Unconsciously, "Fortnite" has passed two more seasons, today "Fortnite" has been updated with V7.0 version, the new seventh season will start soon, winter is coming, snow night carnival, are you ready? Let's take a look at this update!

Updates:
Updated: 06:00, 7 December 2018
Tips: This update is a discontinued update, when the player will not be able to log in to the game, the expected downtime is 4 hours, and the players who are already in the game will not be able to match. This update has more content, the update size is about 10G, please adjust your schedule in advance. The exact duration of the update will be subject to availability, so please pay attention to our announcements.
Update Rewards: Complete the update and log in to the game before 24:00 on December 8 to claim the [10 Battlestars] reward. (1 level per 10 battle stars to unlock hero season card rewards)
Season 7 Hero Season Card Acquisition Rules (Airborne Action)
After the update of the seventh season, all players can directly claim the New Season Hero Season Card on the official website activity page. The event is expected to go live on December 7, so please be patient and watch for the announcement. Players who have purchased the Season 7 Hero Card in-game will no longer be able to earn The Hero Season Card rewards through the event. (It is not recommended to purchase directly in-game).
New Mode: Hi Phi Island (New Mode)
Experience the early beta version of Hi Phi Island Creation Mode, where Hero Season Card owners can experience their own Hi Phi Island private island a week early, while all other players can enter Hi Phi Island on December 13, 2018. Please share your views and suggestions in the official public account and official Weibo of Fortnite! The mode is currently in the early stages of testing and may have performance issues that do not represent the final game quality.
New Vehicle: X-4 Storm Fighter (Airborne Operation)
It's time to show off your flying skills! It is possible to carry four passengers (on the wing) and one pilot. There is an airborne machine gun, and continued firing will cause overheating.
New Decoration: Item Skins (Airborne Action)
Use prop skins to give your weapons and loads a whole new look. Upgrade your Hero Season Card to unlock different skin styles.
The mode is still in the early stages of testing, and there is a possibility that the client may have other performance issues such as flashbacks, which do not represent the final game quality.
overview
● Hi Phi Island Center allows you to access your own, or other friends who join the server, or have been named a community featured island.
● Player Island is your creative playground and can be saved automatically
● Hero Season Card owners will have 4 initial islands for different creative activities. On December 13, all players will receive 4 islands.
● Friends can visit your island, and the island owner can set permissions to determine whether your friends can edit/build when visiting.
○ When you are on your own island, you can access the "My Island" menu through the main menu in the game.
Game
● Mobile phone
○ This is a tool that the character holds in the game, which can edit, copy, and manipulate props in the world. Try it out and explore to discover its power.
● Free movement mode allows players to quickly cross their own islands and edit and create in mid-air.
○ Double-click the space to start free movement mode.
● My Island option
○ In this option, you can set your own island, including whether your teammates can edit your island and other development permissions.
■ You may encounter functional problems when using this feature, and we will continue to improve the mode.
○ The "Game Settings" screen can set the amount of health, fall damage, start location, etc., and can be modified at any time through the "My Island" menu.
○ The "Island Tool" can reset your island to its original state, and at the same time can set who can build on your island.
Hi Phi Island Inventory
● Keyboard key "I" to enter the inventory menu.
● Inventory lets you generate pre-made materials, equipment, weapons, or consumables.
● Create your own treasure chest or alpaca with your inventory and decorate your own island.
● Prefabricated materials are pre-built structures that players can use to place throwers on their own islands.
● Devices are placeable items that allow you to create gameplay.
Pre-made footage
● 8 obstacle courses
● 25 buildings in airborne operations
● 34 building blocks and items
equipment
● New modules: ice cubes, electric poles, speed bonuses, timers, scoreboards.
● From airborne operations: spikes, chillers, bouncers, launch pads, tower guns and bonfires
performance
● The memory bar at the bottom of the interface will show you how many more buildings can be built on the island.
○ As you build more materials on the island, the progress of the use of storage space will change.
socializing
● Players can enter their friends' Hi Phi Island even if they are not in a team. Find your friends in the social panel and select Join Hi Phi Island Server. Your friends must set privacy to Friends or Public to allow friends who aren't set up on the same party to join.
rebroadcast
● Replay can record the full four-hour game, but these are stored separately in separate 30-minute files.
Replay is turned off by default, and this feature can be turned on in the settings.
Weapons + items
● X-4 Wings of the Storm
○ It is possible to take four passengers (on the wing) and one pilot.
■ A total of 5 seats.
○ There is an airborne machine gun, and continuous firing will cause overheating.
○ Players enter a glide state when they leave X-4 Stormwing.
○ It can accelerate or decelerate in the air to provide super maneuverability.
● Balloons
○ Balloons have been remade, and weapons and items can be used while equipping balloons.
○ Players can pack up to 3 balloons on the backpack. When the third balloon is loaded, the player floats off the ground.
○ Press the jump button in the air to release the balloons one by one.
○ Reduce the number of stacks from 20 to 10.
● Updated crosshairs with mirrored assault rifles and thermal imaging assault rifles.
● Remove items from the shelves
○ Note: Every new season will give us the opportunity to evaluate the playability of items, we hope that the game has a reasonable number of ways for everyone to use, and avoid duplicate functions between items. Based on the release of the new season, we have removed the following items from the shelves.
○ Shadow Stone
○ Move the fortress
○ Chiller
○ Sticky grenades
○ Double barrel shotgun
○ Shock wave grenade
● Map updates
○ New map ecology: Icebergs
○ New location: Yan Frost Airport
○ New location: Pole Peak
○ New location: Hi Phi Village
○ Other unnamed interesting locations also appear on the airborne islands
○ Ice surface may appear in areas where it is snowing.
■ Players will slip on some ice.
○ A glide rope can be found at an outpost around an iceberg and nearby.
■ Slide from one end to the other.
■ Easily aim, shoot or use props when gliding on a steel cable.
○ Minimap update.
Bug fixes
● Fixed a bug that caused weapon effects to play when shooting friendly parties, even if they didn't deal damage.
● Optimized loot generation when players are eliminated.
● Optimized the expressiveness of explosive leads.
sound effect
● Reduced the volume of ammo and cross pickaxe effects on the spawn island.
● Added a tone for taking damage while driving a vehicle.
● Fixed an issue where paragliding sounds continue to play when the player is eliminated.
● Fixed an issue where vehicle sound loop playback stuck.
UI
● The Doom Warrior, Werewolf, Twilight of the Gods, and Sky Fox challenges have been moved to the new challenge screen.
● Added a filtering function to the warehouse and updated the layout of the warehouse interface.
● Vehicle damage value added
○ Vehicles now have a unique damage value color and display damage values.
● Minor update to the player feedback interface, adding report categories and a list of other players in the current or previous game.
● Fixed an issue where players who had not purchased a Hero Season Card still displayed season card information in the lobby interface.
● Enables the Daily Challenge interface title to display correctly when clicked.
● Fixed an issue that could cause the two-factor authentication interface to fail to enter text.
● Name tags will not be overlaid on other HUD elements, such as maps.
Canyon of Cani Act III (Guarding the Homeland)
Complete new missions, explore new areas, and unlock mythical rarity rewards while getting up to battle battles to a dramatic end!
Tasks & Systems
● Canney Valley Part III
○ 20 new missions bring a dramatic ending to the Battle of the Rising Battles!
○ 2 new landmark areas.
○ Complete the Canney Valley Finale Reward Mythical Hero Tightrope Drummer Anthony
○ Note: This is the final chapter of the early semi-finished version of the Battle of Rising Battle. Later we'll add the closing song and video. All new additions will be available to players who have completed the campaign.
■ Want to know now? This should be a special reward for players who complete the mission line this year...
● Season 7 Warm-up:
○ The Alpaca Replenishment permanently adds Hydraulic Weapons, Storm Zone Heroes, Scavenger Weapons, and Scavenger Heroes Core Group.
○ Mutation Storm level warnings are now more frequent, and upon completion will earn snowflake coupons and additional survivor, hero, or constructor experience, with a quota of 10 per 24 hours.
○ Legendary Monster Storage Box Alpaca Landing In The Pinata Store, unit price 1000 snowflake coupons.
● Small Boss level warnings return to normal
○ The map shows a decrease, the quota is 3 per 24 hours, and there is no event coupon reward.
● Players who have reached the full level can now claim their rewards after gaining enough experience to level up.
○ Experience gained by full-level players since the 6.30 update can be redeemed for compensatory rewards.
● Re-typeset the collection catalogue
○ All event-related page selections are grouped in the new Activities section.
○ Added a new Extensions section containing items that were previously active but have been moved to the core item group.
Fix the problem
● The "Battle of Port Plank" mission now has an accurate objective description.
● The "I'm done" task now has an accurate objective description.
● The Deep Perturbation Simulation task updates the mission objective description, including urban, parish, or industrial requirements.
○ In addition, quest items are displayed correctly in the world.
● Fixed "No Canney! "Achievements require the completion of all current Canney Valley Story Missions.
● "Continue Fighting" and "Incremental Search and Rescue" missions now have accurate mission descriptions.
● Fixed an issue that could cause the server to crash when entering Storm Shield Defense.
● Fixed an issue where some areas could be incorrectly locked behind a Cani Valley side quest.
● Fixed an issue that would cause level warnings to appear in the "hidden" area of the map. These areas are only available during certain missions, so most players can't access them.
● Fixed an issue where blue element crystals were not generated in the Collective Delivery Bomb level.
● Fixed unfavorable level locations in the Ghost Town Bomb Transport level.
● Fixed an issue where the client did not receive the "Rejoce Game" option after forcibly closing the client.
● Added command screen notifications when additional upgrade points are earned or research lab promotions are obtained.
● Battle flags at reward settlement now correctly display the player's logo and color.
● Fixed an issue where the energy level was correct but the level was locked.
● You can now retain the browsing view position of active and weekly items when exiting or switching to a different view.
● Fixed an issue where the leader survivor was not displayed on the top survivor portrait board.
● Fixed an issue where the account level in the region was displayed as 0.
● Fixed an issue where the option in the "More" menu of the constructor interface showed unchecked when selected.
● Sort survivors by name Now prioritize survivors with names. Mythical Leader Survivors and Ghouls Survivors now appear at the beginning of the alphabetical list.
● Changed the wording when placing items in a collection catalogue. The prompt now reads: "This will remove this item from your inventory and add it to your Collection." ”
● Fixed an issue where secondary window controls are visible in the data interface.
● Fixed the message on the defender trap when the player is not equipping the selected defender with a weapon.
● Experience bonuses are visible when used successfully.
● Fixed an issue where the squad data in the survivor squad was not updated in time when the survivor in the slot was upgraded.
● Added input prompt keyboard to the location selection interface of the map interface.
● Fixed a layout issue where the left and right arrows of the item purchase screen were not aligned under the active part of the item store interface.
● Fixed the description of experience bonuses.
● Fixed an issue where some collection book rewards were skipped when a single item was included to upgrade multiple collection levels.
● Optimized the system for checking players near storm shields for triggering audio.
hero
● Wire ball Anthony
○ Mythical drifters belonging to the vanguard
○ Obtained in the Cani Valley Quest Line.
● Skybuilder no longer occupies inventory space.
● The Wire Ball Hero now has the name "Wire Ball".
● Fixed an issue that caused all architects to apply trap amplification and trap overload effects. These effects are now only used for heavy bases and mechanics.
Weapons and items
● Frost Sniper Rifle returns to the Weekly Shop
○ Medium and long range rifles, deal considerable damage and can fire quickly.
Play
● Fixed an issue where the level dropped significantly when the player stayed in the zone completion phase
● The mad scattered corpse monster damage effect carried by the enemy now emits a normal red glow.
audio
Fixed an issue where there was no dubbing when the dialogue was set to 0.