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The humble auxiliary bit requires more consciousness! A lot of players don't understand it yet

In Honor of Kings, most players like to play output slots because it has a greater sense of achievement. There are not many players who really like to play assist, and many of them are helpless to choose support without a position in the back row. As a result, you will find that this type of support player is much worse in terms of awareness, which can be seen in many ways.

The humble auxiliary bit requires more consciousness! A lot of players don't understand it yet

One: There are Zhong Kui and Donghuang Taiyi on the opposite side, and they don't look wild

An assistant with a high consciousness, when he sees an assistant like Zhong Kui and Donghuang Taiyi on the opposite side, he will inevitably go to squat, otherwise the jungler will be very uncomfortable. Zhong Kui can directly hook the red and blue BUFF away, if no one goes to block the hook, the jungler really can't do anything, he runs away after the hook. Some assistants don't have this awareness, and they go directly to the shooter at the beginning, and once Zhong Kui comes over, the jungler loses directly at the starting line.

The humble auxiliary bit requires more consciousness! A lot of players don't understand it yet

Two: I don't know how to be flexible

Some support players start with the shooter, while opposing support follows the jungler. If the auxiliary follower can quickly dismantle a tower, it is nothing, if it can't be dismantled for a long time, and the shooter is still followed, then the other lines are easy to collapse. After all, with the support to follow, the opposite jungler must have a stronger rhythm ability, even if the two junglers meet together, they are two to one. If you invade the jungle, you can only run away from the jungle.

The humble auxiliary bit requires more consciousness! A lot of players don't understand it yet

Therefore, if the follower is unable to tear down the tower, the support must be replaced with a target to follow.

Three: I like to play strikers when playing in a group

What are the duties of the auxiliary? Of course, it's to protect the C position in the back row, but many auxiliary players don't understand this, and they like to move forward bravely when they play in a group. Of course, only hard auxiliaries will do this, such as Liu Chan, Zhuang Zhou, and Donghuang Taiyi...... Many players who play these assists do not have the awareness to protect the back row.

The humble auxiliary bit requires more consciousness! A lot of players don't understand it yet

Especially Zhuang Zhou, because of his excellent heads-up ability, he often chases the crispy skin as soon as he is in a group. If the shooter is Marco Polo with strong displacement ability, it is not a big problem, if it is Luban, Houyi, and Jialuo, once the auxiliary start runs, then the shooter will become the first target to be killed in the opening group.

In fact, the more you can bring rhythmic assistance, the higher the requirements for consciousness, but the soft assistants such as Yao, Cai Wenji, and Ming Shiyin do not have such high requirements for consciousness.

The humble auxiliary bit requires more consciousness! A lot of players don't understand it yet

Being able to bring rhythm refers to the kind that has strong mobility, control skills, and can help teammates get kills when they wander alone. This type of support needs to be proficient in each position in order to be better paced, because they know the needs and behaviors of each position best.

For example, at the beginning of the game, it is easy to get a blood when you go to fight against the road and squat. Because battles often occur when the confrontation road is at the first level. Of course, it also depends on the heroes of the two sides, if the gap is relatively large, don't go over.