Introduction: The world's first T-MOBA game "Treasure Hunting Alliance" will be tested for the first time on April 28. As a competitive game based on the battle of pirates in the Middle World, "Raiders of The Lost Ark" combines the shooting elements of TPS games and the competitive coolness of MOBA game teamwork, allowing players to have a variety of game fun and experience in a game.
Kill and push towers, adventure to seize treasures, siege the city, full of fun. "Treasure Hunting League" not only revolutionizes the gameplay and realizes the qualitative change of the game, but also brings players a unique combat experience in the five dimensions of vision, hearing, taste, smell and touch!

Treasure Hunting Alliance
Vision – Seeing is believing, and environmental terrain affects tactics
Unlike many in-game terrain, which is only used as a decoration and barrier, Raiders of the Lost Ark has raised the moba game's use of terrain to unprecedented heights.
Terrain is not only affecting the field of view, hits and other characteristics. The circular terrain greatly affects the strategic planning of the battle, and the addition of chains and mechanisms makes the advantages and disadvantages of the scene turn in an instant, and the battle situation will be changed in an instant due to a high platform or corner.
Seeing is believing, only believing what you see to arrange tactics and strategies, is a unique visual experience brought by "Raiders of the Lost Ark".
Hearing – Hearing is not heard, the fusion of TPS and MOBA
Shooter games have always attracted the enthusiasm of a large number of players with excellent rhythm and an inextricable sense of achievement. The perspective and sense of manipulation of TPS (third-person shooter) games, coupled with the popularity of blockbusters such as GTA, also makes many fans pursue their own control of the characters in the game gun headshot, rampant coolness.
In recent years, MOBA games have gradually been loved and sought after by more and more players. The tacit understanding and execution of teamwork can bring excellent team combat effects, and the relatively simple map and weapon system can burst out any unimaginable battle spark through the re-creation of strategy. Emphasizing team and competition, MOBA games fulfill the dream of many friends fighting side by side.
And "Raiders of The League" inherits the perspective of TPS games, and at the same time is compatible with the gameplay and strategy of MOBA games, giving players a double feeling of never hearing!
Taste: Original, medieval pirate genre
The bravery, righteousness and freedom of pirates have always been a lingering vision in the hearts of many people; in recent years, the theme of pirates has been deeply excavated in various fields, and people's understanding of pirates is no longer a lawless villain, but also a bloody hero with feelings and righteousness.
"Raiders of the Lost Ark" is based on medieval pirate warfare, whether it is a game scene or a hero vehicle, it is full of the characteristics of that era. Travel back into the medieval whirlpool with The League of The Lost Ark to experience the original pirate atmosphere.
Sense of Smell: War Sense of Smell, 8v8 new strategic gameplay
Maybe you're used to 5v5 battles and working with four teammates to win the game. But it's not hard to imagine that with each additional person to the war, the game's strategicity and variability will increase exponentially.
The unique 8v8 setting of "Raider League" greatly improves the strategy of the game. More fierce confrontation, more changeable strategies, more close cooperation! Killing people to take the tower, not only killing to take the tower, only with a unique sense of combat smell, can lead the team, in the battlefield of the treasure no one can stop!
Haptic: Within reach, free control of the tank and battleship
As an innovative game that incorporates elements of TPS games, one of the major innovations of Raiders of The Lost Ark beyond the traditional design gameplay is to add a unique chariot battleship gameplay to the game.
Weapons and skills alone are not enough, and the use of vehicles to shuttle between the battlefields can maximize the use of terrain and thus achieve the expansion of battle results. But at the same time, vehicles should also beware of enemy ambushes, and attacking vehicles can often have devastating effects.
The real sense of manipulation is in your hands, how to defeat the enemy, create a unique competitive experience, and experience one by one in the first test of the Treasure Hunting Alliance on April 28, the activation code application channel has been opened, the first time to step into these scenes, are you willing to come? Official website (db.163.com) apply for the activation code of the first test of national service! Let's get a chance to be one step ahead!
About the Treasure Hunt Alliance:
"Treasure Hunting Alliance" is the world's first T-MOBA online game produced by NetEase agent and Spanish national treasure developer VT. The game uses Unreal Engine 3 to build an original medieval pirate style scene and hero setting, not only innovatively integrates MOBA and shooting elements in the gameplay, but also uses hooks and traps to increase the interactive influence of environmental terrain and tactical coordination, and combines vehicles, battleships and other vehicles to form a different three-dimensional combat experience in the past! Not only the 5V5 treasure hunting mode brings the ultimate coolness of ending the battle in 5 minutes, but also the 8V8 battle mode brings super strategic competitive feeling, comprehensively innovating the player's game five senses experience!
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