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The Hollow Knight full boss challenge order is recommended

author:Ranger Net

The Hollow Knight game is not linear with Ori, and the player cannot explore the things here without unlocking the map, and cannot enter the corresponding map without unlocking the corresponding ability. Today's Xiaobian brings the order recommendation of all the boss reasonable challenges in the game, and the player of the card BOSS may wish to click in to see.

The Hollow Knight full boss challenge order is recommended

Full BOSS Reasonable Challenge Order Recommendation:

First of all, not all abilities must be obtained, according to the different routes you choose on the map, the location of the application ability may be different, choose more routes, but it is best to take them all, and the techniques are not pressurized.

After playing the little sister wasp woman, you should get the wall jump in the mantis village, at this time you can choose to continue to walk the mantis village to fight the three mantises, you can also temporarily do not fight, to the far right of the fungus map to chase the little sister, you can lead to the left half of the city of tears.

There is a blacksmith on the far left of the City of Tears, the first time you can use ore to spend 250 yuan to increase the attack power of your weapon, and then upgrade you need something called pale ore, which in turn requires 800 yuan for one ore, 2000 yuan for two ores, and 4000 yuan for three ores to upgrade weapons. There is a pawnshop in the middle room of the City of Tears, where you can exchange log ornaments and dolls for money.

(If you have the strength to defeat the Three Mantises, you can get a tram ticket at the abandoned station of the Deep Nest, then find the station on the right side of the map and take a train to the Ancient Basin, where you can get a pale ore.) The Ancient Basin can also lead directly to the right half of the City of Tears, opening the King's Platform and opening the road to the kingdom's border)

After jumping on the wall, you can go to the bottom right of the first map (intersection) below the home well, and there is a mouth to enter the Crystal Mountains, which can get the super sprint ability.

(The Crystal Mountains have a big hole to jump down to reach the Sleeping Land, and you can also reach it by car at the station at the intersection, which is where the main quest is taken, and three sleeping elders are needed to break the seal.) Here you can get the Sword of Dreams, have mind reading + the ability to enter dreams, slash mobs can restore a lot of souls)

There are more places to go after the super sprint, but it is still recommended to take the second jump first, the only place where the super sprint is needed in the lower left of the ancient basin.

(Entering the ancient basin is generally to fight three mantises and then pass through the deep nest, if you really do not want to fight the three mantises, you can spend 950 yuan to buy a normal key in the store, open the city of tears sewers to enter, you can also reach the right half of the city of tears and the ancient basin.) However, the regular key can be found in a room in the City of Tears. It's harder to take a two-stage jump boss than a three-mantis)

The location of the City of Tears pawnshop goes all the way up to defeat the boss to get a downward shock and can break the ground.

After the sewers of the City of Tears are opened and released, the rightmost can get the ability to swim in acid water.

Another useful ability is Shadow Dash, where you get another fight with your sister at the top right of the kingdom's border to get a mark. Back at the bottom of the ancient basin door, there is a mark door that will open, and below it is the abyss. Descend the abyss to the bottom and light the lighthouse on the right, and then rush to the right to get this ability. It is possible to walk through some black fog barriers. As for shadow waves, shadow bursts, and shadow smashing the floor are all bonuses to increase attack power, and they are not important.

The three locations for the main quest are:

1. Six-eyed beasts, spiders, of course, in a cave of a bunch of spiders, after playing three praying mantises into the deep nest, all the way to the left to the head there is an oversized room, into the house is it. There are no bosses, but there are a bunch of six-eyed sickleworms that are more disgusting than bosses.

2. One Eye Watcher, right next door to the Soul Master, in the high-rise room to the right of the City of Tears, the boss is a bunch of controlled beetles, a bit of combat power.

3. The mentor of the four eyes, there are two more near routes, one is to pour down the mist canyon from the green road, and then go right through the black fog gate and follow it, which requires a shadow sprint. The second is the ability to go directly to the Mist Canyon from the topmost save point of the fungal wasteland, requiring the ability to swim in acid water. The boss is a big jellyfish, and the combat effectiveness is not very good.

Position of the two special badges:

To the left of Mist Canyon you can reach the Queen's Garden, where you can see the white lady talking to get half a badge.

Gather together the 1800 Dream Mark, go back to the old moth to upgrade the Dream Sword, and then go to the largest room on the right side of the Ancient Basin to fight that armor. Once inside, you'll get the other half of the badge by crossing all the levels.

Put it together and wear it to the bottom of the abyss to trigger the ending related plot.

(The Mark of Dreams is to chop down trees to collect, or to challenge some former heroes and bosses, and to slash them with the Sword of Dreams to enter the battle, some of which are comical, some of which are strong enemies, and the strongest three of them should be:

1. Boss who throws bugs at intersections as sledgehammers, and three white flesh worms can be found on the upper layer of armor;

2. Ancient basin to take the boss of the second stage jump;

3. The City of Tears takes down the boss that smashes the floor;

All three are stronger than the final boss, be mentally prepared when playing).)