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"Good Film Recommendation" The anti-war short drama "Fight, Hit a Big Watermelon" and "Hit, Hit a Big Watermelon" independently completed by a domestic single person introduce the background of creation

"Good Film Recommendation" The anti-war short drama "Fight, Hit a Big Watermelon" and "Hit, Hit a Big Watermelon" independently completed by a domestic single person introduce the background of creation

<h1 class="pgc-h-arrow-right" data-track="1" > "Hit, Hit a Big Watermelon"</h1>

Director: Yang Yu

Genre: Cartoon

Country/Region of Production: China

Language: No dialogue

Suitable for: 16 years old and above

Runtime: 16 minutes

<h1 class="pgc-h-arrow-right" data-track="8" > the film</h1>

"Good Film Recommendation" The anti-war short drama "Fight, Hit a Big Watermelon" and "Hit, Hit a Big Watermelon" independently completed by a domestic single person introduce the background of creation

"Fight, Fight a Big Watermelon" (English name See Through), the film is a 16-minute animation film with anti-war themes, about two overlords fighting a world war in order to compete for land, two flying soldiers of the two sides entangled with each other in the air, the two fell together on a small island in the sea by chance, and the two who were originally hostile later became friends of life and death. The film's scenes are creative, the theme is meaningful and humorous, and the disgust with war is expressed in a very humorous way.

<h1 class="pgc-h-arrow-right" data-track="1" > the background</h1>

"Good Film Recommendation" The anti-war short drama "Fight, Hit a Big Watermelon" and "Hit, Hit a Big Watermelon" independently completed by a domestic single person introduce the background of creation

The creator of "Hit, Hit a Big Watermelon" is called Yang Yu (Dumpling), a native of Luzhou, Sichuan, graduated from the School of Pharmacy of West China Medical University, began to study CG animation in his junior year, and worked in an advertising company in Chengdu after graduation, but only worked in the company for a year before resigning to focus on the animation film "Hit, Hit a Big Watermelon", because the ideal is to be an original cartoonist, Yang Yu put all his energy into the production of this cartoon. Yang Yu said, "During the three and a half years, I lived a life like living on a space station, three points and one line: living room, bedroom, toilet", "Dumplings" spent 3 and a half years to make this 16-minute animation, in these 3 years he almost did not pay attention to external affairs, even his QQ was only applied for in September last year. He independently completed "Hit, Hit a Big Watermelon" at home alone.

During this 3-year period, the life of "Dumplings" can be described as bitter and happy. In these 3 years, "Dumplings" did not have any other income, in order to produce animation, he could only "nibble on the old book" and use his parents' savings, he exaggerated, "During three and a half years, I lived a life like living on a space station, three points and one line: living room, bedroom, toilet."

"My father died when I was just working, my mother retired with a retirement salary of 1,000 a month, she lives with me, we can save money in terms of consumption: "clothes" basically did not buy new; Thanks to the care of her mother, she often goes to the supermarket to find special prices, and we are mainly vegetarian, healthy and economical; "Living" is to rely on the savings of parents to buy a second-hand house in Chengdu, is a mortgage, more than 700 mortgage payments per month account for half of our expenditure; Travel "walking" is the work of the rich, it is a fantasy for me, I have not left my house for more than 40 kilometers in three and a half years; "Entertainment" after all is still necessary, I listen to reviews, music, watch movies, animations, occasionally play games, all are the lowest entertainment consumption, but online games do not play, too time-consuming and money- my family even the network cable is not pulled, I want to go online to go to a friend's house, which can reduce entertainment time, reduce the impact of social impetuous atmosphere, but also ensure the stability of the computer system used for animation production. And this is also the industry I am in, I am also constantly learning and accumulating while entertaining. "