
<h1>Game background</h1>
Southern Italy, 1943. Fascist forces have taken over your homeland. Use stealth, real weapons, and your skilled marksmanship as an elite sniper for Italy to resist aggression.
In this exhilarating first-person shooter, you can experience heart-pounding gunfights – grab your rifle, gaze at range, and aim with the interplay of realistic ballistics and immersive weapons.
<h1>Fight independently</h1>
Take part in a standalone thrilling campaign with 18 replayable missions and hours of gameplay.
<h1>Move freely</h1>
Use stealth and cunning means to defeat enemy forces at all levels of WW2 weapons full of tactical possibilities.
<h1>Gun Master</h1>
Experience historically accurate WW2 weapons with rifles, pistols, shotguns, explosives, and more X-ray weapons.
<h1>Game parameters</h1>
Game Mode: Single User
Supported platforms: Quest, Quest2
Language: Chinese supported
Space required: 3.14GB
<h1>Feel the way to play</h1>
The game is fun. It has a story that offers different guns and strategies, and the shooting is very satisfying (at least the rifles are satisfactory), so I would say it's a very complete and interesting game. However, it has some very frustrating problems: * Collision detection is usually terrible. For example, sometimes a dead soldier's leg is there that prevents you from following a certain path – instead, you are forced to bypass the soldier, exposing yourself to the enemy in the process. To make matters worse, sometimes your effective hits "miss" because they hit an invisible collision area.
Trying to collect guns or ammunition is very frustrating. Hand movements need to be very precise, and it's tricky to get certain items. Even trying to grab something by putting your hand directly on it sometimes doesn't work.
The system that stores grenades is a joke. If you don't pay attention, you'll end up replacing (and discarding) the current grenade instead of adding a new one next to it.
Guns have a tendency to get into awkward positions for no reason, which can be very frustrating. The same goes for belts, especially when close to the floor.
The game sometimes warns you that you are in an invalid position, even if you don't actually cross any walls. This is annoying because the screen goes black, which leaves you with no idea what's going on.
When approaching the sight of the rifle, everything except the sight itself turns black.
In some cases, especially when approaching a wall, the line of sight of the rifle turns black.
The graphics are OK, but not as good as many people claim. Overall, I have to give the game a good score because it's fun, engaging and complete. I just hope these issues are solved and make it less frustrating...