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The fate of the gladiator with the highest violent injuries has come, Player: Is this really reasonable?

The fate of the gladiator with the highest violent injuries has come, Player: Is this really reasonable?

Hello everyone, I am a precept, a precept that focuses on sharing game ideas and interesting facts!

The Holy Relic can be said to be one of the most important mechanisms in the Game of "Original God", its role is to strengthen some of the character attributes, reasonably match the Holy Relic, and can be used as a role to complement each other's strengths and create its own combat characteristics. Due to the randomness of the upgrade of the holy relics (each time you increase the 4 enhancement level, you will randomly upgrade an additional attribute that you already have), many times it can be said that it is difficult to get a set of graduated holy relics, and the player base will always produce some excellent holy relics, so let's enjoy the works of these European emperors together with the rings!

The fate of the gladiator with the highest violent injuries has come, Player: Is this really reasonable?

The strength of this gladiator's destination is that its critical hit damage has increased by 45.8%, and the current attitude of players towards critical hit damage values is this: 25% blast - can be used, %35 blast - rnmmsr, %45 blast - slot, bull batch, is this really reasonable? If you calculate according to the score, the theoretical limit of double violence is 54.6, which can reach 53.6, and the difference of only 1 is the theoretical double violence limit. (Calculation method: 1% of the violent damage is counted as 1 point, critical hit is calculated as 2 points, the big attack is counted as 1.25-1.5 points, the proficiency charge is not clear, and the analogy of the need to defend against life is a big attack.) There is also an algorithm that only looks at double bursts, not others)

The fate of the gladiator with the highest violent injuries has come, Player: Is this really reasonable?

After watching this Death Feather, players are envious and jealous:

Player A: I played the most violent one in a year, and it was only 30%, which is 45% more difficult than 3 consecutive golds.

Player B: I lean on, theoretically 5 pieces of wide with secondary attributes plus about 225 explosions, you use the level suit almost.

Player C: The fakes are all fake, can't fool me, they are all hallucinations! (This player can only rely on P-chart to maintain his faith)

Player D: Bull, I've never seen a blast higher than you!

Player E: Don't say it, use it directly, the probability is the strongest hair in the current full service.

The fate of the gladiator with the highest violent injuries has come, Player: Is this really reasonable?

The most infuriating thing is that the other adverbs of this feather are also useful, of course, it is not that there is no other equipment to compete with it, such as the 46% critical hit damage of the Witch Fire Wound Cup below, although the double explosion is not as high as above, but the position is much better, in general, these two are very outrageous.

The fate of the gladiator with the highest violent injuries has come, Player: Is this really reasonable?

Theoretically, critical hit damage can reach up to 46.8%, which means that there is still 1% room for improvement, there is still a chance to improve, and it is recommended to eat it as an upgrade material. Friends, have you ever seen a holy relic with a better attribute than this?

The fate of the gladiator with the highest violent injuries has come, Player: Is this really reasonable?

Friends, do you think this game is fun? What do you want to say to give the abstinence a thumbs up and leave a message, pay attention to the abstinence not to get lost!

The fate of the gladiator with the highest violent injuries has come, Player: Is this really reasonable?

Originally created in: Ring Talk Game

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