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Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

The new expansion pack sets up three genres for each sect, and you can switch between 10 points at the division gate. After switching, the master's skill, the effect of the door magic weapon, and the meridian will be adjusted accordingly. This article is a recommendation for the meridians of the three major schools of Pansi Cave.

First, the Fenghua Dance Sage, this genre is dominated by seal control, typical PK sect, big moves and even ignore the characteristics of the Incarnation Temple 100% control of each other for one turn. The meridians are mainly based on the effect of strengthening various sealing skills and lifting them.

1. Demon qi

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

Since the seal control is the mainstay, it is certainly not wrong to increase the seal hit. The application range of the Third Dan is too narrow and only suitable for playing blue streams.

2. Drum music

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

The magic sound dementor itself has a very strong forbidden healing effect, and it is very important to be able to hit it.

3. Exquisite

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

The effect of the Magic Weapon is for all sealing skills, so it can be triggered even if you hit the Heavenly Lotus Net.

4. Forget the river

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

Continue to increase the hit rate of various sealing skills.

5. Illusion

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

The current service PS has its own position with the magic of the mirror, and it is likely that the opponent's output will be directly killed by the bullet. Erdan's death is also very good, but it can control the anger of the other party.

6. Flattery

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

This is aimed at the other party's mansion, and the blood sucking blue can suck off the opponent's key buff. If the other party does not have a mansion, it will be absolutely charming.

Second, obsessed with the demon Ji, the genre to strengthen the forbidden treatment, play blue effect is the main, the meridian is to strengthen a variety of blue effects, but also suitable for PK in the blue stream, the big move to steal the dragon to turn the phoenix.

1. Compassion

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

Increases the hit rate and effect of sister concentricity, and makes the basis for the entire blue-fighting genre. If PK uses a double PS lineup definitely can't be used, recommend point second Dan.

2. Forget your worries

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

Continue to strengthen the blue, not only the sisters are in the same heart, any sealing skill hit can hit the blue.

3. Affection

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

After controlling the blue, seal it by the way.

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

Increases the hit rate of various sealing skills. The third Dan can have 7 miasmas, but there is little difference between 7 miasmas or 5 miasmas.

5. Obsession

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

The miasma can also suppress the blue, and the magic sound dementor not only forbids healing, but also forbids it to return to blue.

6. Sharp blade

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

30 blue doesn't seem like much, but this is passive and unconditionally triggered, just serve dozens of rounds of battle now. This reduces the blue by 30 points and superimposes it with the various meridians in front of it, and it will not be long before you can control all the blues of the other party.

Third, the hundred charms of the magic sister, this genre is the physical output PS, the only genre that can be tasked with the car. And get the master skill, spider silk winding, physical single second attack with tianluo net; thousand spider soul eater, physical second three pairs of tianluo net has additional damage. Overall, it is a routine of various automatic means to find ways to attach the tianluo net, and then attack these units to physically output explosions. The Sky Net is certainly not manual, and a large move deals 125% damage to a physical attack on a local area and increases the damage (the number of remaining rounds of the Sky Lotus Net * 10%).

1. Adhesion

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

The full force bonus point will definitely trigger, increasing the damage of the Tianluo Net. Mainly the physical damage of the back attack with the Tianluo Net is increased by 50%.

2. Skynet

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

After clicking on the physics second three skill, it can also be attached to the Tianluo Net.

3. Strike hard

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

The physical second three comes with a 3% object explosion, and the spirit decoration can also be matched with the material explosion spirit decoration. Originally adhesion increased damage by 50%, this one more critical hit, tens of thousands of certainly not a thing.

4. Dead bondage

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

The 50 explosion level is too low, sorry for this Dan. You can also click on the First Dan Attachment Bone, and the TianluoDi Net has a chance that it will not be lifted by Jingqing Yuqing. Because there are too many anomalous states such as the Tianluodi Net attached to the NPC, the monster will be directly crystal clear.

5. Continuous

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

One Dan is difficult to trigger, and three Dans are not much different.

6. Gratitude

Fantasy Journey to the West: The Nine-Headed Demon King Version, the three major schools of meridians of Pansi Cave are recommended

Reduce the damage of enemy units with a celestial net. Neither dan nor dan is suitable for the mission.

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