }
                        f.performDestroyView();
                        if (f.mView != null && f.mContainer != null) {
                            Animator anim = null;
                            if (mCurState > Fragment.INITIALIZING && !mDestroyed) {
                                anim = loadAnimator(f, transit, false,
                                        transitionStyle);
                            }
                            if (anim != null) {
                                final ViewGroup container = f.mContainer;
                                final View view = f.mView;
                                final Fragment fragment = f;
                                container.startViewTransition(view);
                                f.mAnimatingAway = anim;
                                f.mStateAfterAnimating = newState;
                                anim.addListener(new AnimatorListenerAdapter() {
                                    @Override
                                    public void onAnimationEnd(Animator anim) {
                                        container.endViewTransition(view);
                                        if (fragment.mAnimatingAway != null) {
                                            fragment.mAnimatingAway = null;
                                            moveToState(fragment, fragment.mStateAfterAnimating,
                                                    0, 0, false);
                                        }
                                    }
                                });
                                anim.setTarget(f.mView);
                                anim.start();

                            }
                            f.mContainer.removeView(f.mView);
                        }
                        f.mContainer = null;
                        f.mView = null;
                    }
                case Fragment.CREATED:
                    if (newState < Fragment.CREATED) {
                        if (mDestroyed) {
                            if (f.mAnimatingAway != null) {
                                // The fragment's containing activity is
                                // being destroyed, but this fragment is
                                // currently animating away.  Stop the
                                // animation right now - it is not needed,
                                // and we can't wait any more on destroying
                                // the fragment.
                                Animator anim = f.mAnimatingAway;
                                f.mAnimatingAway = null;
                                anim.cancel();
                            }
                        }
                        if (f.mAnimatingAway != null) {
                            // We are waiting for the fragment's view to finish
                            // animating away.  Just make a note of the state
                            // the fragment now should move to once the animation
                            // is done.
                            f.mStateAfterAnimating = newState;
                            newState = Fragment.CREATED;
                        } else {
                            if (DEBUG) Log.v(TAG, "movefrom CREATED: " + f);
                            if (!f.mRetaining) {
                                f.performDestroy();
                            }

                            f.mCalled = false;
                            f.onDetach();
                            if (!f.mCalled) {
                                throw new SuperNotCalledException("Fragment " + f
                                        + " did not call through to super.onDetach()");
                            }
                            if (!keepActive) {
                                if (!f.mRetaining) {
                                    makeInactive(f);
                                } else {
                                    f.mActivity = null;
                                    f.mParentFragment = null;
                                    f.mFragmentManager = null;
                                }
                            }
                        }
                    }
            }
        }
        
        f.mState = newState;
    }
           

通过这一系列moveToState(不止2个)函数,我们可以知道 FragmentManager管理者所有的fragment,并且同时切换着所有fragment的状态,这里我们先关注到INITIALIZING这个状态,那么很明显我们的fragment的生命周期为 f.onAttach(mActivity);

-》 f.performCreate(f.mSavedFragmentState);

-》  f.onViewCreated(f.mView, f.mSavedFragmentState);

细心的你可能会发现,这中间有一个问题我们在Activity的OnCreate函数中切换的状态是Fragment.CREATED 似乎是直接跳过了INITIALIZING这个状态,并且我们甚至没有将我们的fragment交给我们的FragmentManager来管理其实不然,我们的Activity在分析加载每一个View时完成了这个过程

public View onCreateView(View parent, String name, Context context, AttributeSet attrs) {
        if (!"fragment".equals(name)) {
            return onCreateView(name, context, attrs);
        }
        
        String fname = attrs.getAttributeValue(null, "class");
        TypedArray a = 
            context.obtainStyledAttributes(attrs, com.android.internal.R.styleable.Fragment);
        if (fname == null) {
            fname = a.getString(com.android.internal.R.styleable.Fragment_name);
        }
        int id = a.getResourceId(com.android.internal.R.styleable.Fragment_id, View.NO_ID);
        String tag = a.getString(com.android.internal.R.styleable.Fragment_tag);
        a.recycle();
        
        int containerId = parent != null ? parent.getId() : 0;
        if (containerId == View.NO_ID && id == View.NO_ID && tag == null) {
            throw new IllegalArgumentException(attrs.getPositionDescription()
                    + ": Must specify unique android:id, android:tag, or have a parent with an id for " + fname);
        }

        // If we restored from a previous state, we may already have
        // instantiated this fragment from the state and should use
        // that instance instead of making a new one.
        Fragment fragment = id != View.NO_ID ? mFragments.findFragmentById(id) : null;
        if (fragment == null && tag != null) {
            fragment = mFragments.findFragmentByTag(tag);
        }
        if (fragment == null && containerId != View.NO_ID) {
            fragment = mFragments.findFragmentById(containerId);
        }

        if (FragmentManagerImpl.DEBUG) Log.v(TAG, "onCreateView: id=0x"
                + Integer.toHexString(id) + " fname=" + fname
                + " existing=" + fragment);
        if (fragment == null) {
            fragment = Fragment.instantiate(this, fname);
            fragment.mFromLayout = true;
            fragment.mFragmentId = id != 0 ? id : containerId;
            fragment.mContainerId = containerId;
            fragment.mTag = tag;
            fragment.mInLayout = true;
            fragment.mFragmentManager = mFragments;
            fragment.onInflate(this, attrs, fragment.mSavedFragmentState);
            mFragments.addFragment(fragment, true);

        } else if (fragment.mInLayout) {
            // A fragment already exists and it is not one we restored from
            // previous state.
            throw new IllegalArgumentException(attrs.getPositionDescription()
                    + ": Duplicate id 0x" + Integer.toHexString(id)
                    + ", tag " + tag + ", or parent id 0x" + Integer.toHexString(containerId)
                    + " with another fragment for " + fname);
        } else {
            // This fragment was retained from a previous instance; get it
            // going now.
            fragment.mInLayout = true;
            // If this fragment is newly instantiated (either right now, or
            // from last saved state), then give it the attributes to
            // initialize itself.
            if (!fragment.mRetaining) {
                fragment.onInflate(this, attrs, fragment.mSavedFragmentState);
            }
            mFragments.moveToState(fragment);
        }

        if (fragment.mView == null) {
            throw new IllegalStateException("Fragment " + fname
                    + " did not create a view.");
        }
        if (id != 0) {
            fragment.mView.setId(id);
        }
        if (fragment.mView.getTag() == null) {
            fragment.mView.setTag(tag);
        }
        return fragment.mView;
    }
           

当我们的Activity在创建视图View时会判断View的类型,当我们的视图是由一个fragment时会把它交给FragmentManager来管理。 那么到这里我们Fragment和Activity的生命周期就分析完成了。 至此,我们需要知道 一、FragmentManager是Fragment的管理类,每一个Activity都对应着一个FragmentManager(可以通过getFragmentManager来得到)。 二、在Activity的Created状态和Onstart状态之间,我们的fragment完成了  

onAttach()

当fragment被加入到activity时调用(在这个方法中可以获得所在的activity)。

OnCreate()

创建我们的fragment

onCreateView()

当activity要得到fragment的layout时,调用此方法,fragment在其中创建自己的layout(界面)。

FragmentManager  与 FragmentTransaction

一般来讲,我们都是通过

FragmentManager fm = getFragmentManager();  
        FragmentTransaction transaction = fm.beginTransaction(); 
           

来操作多个fragment之间的切换(hide、show、replace、add、remove 等)

@Override
    public FragmentTransaction beginTransaction() {
        return new BackStackRecord(this);
    }
           

很明显我们的FragmentTransaction实际上是一个回退栈。 类似与Android系统为Activity维护一个任务栈,我们也可以通过Activity维护一个回退栈来保存每次Fragment事务发生的变化。如果你将Fragment任务添加到回退栈,当用户点击后退按钮时,将看到上一次的保存的Fragment。一旦Fragment完全从后退栈中弹出,用户再次点击后退键,则退出当前Activity。

对于  回退栈的分析我就直接借鉴别人的成果了 1、管理Fragment回退栈

类似与Android系统为Activity维护一个任务栈,我们也可以通过Activity维护一个回退栈来保存每次Fragment事务发生的变化。如果你将Fragment任务添加到回退栈,当用户点击后退按钮时,将看到上一次的保存的Fragment。一旦Fragment完全从后退栈中弹出,用户再次点击后退键,则退出当前Activity。

看这样一个效果图:

Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解

点击第一个按钮,切换到第二个界面,点击第二个按钮,切换到第三个界面,然后点击Back键依次回退。这像不像初学Android时的Activity跳转,当然了,这里肯定不是,不然我就跪了。这里是Fragment实现的,用户点击Back,实际是Fragment回退栈不断的弹栈。

如何添加一个Fragment事务到回退栈:

FragmentTransaction.addToBackStack(String)

下面讲解代码:很明显一共是3个Fragment和一个Activity.

先看Activity的布局文件:

[html]  view plain copy

Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解
Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解
  1. <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"  
  2.     xmlns:tools="http://schemas.android.com/tools"  
  3.     android:layout_width="match_parent"  
  4.     android:layout_height="match_parent" >  
  5.     <FrameLayout  
  6.         android:id="@+id/id_content"  
  7.         android:layout_width="fill_parent"  
  8.         android:layout_height="fill_parent" >  
  9.     </FrameLayout>  
  10. </RelativeLayout>  

不同的Fragment就在这个FrameLayout中显示。

MainActivity.java

[java]  view plain copy

Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解
Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解
  1. package com.zhy.zhy_fragments;  
  2. import android.app.Activity;  
  3. import android.app.FragmentManager;  
  4. import android.app.FragmentTransaction;  
  5. import android.os.Bundle;  
  6. import android.view.Window;  
  7. public class MainActivity extends Activity  
  8. {  
  9.     @Override  
  10.     protected void onCreate(Bundle savedInstanceState)  
  11.     {  
  12.         super.onCreate(savedInstanceState);  
  13.         requestWindowFeature(Window.FEATURE_NO_TITLE);  
  14.         setContentView(R.layout.activity_main);  
  15.         FragmentManager fm = getFragmentManager();  
  16.         FragmentTransaction tx = fm.beginTransaction();  
  17.         tx.add(R.id.id_content, new FragmentOne(),"ONE");  
  18.         tx.commit();  
  19.     }  
  20. }  

很简单,直接将FragmentOne添加到布局文件中的FrameLayout中,注意这里并没有调用FragmentTransaction.addToBackStack(String),因为我不喜欢在当前显示时,点击Back键出现白板。而是正确的相应Back键,即退出我们的Activity.

下面是FragmentOne

[java]  view plain copy

Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解
Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解
  1. package com.zhy.zhy_fragments;  
  2. import android.app.Fragment;  
  3. import android.app.FragmentManager;  
  4. import android.app.FragmentTransaction;  
  5. import android.os.Bundle;  
  6. import android.view.LayoutInflater;  
  7. import android.view.View;  
  8. import android.view.View.OnClickListener;  
  9. import android.view.ViewGroup;  
  10. import android.widget.Button;  
  11. public class FragmentOne extends Fragment implements OnClickListener  
  12. {  
  13.     private Button mBtn;  
  14.     @Override  
  15.     public View onCreateView(LayoutInflater inflater, ViewGroup container,  
  16.             Bundle savedInstanceState)  
  17.     {  
  18.         View view = inflater.inflate(R.layout.fragment_one, container, false);  
  19.         mBtn = (Button) view.findViewById(R.id.id_fragment_one_btn);  
  20.         mBtn.setOnClickListener(this);  
  21.         return view;  
  22.     }  
  23.     @Override  
  24.     public void onClick(View v)  
  25.     {  
  26.         FragmentTwo fTwo = new FragmentTwo();  
  27.         FragmentManager fm = getFragmentManager();  
  28.         FragmentTransaction tx = fm.beginTransaction();  
  29.         tx.replace(R.id.id_content, fTwo, "TWO");  
  30.         tx.addToBackStack(null);  
  31.         tx.commit();  
  32.     }  
  33. }  

我们在点击FragmentOne中的按钮时,使用了replace方法,如果你看了前一篇博客,一定记得replace是remove和add的合体,并且如果不添加事务到回退栈,前一个Fragment实例会被销毁。这里很明显,我们调用tx.addToBackStack(null);将当前的事务添加到了回退栈,所以FragmentOne实例不会被销毁,但是视图层次依然会被销毁,即会调用onDestoryView和onCreateView,证据就是:仔细看上面的效果图,我们在跳转前在文本框输入的内容,在用户Back得到第一个界面的时候不见了。

接下来FragmentTwo

[java]  view plain copy

Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解
Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解
  1. package com.zhy.zhy_fragments;  
  2. import android.app.Fragment;  
  3. import android.app.FragmentManager;  
  4. import android.app.FragmentTransaction;  
  5. import android.os.Bundle;  
  6. import android.view.LayoutInflater;  
  7. import android.view.View;  
  8. import android.view.View.OnClickListener;  
  9. import android.view.ViewGroup;  
  10. import android.widget.Button;  
  11. public class FragmentTwo extends Fragment implements OnClickListener  
  12. {  
  13.     private Button mBtn ;  
  14.     @Override  
  15.     public View onCreateView(LayoutInflater inflater, ViewGroup container,  
  16.             Bundle savedInstanceState)  
  17.     {  
  18.         View view = inflater.inflate(R.layout.fragment_two, container, false);  
  19.         mBtn = (Button) view.findViewById(R.id.id_fragment_two_btn);  
  20.         mBtn.setOnClickListener(this);  
  21.         return view ;   
  22.     }  
  23.     @Override  
  24.     public void onClick(View v)  
  25.     {  
  26.         FragmentThree fThree = new FragmentThree();  
  27.         FragmentManager fm = getFragmentManager();  
  28.         FragmentTransaction tx = fm.beginTransaction();  
  29.         tx.hide(this);  
  30.         tx.add(R.id.id_content , fThree, "THREE");  
  31. //      tx.replace(R.id.id_content, fThree, "THREE");  
  32.         tx.addToBackStack(null);  
  33.         tx.commit();  
  34.     }  
  35. }  

这里点击时,我们没有使用replace,而是先隐藏了当前的Fragment,然后添加了FragmentThree的实例,最后将事务添加到回退栈。这样做的目的是为了给大家提供一种方案:如果不希望视图重绘该怎么做,请再次仔细看效果图,我们在FragmentTwo的EditText填写的内容,用户Back回来时,数据还在~~~

最后FragmentThree就是简单的Toast了:

[java]  view plain copy

Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解
Fragment FragmentManager FragmentTransaction 详解Fragment FragmentManager FragmentTransaction 详解
  1. package com.zhy.zhy_fragments;  
  2. import android.app.Fragment;  
  3. import android.os.Bundle;  
  4. import android.view.LayoutInflater;  
  5. import android.view.View;  
  6. import android.view.View.OnClickListener;  
  7. import android.view.ViewGroup;  
  8. import android.widget.Button;  
  9. import android.widget.Toast;  
  10. public class FragmentThree extends Fragment implements OnClickListener  
  11. {  
  12.     private Button mBtn;  
  13.     @Override  
  14.     public View onCreateView(LayoutInflater inflater, ViewGroup container,  
  15.             Bundle savedInstanceState)  
  16.     {  
  17.         View view = inflater.inflate(R.layout.fragment_three, container, false);  
  18.         mBtn = (Button) view.findViewById(R.id.id_fragment_three_btn);  
  19.         mBtn.setOnClickListener(this);  
  20.         return view;  
  21.     }  
  22.     @Override  
  23.     public void onClick(View v)  
  24.     {  
  25.         Toast.makeText(getActivity(), " i am a btn in Fragment three",  
  26.                 Toast.LENGTH_SHORT).show();  
  27.     }  
  28. }  

好了,经过上面的介绍,应该已经知道Fragment回退栈是怎么一回事了,以及hide,replace等各自的应用的场景。

这里极其注意一点:上面的整体代码不具有任何参考价值,纯粹为了显示回退栈,在后面讲解了Fragment与Activity通信以后,会重构上面的代码!

接下来我们来重点分析replace、hide、show、add、remove

public void run() {
        if (FragmentManagerImpl.DEBUG) Log.v(TAG, "Run: " + this);

        if (mAddToBackStack) {
            if (mIndex < 0) {
                throw new IllegalStateException("addToBackStack() called after commit()");
            }
        }

        bumpBackStackNesting(1);

        Op op = mHead;
        while (op != null) {
            switch (op.cmd) {
                case OP_ADD: {
                    Fragment f = op.fragment;
                    f.mNextAnim = op.enterAnim;
                    mManager.addFragment(f, false);
                } break;
                case OP_REPLACE: {
                    Fragment f = op.fragment;
                    if (mManager.mAdded != null) {
                        /// M: it may remove mManager.mAdded items in mManager.removeFragment()
                        final ArrayList<Fragment> added = new ArrayList<Fragment>(mManager.mAdded);
                        for (int i=0; i<added.size(); i++) {
                            Fragment old = added.get(i);
                            if (FragmentManagerImpl.DEBUG) Log.v(TAG,
                                    "OP_REPLACE: adding=" + f + " old=" + old);
                            if (f == null || old.mContainerId == f.mContainerId) {
                                if (old == f) {
                                    op.fragment = f = null;
                                } else {
                                    if (op.removed == null) {
                                        op.removed = new ArrayList<Fragment>();
                                    }
                                    op.removed.add(old);
                                    old.mNextAnim = op.exitAnim;
                                    if (mAddToBackStack) {
                                        old.mBackStackNesting += 1;
                                        if (FragmentManagerImpl.DEBUG) Log.v(TAG, "Bump nesting of "
                                                + old + " to " + old.mBackStackNesting);
                                    }
                                    mManager.removeFragment(old, mTransition, mTransitionStyle);
                                }
                            }
                        }
                    }
                    if (f != null) {
                        f.mNextAnim = op.enterAnim;
                        mManager.addFragment(f, false);
                    }
                } break;
                case OP_REMOVE: {
                    Fragment f = op.fragment;
                    f.mNextAnim = op.exitAnim;
                    mManager.removeFragment(f, mTransition, mTransitionStyle);
                } break;
                case OP_HIDE: {
                    Fragment f = op.fragment;
                    f.mNextAnim = op.exitAnim;
                    mManager.hideFragment(f, mTransition, mTransitionStyle);
                } break;
                case OP_SHOW: {
                    Fragment f = op.fragment;
                    f.mNextAnim = op.enterAnim;
                    mManager.showFragment(f, mTransition, mTransitionStyle);
                } break;
                case OP_DETACH: {
                    Fragment f = op.fragment;
                    f.mNextAnim = op.exitAnim;
                    mManager.detachFragment(f, mTransition, mTransitionStyle);
                } break;
                case OP_ATTACH: {
                    Fragment f = op.fragment;
                    f.mNextAnim = op.enterAnim;
                    mManager.attachFragment(f, mTransition, mTransitionStyle);
                } break;
                default: {
                    throw new IllegalArgumentException("Unknown cmd: " + op.cmd);
                }
            }

            op = op.next;
        }

        mManager.moveToState(mManager.mCurState, mTransition,
                mTransitionStyle, true);

        if (mAddToBackStack) {
            mManager.addBackStackState(this);
        }
    }
           

通过上面的switch,最终我们的fragment状态切换交给了我们FragmentManager

public void removeFragment(Fragment fragment, int transition, int transitionStyle) {
............
       mAdded.remove(fragment);
..........
}
           
public void hideFragment(Fragment fragment, int transition, int transitionStyle) {
..............
        finalFragment.mView.setVisibility(View.GONE);
.............
}
           
public void showFragment(Fragment fragment, int transition, int transitionStyle) {
...........
            fragment.mView.setVisibility(View.VISIBLE);
.........
}
           
public void addFragment(Fragment fragment, boolean moveToStateNow) {
.............
         mAdded.add(fragment);
.......
}
           

通过上面四个函数我们发现 hide只是简单的隐藏我们Fragment的视图;

transaction.hide(mFragment);
           

show 显示我们的Fragment

transaction.show(mFragment);
           

remove 从我们的fragment List列表中移除了我们的fragment的实例,移除就意味着它不会存在我们的回退栈中

transaction.remove(mFragment);
           

add 把fragment放入到我们的队列中

transaction.add(mFragment);
           

那么,我们的replace呢,细心的话我们会发现

transaction.replace(<span style="color: rgb(68, 68, 68); font-family: Consolas, 'Courier New', Courier, mono, serif; line-height: 17.98611068725586px;">R.id.id_content,</span>mFragment);
           
<span style="color: rgb(51, 51, 51);"> case OP_REPLACE: {
                    Fragment f = op.fragment;
                    if (mManager.mAdded != null) {
                        /// M: it may remove mManager.mAdded items in mManager.removeFragment()
                        final ArrayList<Fragment> added = new ArrayList<Fragment>(mManager.mAdded);
                        for (int i=0; i<added.size(); i++) {
                            Fragment old = added.get(i);
                            if (FragmentManagerImpl.DEBUG) Log.v(TAG,
                                    "OP_REPLACE: adding=" + f + " old=" + old);
                            if (f == null || old.mContainerId == f.mContainerId) {
                                if (old == f) {
                                    op.fragment = f = null;
                                } else {
                                    if (op.removed == null) {
                                        op.removed = new ArrayList<Fragment>();
                                    }
                                    op.removed.add(old);
                                    old.mNextAnim = op.exitAnim;
                                    if (mAddToBackStack) {
                                        old.mBackStackNesting += 1;
                                        if (FragmentManagerImpl.DEBUG) Log.v(TAG, "Bump nesting of "
                                                + old + " to " + old.mBackStackNesting);
                                    }
                                    </span><span style="color:#ff0000;">mManager.removeFragment(old, mTransition, mTransitionStyle);</span><span style="color:#333333;">
                                }
                            }
                        }
                    }
                    if (f != null) {
                        f.mNextAnim = op.enterAnim;
                        </span><span style="color:#ff0000;">mManager.addFragment(f, false);</span><span style="color:#333333;">
                    }
                } break;</span>
           

这是什么意思呢,很明显  replace  == remove + add

继续阅读