PriorityQueue

PriorityQueue是基于数组结构的,可自动扩容,每次扩容1
PriorityQueue物理上是基于数组结构来存储元素的,但是在每次添加或者删除元素之后要进行堆化
所以PriorityQueue是一个有序无界队列,默认为最大堆
属性
//初始数组大小默认为11
private static final int DEFAULT_INITIAL_CAPACITY = 11;
//真正存储元素的数组
transient Object[] queue;
//队列大小
private int size = 0;
//比较器
private final Comparator<? super E> comparator;
//操作次数
transient int modCount = 0;
构造方法
PriorityQueue默认是一个最小堆
如果要创建最大堆,则需要自己实现比较器
public PriorityQueue() {
this(DEFAULT_INITIAL_CAPACITY, null);
}
public PriorityQueue(int initialCapacity,
Comparator<? super E> comparator) {
if (initialCapacity < 1)
throw new IllegalArgumentException();
this.queue = new Object[initialCapacity];//初始化数
this.comparator = comparator;//初始化比较器
}
入队及扩容分析
public boolean add(E e) {
return offer(e);
}
//添加元素
public boolean offer(E e) {
if (e == null)
throw new NullPointerException();
modCount++;
int i = size;
if (i >= queue.length)
grow(i + 1);
size = i + 1;
if (i == 0)
queue[0] = e;
else
siftUp(i, e);
return true;
}
//扩容过程
private void grow(int minCapacity) {
int oldCapacity = queue.length;
int newCapacity = oldCapacity + ((oldCapacity < 64) ?
(oldCapacity + 2) :
(oldCapacity >> 1));
// overflow-conscious code
if (newCapacity - MAX_ARRAY_SIZE > 0)
newCapacity = hugeCapacity(minCapacity);
queue = Arrays.copyOf(queue, newCapacity);
}
当容量小于64时,库容为原来的两倍加2,否则扩容为原来的1.5倍
向上调整
private void siftUp(int k, E x) {
if (comparator != null)
siftUpUsingComparator(k, x);
else
//默认堆化,向上调整
siftUpComparable(k, x);
}
//向上调整
private void siftUpComparable(int k, E x) {
Comparable<? super E> key = (Comparable<? super E>) x;
while (k > 0) {
int parent = (k - 1) >>> 1;//无符号右移
Object e = queue[parent];
//如果key大于父节点
if (key.compareTo((E) e) >= 0)
break;
//父节点与当前节点进行交换
queue[k] = e;
k = parent;
}
queue[k] = key;
}
向上调整过程:
1.首先将元素添加到队列尾部
2.然后进行堆化,即向上调整,不断与其父节点进行比较,将元素插入到合适位置
3.堆化时间复杂度Log2N,即添加元素的时间复杂度为Log2N
删除元素
//删除指定元素
public boolean remove(Object o) {
int i = indexOf(o); //遍历元素找到下标 时间复杂度O(N)
if (i == -1)
return false;
else {
removeAt(i);//根据下标删除元素
return true;
}
}
private E removeAt(int i) {
// assert i >= 0 && i < size;
modCount++;
int s = --size;//如果删除的是最后一个元素
if (s == i) // removed last element
queue[i] = null; //将最后一个元素置为null
else {
E moved = (E) queue[s];//获取最后一个元素
queue[s] = null;//置为null
siftDown(i, moved);//向下调整
if (queue[i] == moved) {
siftUp(i, moved);
if (queue[i] != moved)
return moved;
}
}
return null;
}
向下调整
//向下调整
private void siftDownComparable(int k, E x) {
Comparable<? super E> key = (Comparable<? super E>)x;
int half = size >>> 1; // loop while a non-leaf
while (k < half) {
int child = (k << 1) + 1; // assume left child is least
Object c = queue[child];
int right = child + 1;
if (right < size &&
((Comparable<? super E>) c).compareTo((E) queue[right]) > 0)
c = queue[child = right];
if (key.compareTo((E) c) <= 0)
break;
queue[k] = c;
k = child;
}
queue[k] = key;
}
删除指定元素时,先将元素进行删除,然后将最后一个元素放到被删除的元素位置处,再进行下沉操作
删除元素时间复杂度O(N),向下调整时间复杂度O(Log2N)
小结
PriorityQueue是一个以数组为结构,具有动态扩展能力的无界队列,其中数组中的元素有序,在进行添加或者删除元素之后会进行堆化,默认为最小堆
1.PriorityQueue是线程不安全的
2.常用场景:存储的数据具有优先级
PriorityBlockQueue
PriorityBlockQueue是一个线程安全的基于数组的优先阻塞队列,默认为最小堆
属性
//默认初始值
private static final int DEFAULT_INITIAL_CAPACITY = 11;
//安全最大容量
private static final int MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8;
//真实存储数据的数组
private transient Object[] queue;
//比较器
private transient Comparator<? super E> comparator;
//锁
private final ReentrantLock lock;
private final Condition notEmpty;
构造方法
public PriorityBlockingQueue(int initialCapacity,
Comparator<? super E> comparator) {
if (initialCapacity < 1)
throw new IllegalArgumentException();
this.lock = new ReentrantLock();//设置锁
this.notEmpty = lock.newCondition();
this.comparator = comparator;//比较器
this.queue = new Object[initialCapacity];//初始化数组
}
入队
public boolean add(E e) {
return offer(e);
}
public boolean offer(E e) {
if (e == null)
throw new NullPointerException();
final ReentrantLock lock = this.lock;
lock.lock();
int n, cap;
Object[] array;
while ((n = size) >= (cap = (array = queue).length))
tryGrow(array, cap);
try {
Comparator<? super E> cmp = comparator;
if (cmp == null)
siftUpComparable(n, e, array);
else
siftUpUsingComparator(n, e, array, cmp);
size = n + 1;
notEmpty.signal();
} finally {
lock.unlock();
}
return true;
}
总结
PriorityQueue与PriorityBlockQueue结构、入队、出队操作及扩容和堆化方式一致
PriorityBLockQueue是一个阻塞队列,即线程安全的