
I have been doing anime self-media content for 6 years, writing things or to refer to a large number of network search reviews, evaluations, and a variety of popular science knowledge to ensure the accuracy of their own content universality, not completely subjective evaluation, but between this I need to contact a lot of information, such as domestic people's evaluation and Japanese evaluation, domestic science, and Japanese science, so you can feel the similarities and differences between the two.
The "house" in this article refers specifically to the animation house, which does not involve other content such as games and military houses, but only animation. And it is not necessarily better than the other, just talk about what you know. There may be situations that I do not understand that lead to differences between the narrative and the actual situation, but please also discuss it harmoniously and rationally.
Otaku culture from Japan, spread from the country is about in the mid-90s, the introduction of a large number of Japanese animation in China, affecting the growth of a generation of young people, "Slam Dunk Master", "Detective Conan", "Chinese Little Boss", "Cherry Pills" and other Well-known Japanese animation spread to The country, but also become a domestic enthusiast such as several family treasures of the masterpiece.
However, it is not the introduction that has generated the domestic ACG cultural circle. At least until after 2000, after the gradual popularization of domestic household personal computers and the Internet, everyone had a coherent and broad communication space, and then slowly formed a otaku community. It is said that the ACG culture of the mainland is greatly influenced by the Taiwan region. The word "ACG" is from Taiwan, plus many of the Japanese animations introduced at that time were all Taiwanese, so the words used by mainland enthusiasts are likely to be affected by the development of ACG in Taiwan, because Taiwan was influenced by Japanese culture in the early days, and even Teresa Teng sang a lot of Japanese songs that were widely popular, so it is not difficult to understand that Taiwan's ACG cultural circle developed faster than the inland.
Okay, far from it, let's talk about what I observed.
The following are all self-observed situations, not data comparisons, so they may not represent the objective actual situation, mainly the subjective feelings that I have observed for many years, do not spray. For enthusiasts only.
Animation common sense
This point, if you say the core circle, then I think the popularity of the domestic is not bad Japan is too much, to the NGA or BANGUMI these core circles of the discussion community can be seen, fans mostly have sound animation common sense. But to slightly the public circle of watercress, that level will be a lot of crotch, many people watching animation evaluation will become very subjective. Since I often search for some Japanese film reviews for reference, so I also go to some Japanese communities, and the evaluation of Japanese Aya can feel that they have a high degree of recognition of animation, and they will not be biased against the animation genre at all, and they can feel the japanese people's love for (Japanese) animation from their descriptions of the work.
I have compared Yahoo movies (Japanese people see a lot of reviews of a site), and the Douban community, when evaluating animation works in China, they often say that they have subjective feelings in the plot, and the Japanese often make an objective description from the production level of painting, art style, etc. Admittedly, there are more people who evaluate the works in Douban now, but the overall recognition of the animation genre feels that the Japanese are higher, especially the author has watched the animation of fans in Japanese cinemas many times. You can feel the passion of their lovers for the work.
Copyright awareness
This is itself a pain point in China, but in the past 5 years, the copyright awareness of the Chinese people has been much better. This is also very related to the national conditions, I want to say that japan so far, DVD has not been eliminated, Japan out of the new fan, will still sell DVD format for sale. Before the release of the DVD, the traditional Japanese mode of replaying the new fan was timed video. It is also one of the legal means to record the animation broadcast by tv stations in Japan, not to spread it, and only to watch it in a small range between themselves or relatives and friends.
Of course, in recent years, Japan is also popular network broadcast, of course, is also the copyright broadcast rather than the spread of D "pirate version", and domestic you know, 10 years ago is basically "white prostitution" became the fashion, 15 years ago or so the domestic popular sale of animation DVD discs, are also "pirate version", and very rampant, but now, the copyright awareness among fans is still too much than in the past 10 years.
Encyclopedia, knowledge reserves, and more
At this end, in my opinion, Japan won the battle.
Japan has a very complete encyclopedia of ACG terms, such as NICONICO encyclopedia and PIXIV encyclopedia and WIKI, of course, there are Baidu encyclopedia, Meng Niang encyclopedia, and some databases are very powerful such as BANGGUMI. But since I often refer to these encyclopedias when I write, I feel that I have a say here. The completion of the domestic ACG content encyclopedia, and the Japanese encyclopedia are really small witches. Especially Baidu Encyclopedia is full of errors, and I am not less pit by Baidu Encyclopedia. And many cases will find that Baidu Encyclopedia is directly using the content of the Meng Niang Encyclopedia... Meng Niang Encyclopedia is a very good encyclopedia of enthusiasts, the classification is very complete, but the completeness of the data is still slightly inferior.
In terms of more hard-core information, Japan has a very powerful painting WIKI, including the explanation of the proper nouns of painting, the record of wonderful painting back, and the introduction of famous painters. Then there is the animation STAFF WIKI, and the animation company WIKI has a variety of wikis, the content is very rich, and it is not difficult to query. There are only similar materials for porting and translating in China.
Most of the domestic such materials are integrated in Bangumi, including Staff materials, works introduction, evaluation, etc., which is still very convenient. But the level of detail is still slightly inferior.
Japan's reserves in this regard are unthinkable. For example, I found a WIKI that "can see fat animation", which records that for decades, the cartoon appeared in the picture of the girl revealing the fat paper, which episode, who, when it appeared, it was very thoughtful, and its gentlemanly degree opened my eyes.
There is also what I often say, Anibin, which is an evaluation and intelligence that records the picture quality of various animations in the past 10 years... There is no similar data record in China, but it records the picture quality information of N multi-animation, and even the picture quality information of animation produced by domestic animation companies. domestic? No enthusiasts care about it.
I also found a "voice actor vest WIKI" in Japan, that is, what R ~18 content a bezel voice actor has matched, what the name of the vest used, and even what kind of words have been said in a certain work, will be recorded in it, similar posts in China I have seen in Tieba, but its completion is far from being called "encyclopedia".
Then there's the Animation Tips Blog. This can be said to be an incomparable degree. Some new updates, there will be animation bloggers to carry out a single episode of investigation, analysis, impressions, in this regard, it is almost difficult to find such bloggers in China, each episode is examined separately, very little, and Japan a search a lot, I will open a number of articles for reading, and then refer to. There are very few animation bloggers (single episodes, constantly changing, text) that can persist in doing in China.
Peripheral consumption concept
This country is also a complete failure.
I know a 40-year-old daughter who is 5 years old, still insists on watching the new fan, and is willing to talk to me endlessly about the new fan to talk to the joy of the old father, but also willing to take his daughter to see the new father... His saying is, "People who watch anime are people who don't have money."
Emmm is not difficult to understand this statement, but it is completely wrong, the author in the purchase of manga, handmade, anime Blu-ray, kryptonite gold of related games, various peripherals in a thousand gold ... Not to mention the trenches such as waiting to do it and painful cars, playing anime is definitely very, very expensive. And now watch animation want to "white prostitute" people are still not a minority, willing to buy genuine peripherals, care about "buy genuine products" rather than "buy peripherals" people are not many, many people still think that watching anime should not spend money, and the Japanese from the beginning are all copyright peripheral play, it is not a look at all. So I often say that domestic animation makes money, look at the box office, Japanese animation makes money, look at the original and the surrounding, and the domestic obviously does not form an industrial chain.
Understanding of animation
Finally, there is the understanding of animation.
I watched "Blow! On the bass horn" when I shared, a 40-year-old aunt and a similar age uncle in the discussion of the plot of a very detailed character emotional changes, not the kind of "which role do you like", but a very, very subtle emotional change, I deeply feel that the people of this country, like animation to the extent is different from the domestic.
Domestic people like animation, or in a narrow sense. Not to mention that the Douban group only cares about the quality of the plot and completely ignores the evaluation of the highlights of the production level such as painting. It is a hardcore circle, which is also more narrow. It's the feeling that painting lovers only care about painting.
Let's talk about my own experience. I care about the quality of the animation, which should be a very niche hardcore thing in Japan or in Japan, but I don't feel ashamed. In my knowledge, the most powerful Japanese animation enthusiast I know is Ryusuke Glacier. I first saw him on NHK shows. His knowledge of animation is extremely extensive, from the production level to the cultural level can be said thoroughly, but he will not say less about the animation of the picture performance.
I found a lot of long articles where he introduced the evaluation of the quality of some of his works, such as the "Monogatari" series, and he gave a very high picture quality evaluation at that time. I think he is a "saint" among enthusiasts, even if I am a lover who is very concerned about the performance of the picture, seeing his description in the long text, I feel that my own knowledge reserve of the same kind is completely incomparable.
There is no shame in talking about the quality of animation. But in front of domestic enthusiasts, you go to say more "picture quality", many people think you are a little white. Even for some painting enthusiasts who are indifferent to the quality of the painting, they feel that they have stepped on their "minefield".
I wondered, one of japan's top two manga critics will often mention the picture quality, and very professional, that is, starting from the resolution, I care about the picture quality has become the "king of understanding" in some populations? It's also very funny. Just because this situation exists, I know that the understanding of animation by domestic people is very narrow. Only care about the parts you care about, and don't have a complete understanding of animation.
summary
Saying more, you may think that I am biased in favor of the Japanese, but in the past 6 years of doing content, consulting various materials, Wikipedia has obtained TA talk columns, and some signing opportunities, plus before I would take time to go to Japan every year to watch some new animation movies, feel the atmosphere there, I think I still have a say.
The problem in China is that the understanding of animation is still relatively narrow, and what is seen is what is what is, without more thinking. However, some situations are also much better than they think, for example, among enthusiasts, the general understanding of animation knowledge is much higher than expected, and the concept of consumption is actually much better than many years ago. Some are also related to the national conditions themselves and cannot be generalized.
In short, I think that to fully enjoy the fun of animation, it is still necessary to know more about animation, and most importantly, not to stop thinking about it. Once you think more, you will see more, and you will certainly understand more.