From October 22nd to 23rd, the RTE2021 Real-time Internet Conference hosted by Agora was held in Beijing, with the theme of "Vientiane Channel", sharing and discussing the industry changes and trend prospects of the real-time interactive industry in the past year, showing the Vientiane of the Internet from multiple dimensions such as scene, technology, product, ecology and so on. The two-day conference gathered RTE technology leaders and industry leaders, bringing 20+ cutting-edge forums and activities and nearly 100 wonderful sharing sessions.

The loT sub-forum focused on the topic of "Breaking boundaries • Everything can be interactive", inviting big names in XR, smart communities, intelligent hardware and other fields to discuss how RTE breaks the boundary between virtual and reality, and sparks with 5G, XR, AI, IoT and other technologies. Hou Yunyi, Product Leader of Agora loT of SoundNet, Yuan Dong, Senior Director of Software Products of HTC Vive, Head of Developer Relations asia-Pacific Region, Tian Longqiang, Senior Manager of Amazon Cloud Technology Internet of Things Ecological Cooperation, and Wang Yumin, General Manager of Beijing Haolin Technology, delivered keynote speeches, and gathered many big coffee to hold two roundtable forums.
<h1 class="pgc-h-arrow-right" data-track="3" >:Real-time interaction may be the water and air that will construct the metacosm</h1>
In recent years, the rapid development of Internet of Things technology has gradually changed the daily life and production methods of the public, and has become an emotional bond between the public. Catalyzed by the epidemic, real-time interaction (RTE) has also become a just need, providing a wealth of application scenarios for the development of XR and IoT technology, and RTE + IoT/XR has become the new normal. Hou Yunyi introduced that the SoundNet IoT solution has more full compatibility, easier integration, smaller body, better performance and other characteristics, and comprehensively covers all scenarios such as wear, home, and outdoor. Hou Yunyi shared many application scenarios, such as remotely controlling infrared to pick up cats and suck pets; identify birds and squirrels through real-time audio and video, and capture the wonderful moments of their feeding; and let the public "stay at home and not forget fitness" through equipment such as fitness magic mirrors.
Hou Yunyi, Product Leader of Agora IoT at Agora Network
Hou Yunyi pointed out that real-time interaction also plays an irreplaceable role in the fields of smart transportation and smart industry. For example, the fusion of real-time data on communication between cars and roads and between cars and cars can make traffic scheduling and intelligent decision-making evidence-based. In addition, real-time audio and video technology is equipped with AR glasses, smart helmets, drones and other equipment to achieve remote operation, remote inspection and monitoring, etc., to help improve production efficiency.
"It can be seen that real-time interaction is driving the entire loT industry to usher in changes, from smart habitat, smart transportation, smart business to smart industry and other scenarios, real-time interaction has gradually penetrated into people's daily lives, work, production, helping to solve pain points such as fragmentation and ecological fragmentation, and is committed to creating a real-time, large-scale Internet of Things ecology." Hou Yunyi said.
Referring to the recently popular metaverse concept, Hou Yunyi pointed out that real-time interaction may be the water and air that will construct the metaverse. Under the new interaction logic, the combination of RTE and XR will redefine "together", better restore reality, and bring higher interaction efficiency. Nowadays, VR virtual space has been widely used in MANY scenarios such as VR meetings, interviews, social networking, and games.
For the future development of IoT, Hou Yunyi believes that the parallel interaction field will have certain development potential, and RTE will be the central nervous system of the digital world.
<h1 class="pgc-h-arrow-right" data-track="5" > HTC Vive Yuan Dong: VIVEPORT starts a virtual reality journey</h1>
In the past 6 years, HTC has built the ecosystem of the metaverse step by step from VR hardware, VR mall and content, blockchain, 5G, AI and other aspects. Metacosmity architectures need to have elements such as hardware, networks, computing power, content services and assets, exchange tools, and standards. What VIVEPORT is trying to build is a virtual-real interactive cosmology where people can create their own worlds and apply real-world experiences and knowledge to interact with the virtual world. "The metacosm is an extension of imagination and a stage for creativity." Yuan Dong pointed out in the sharing.
Dong Yuan, Senior Director of Software Products at HTC Vive, Head of Developer Relations for Asia Pacific
According to Yuan Dong, in terms of creating rich content and experience in the meta-universe, HTC Vive has continuously invested in the field of IP content and created a series of rich content on VIVEPORT. For example, the "Cat Art Museum" cooperated with Osamu Yamamoto in Japan to bring innovative models to the user's online exhibition experience; launched the world's first holographic music meta-universe BEATDAY, and created holographic concerts and holographic MVs for musicians, so that users can deeply feel the charm of the combination of art and technology. In addition, the VIVE Sync App, which enjoys free sharing in the virtual world, also uses real-time audio and video technology provided by SoundNet, and the low-latency interactive experience will create a perfect remote collaboration tool for users.
At the scene, Yuan Dong also introduced a number of new products recently launched by HTC Vive. He pointed out that in addition to hardware, the metacosm should bring a diversified immersive experience, but the threshold for experiencing these contents is actually not low. In the future, VIVEPORT will introduce more developers and quality content to provide the best quality and most perfect service and experience for the majority of users.
<h1 class="pgc-h-arrow-right" data-track="7" > Haolin Technology Wang Yumin: Smart community, so that things are better connected with people and scenes</h1>
In the field of smart communities, Wang Yumin believes that the rapid expansion of cities has led to insufficient demand for practitioners in the community or for the community, and there will be great business opportunities for smart hardware in related vertical fields.
Wang Yumin, general manager of Beijing Haolin Technology
Wang Yumin introduced, "We have always hoped to make living better and build a sustainable and ecological smart community. "Smart communities are talking about "5G new infrastructure" to empower smart cities. Under the frontier of new infrastructure, Haolin will do the construction and scenario of the entire commercial barrier from the pain points faced by the to G end and the to B end to do a good job in the service of to B and to C. In terms of the C-end, Haolin wants to provide more convenient and affordable life services for the owners of the community, including living, payment, notification, voting, repair and other scenarios.
<h1 class="pgc-h-arrow-right" data-track="9" > Amazon Cloud Technology Tian Longqiang: Smart homes have been widely popularized, and data barriers still need to be broken</h1>
Tian Longqiang cited IDC's data report and other research reports from other research institutions, saying that in recent years, smart homes have solved problems in terms of ease of use, cost performance and product support, and have shown a popular trend.
Tian Longqiang, senior manager of Amazon Cloud Technology Internet of Things Ecological Cooperation
However, Tian Longqiang believes that the application of products and scenarios is still the core problem of the current commercial landing of AIoT, and there is currently a problem of fragmentation and fragmentation between manufacturers, countries and even industries. However, in the context of 5G, it is ultimately through the level of interaction that the entire AIoT technology can be driven to land and interconnect.
<h1 class="pgc-h-arrow-right" data-track="11" > how 5G, XR, and real-time interactions construct metaversms</h1>
Hou Yunyi, Yuan Dong, Chen Jian, CEO of Chuangfan Technology, Yang Jian, head of software research and development of Rokid AR, hu Lin, executive director of Augmented World Expo Asia, and other big coffee participated in the discussion of the development trend of the meta-universe and made some imagination.
Hu Lin is very optimistic about the future development potential of the XR industry and said that real-time interaction is an indispensable and important role when creating immersive experiences. Yang Jian, head of software research and development at Rokid AR, believes that XR gives users a lot of imagination space, many giants have entered, and the industry is facing many opportunities and challenges, but real-time interaction is the lowest level of construction and infrastructure.
Yuan Dong believes that in the past, it was difficult to imagine how rich the functions of smart phones will be in the future, and VR is the same, the future scenes will exceed everyone's imagination, and many scenes will be reflected through virtual forms. Chen Jian, CEO of Chuangfan Technology, pointed out that real-time interaction is the blood vessel of the metaverse, and data is the blood. In the metaverse, technology, hardware, and application scenarios will promote each other, continue to derive, and change more possibilities.
<h1 class="pgc-h-arrow-right" data-track="13" > AIoT accelerates commercialization and real-time interaction may become a catalyst for development</h1>
When talking about the commercialization of AloT and its future development, Tian Longqiang pointed out that under the influence of the epidemic and the lack of core, more and more people across industries have participated in the AloT track, which has accelerated the commercialization to a certain extent. In addition, real-time interconnection and interaction are inevitable trends, and low latency can solve the user's experience problems.
Jiang Wuming, CTO of Eye Technology, pointed out that the biggest challenge is that the data fragmentation and data islands in the industry are very large, and there is still a lack of relevant organizations and industry standards in the industry, providing a space for data to open up. Chen Junping, general manager of Deep Pupil Technology, said that interoperability is a long-term thing, from the perspective of the automotive field, it is expected that it can be truly realized after five years, and people, cars and life will become one.
Li Ting, senior brand manager of Agora, Amonet, concluded, "I believe that with the innovation and development of 5G, AI and other technologies, the combination of the Internet of Things industry and RTE in the future will derive more rich gameplay and innovative scenarios, bringing changes to the daily life, office and production of the public." ”
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