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Dream New Immortals: Potential points and basic attribute conversion formulas to share, recommended collection

Dream New Immortals: Potential points and basic attribute conversion formulas to share, recommended collection

In the Dream New Immortal, players can choose different ways to add points to the characters and spirit beasts, so have the friends paid attention to the value of each potential point converted into the basic attribute? This article will summarize the conversion relationship between various potential points and basic attributes, hoping to help small partners.

Potential conversion formula:

Dream New Immortals: Potential points and basic attribute conversion formulas to share, recommended collection

1 Stamina = 3 Qi Blood + 0.1 Law Defense + 0.1 Method Attack + 0.1 Speed

1 Spirit Power = 0.5 Mana Attack + 0.5 Mana Defense + 0.05 Speed

1 Strength = 0.5 Physical Attack + 0.3 Method Attack + 0.3 Method Defense + 0.1 Speed

1 endurance = 1 object defense + 0.1 method defense + 0.1 method attack + 0.1 speed

1 Agility = 0.5 Speed

Looking at the above formula, it is obvious that it is possible to see why the physics class is lower than the mage class law defense, the physics class main plus strength points, the mage class main plus spirit power points, and 1 point spirit power is 0.2 more than 1 power defense, so the mage class defense is relatively higher.

In the above conversion formula, I think the most unreasonable thing is why the 1 point strength should increase by 0.3 magic attack, this attribute has no effect on the physical unit, even if it is replaced by any other attribute, even if the value is lowered a little, it is not a decoration.

Physical:

Switching 1 point of stamina can increase 3 qi and blood, 0.1 law defense, 0.1 magic attack and 0.1 speed, generally speaking, adding physical strength is the auxiliary door sect, 0.1 law attack can basically be ignored.

Spiritual Power:

Switching 1 Spirit Power increases 0.5 Mana Attack, 0.5 Mana Defense, and 0.05 Speed, which is 0.05 less speed than 1 Power, which is why physics classes are generally faster than Spell classes.

strength:

Switching 1 strength increases 0.5 physical attack, 0.3 magic attack, 0.3 magic defense and 0.1 speed, except that the magic attack attribute is useless, the other attributes are required by the physics class.

stamina:

Switching 1 point of endurance can increase 1 material defense, 0.1 law defense, 0.1 magic attack and 0.1 speed, you can also increase the magic attack, obviously the mage appropriately switch a little endurance is very cost-effective, it is not easy to be set by the opposite physical unit fire seconds, but also will not reduce too much damage.

agile:

Dream New Immortals: Potential points and basic attribute conversion formulas to share, recommended collection

Switching 1 point of agility can increase the speed of 1 object defense by 0.5, compared to other potential points, agility is more extreme, will only increase speed, but the physics class (especially the poison gate) must also have to cut a point, otherwise there is no speed advantage is easy to be disliked by teammates.

Gemstones:

Dream New Immortals: Potential points and basic attribute conversion formulas to share, recommended collection

According to the attribute points, it can be felt that there are actually advantages and disadvantages of gemstones, such as physical strength and endurance, in addition to the main attributes of qi and blood and physical defense, the secondary attribute values of other bonuses are exactly the same.

From the perspective of potential points, 1 object defense = 3 qi and blood, but from the gem point of view, 18 material defense = 75 health, so the qi and blood gem ruby agate is a little more cost-effective than the material gem malachite.

If converted into potential points, a qi and blood gem is equivalent to about 25 stamina (ignoring secondary attributes), a physical defense gem is equivalent to about 18 stamina (ignoring secondary attributes), 1 speed gem is equivalent to about 16 agility, and the attack type gem cannot be compared because of the large impact of the secondary attribute.

High income does not mean that there should be no brain to choose, the French sect can consider playing one less speed gem and replacing it with a qi and blood gem, but the physical sect has no position of the qi and blood gem, only for the auxiliary door sect qi and blood gem is the real best choice.

I am a floating world walker, the original is not easy, you pass by the small partners to help like the attention to support, thank you very much.